Tag Archives: thoughts

Thoughts: Deus Ex – Mankind Divided

demr_crazy

It’s a really good thing for Mankind Divided that Invisible War exists. Otherwise its claim to the title of “Worst Deus Ex game”1  would be completely undisputed, and I think that’d be kind of a shame given how much it tries to improve on Human Revolution.
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  1. The shitty phone one doesn’t count.
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Thoughts: No Man’s Sky

nms_tubes

I have a philosophy about the necessity of playing bad games. Without knowing what a bad game is, you lose sight of what defines a good one; if all you ever play are good games, then your perception becomes warped to the point where you’ll probably end up hating some perfectly decent titles. It’s harder to spot what good games do well without some context for how bad games do the same thing badly. I won’t expose myself to things that are deliberately bad — I think there’s very little to be learned from the likes of Bad Rats — but I’ll happily play games that look like they might be interestingly bad, which try with all their might to succeed and fail in spite of it. It’s this philosophy that led me to play SimCity on launch, and it’s also responsible for my sporadic efforts to understand the CoD series’ repeated attempts to remain culturally relevant.  And now, too, it has led me to sink 20 hours into No Man’s Sky.

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Thoughts: Pillars Of Eternity – White March

white_march_combat

The first part of the White March expansion to Pillars of Eternity was released almost a year ago. I bought it, downloaded it and tried it, and bounced straight off almost immediately – partly this was down to a… questionable design decision that I’ll talk about in due course, but mostly it’s down to the game world. PoE’s fantasy universe succeeds in being more complicated and more nuanced than the entry-level D&D world of Baldur’s Gate, but that comes at the cost of accessibility and it turns out Pillars of Eternity is a damn hard game to get back into after six months, especially since the expansion does an absolutely terrible job of onboarding you into its content. I tried again in February on the release of part two of White March and got a little further, playing for an hour or so before I unaccountably lost interest; it turns out that you need to both be in the correct mood and have a sizeable run-up before you can really pick up White March with a seasoned adventuring party.

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Thoughts: Assassin’s Creed – Syndicate

syndicate_fight

I think Assassin’s Creed: Syndicate marks the point where I’m starting to get extremely bored of Assassin’s Creed games.

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Thoughts: Kingdom

kingdom_castle

Kingdom is a lovely-looking side-scrolling pixel strategy game somewhat in the vein of Majesty. You control a monarch – king or queen, randomly determined when you start a new game — perched atop a horse. The game starts with the monarch fleeing past a huge set of stone letters spelling out “Kingdom”, which crumble into nothing as he/she passes; apparently you’re fleeing some unspecified threat to set up a new kingdom that can withstand the beasties that presumably tore down the old one. You have to do this with a grand total of just four controls: moving left or right, holding shift to make the horse run, and pushing down to drop a coin from your bag of gold.

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Thoughts: Overwatch

overwatch_tojbjorn

With over 10 million copies sold (and counting) Overwatch might just be the most successful game launch Blizzard have had in the last decade. Strange, then, that from all of Blizzard’s output during this period Overwatch is probably the Blizzard title I like the least.

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Thoughts: Batman – Arkham Knight

ak_vista

Played on an Xbox, so only publicity screenshots for this review with the usual caveat: the game they portray may appear to be more interesting than it actually is.

The idea that game design is just as much about cutting bad or unnecessary features as it is adding new and exciting ones is one that I tend to bang on about on here a lot, but for good reason: Arkham Knight is a fantastic cautionary tale of what happens when you spend a full trilogy of games just piling on more and more features without taking any of them away — you end up with a bloated mess.

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