Project Wingman is an interesting one. It’s an indie take on the arcade-style fighter jet shenanigans of the Ace Combat series that’s been made by a tiny team with a fraction of the budget that a full Ace Combat game would get, but which is attractive to me for precisely that reason. I have never played an Ace Combat game, mostly because the trailers all tend to feature a rather larger quantity of pre-rendered cutscenes and interminable voiceovers than I’m really comfortable with in what’s supposedly an arcade shooter. I bought Project Wingman in the hope that an indie approach to it would cut all of that extraneous stuff out (because it doesn’t have the budget for it) and instead focus all of its resources on the part of Ace Combat that I’m actually interested in: re-enacting Top Gun with a console controller.