Category Archives: gaming

Thoughts: Ironclad Tactics.

ironclad

Ironclad Tactics suffers from something of an expectations problem. It’s the next original game from Zachtronics Industries, whose previous game you should have heard of if you care about puzzle games at all: SpaceChem. I loved SpaceChem; it was an immensely clever piece of work and the only game I’ve ever played that’s made me think so hard I’ve given myself a headache. Moreover, its presentation and soundtrack managed to evoke an omnipresent feeling of “Science is awesome!” despite SpaceChem itself having very little to do with actual science, and that’s always going to score bonus points on a site called The Scientific Gamer. Following up one of the few games I would actually genuinely describe as inspired was always going to be tricky, and Ironclad Tactics falls intro the trap I half-suspected it would: it commits the (forgivable) sin of merely being okay. For most games, this would be enough. For something which is inevitably going to be compared to SpaceChem, however, “okay” falls some way short of the lofty standard set by its predecessor.

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Thoughts: Spelunky HD.

whoa

I have to say I wasn’t 100% convinced about this HD remake of Spelunky. Yes, they updated the graphics, but that wasn’t an unambiguously good thing; the old (free) version was a rare example of pixel art done right and I was afraid that while going HD would bring a lot more detail the game would lose a lot of its charm. Similarly I had my doubts about the XBLA-first release, since this meant a focus on controllers over keyboard and I didn’t think the excellent keyboard controls would translate that well to an analogue control system. This is why it’s taken me a month or two to pick Spelunky HD up after its Steam release; despite the pedigree and proven talent of its designer, Derek Yu, I was a bit nervous that it’d just turn out to be the latest overhyped indie darling game that gets all but forgotten within a month of release.

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Thoughts: Splinter Cell Blacklist.

I’m on holiday this week, so do not be surprised if there is no post on the 23rd September. Because I’m ON HOLIDAY.

stealth

Splinter Cell Blacklist can be viewed in one of two ways. On the one hand it’s a surprising return to form after the series nadir that was Conviction, remembering its roots as a stealth-based game and fusing it with Conviction’s movement tweaks to produce what might be the best stealth experience I’ve played in many years. On the other hand Conviction was so terrible that Splinter Cell could only go up from there, and I found myself constantly questioning my judgement while playing it: was Blacklist genuinely a good game, or was I simply so starved for a game that did stealth properly that I was prepared to accept what is, past those stealth-based elements, a very unpleasant game in terms of both tone and story?

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Thoughts: Rome 2.

commios

There’s a man sitting on a mountaintop just to the north of Pulpudeva. His name is Commios, and he’s one of the last dozen survivors of the Getae tribe. The war that destroyed his homeland was bloody and violent. Thousands died as the relentless march of the Athenian hoplites brought them closer and closer to the Getae capital, the near-limitless hordes of Thracian warriors charging heedlessly forward only to be threshed like so much wheat by the bristling spears of the impenetrable Greek phalanx. The three Getae cities were besieged and occupied; battle captives were either executed or pressed into slavery; and the encamped army brought plague with them that added to the death toll.   It was a war of extermination in all but name, and what survivors remained were all too happy to accept the yoke of Athens knowing the alternative. That is, all except for Commios and his friends, who fled the destruction of Malva to his remote and forbidding mountaintop where he could gaze down at what had once been the prize jewel of the Getae nation.

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Thoughts: Sid Meier’s Ace Patrol.

furball  Come on, it had “Sid Meier’s” in the title. I’m pretty much obligated to buy it.

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Thoughts: The Bureau.

pooreau

At the end of the first season of Stargate SG-1 there’s an episode where Daniel Jackson inadvertently travels to an alternate reality where the Goa’uld (the alien badguys) are in the middle of a full-blown invasion of Earth. The planet’s military forces are quickly crushed, and the alternate reality versions of the main cast are killed off one by one as they desperately try to buy time for Daniel to make his way back to his own universe to warn people that an invasion is coming; by the time he does, Earth has fallen and the aliens have won. This episode is called “There But For The Grace Of God”, and I absolutely cannot think of a better way of summing up The Bureau: There But For The Grace Of Firaxis Goes XCOM.

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Thoughts: Payday 2.

ohdear

Otherwise known as The Game That Tries To Do That Infamous Bank Robbery Scene From Heat, and which mostly gets away with it. Up to a point, anyway.

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