Tag Archives: roguelike

Thoughts: Nuclear Throne


Nuclear Throne is yet another entrant into the increasingly-crowded roguelike1 genre, this time with the twist that it’s been spliced together with a twin-stick shooter. I find the recent glut of roguelikes (or games with roguelike elements) a little tiresome, especially since playing a bad roguelike is one of the most painful gaming experiences you can possibly imagine, but I do enjoy the good ones. Nuclear Throne is one of the good ones.

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  1. Which is a broad-brush term used to describe games with at least two of the following: quasi-RPG mechanics; procedurally generated, pseudo-random levels; and permadeath.
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Thoughts: Hand of Fate


With the recent surge in popularity for both the virtual card game and roguelike genres, the only really surprising thing about Hand of Fate is that it’s taken this long for somebody to come up with the idea of fusing the two together.

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