I vacillated shamefully over writing this post. It’s my blog, and I can do whatever the hell I want, but Another World is one of those games that’s already quite well-respected by the gaming establishment and has had plenty of words written about its storytelling and depiction of an alien world. I prefer to cover the less well-known stuff on here and was doubtful I could say anything useful about it that hadn’t been said already.
On the other hand, I really like Another World. Seriously. It made a hell of an impression on me as a kid, to the point where I stole the box art twenty years later to make one of the header images for the site. In my opinion while there have been games that have been superficially similar – including the also-excellent Flashback made by Another World’s publisher, Delphine Software — there’s never been another game quite like it. It’s not quite an adventure game, not quite a platformer, not quite a puzzler; the cliché here would be to say it combined elements of all three but I think instead that Another World is its own thing entirely, and just happens to resemble that particular genre mishmash because it’s the best way of describing it given the way games subsequently evolved. Another World is, for lack of a better term, unique – and truly unique games are very rare, and totally worth discussing further.