Category Archives: gaming

Thoughts: Fallout 4

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Yes, we’ve made it to the fourth main outing of the inexplicably-populist post-apocalyptic open world RPG. Ever since Oblivion it seems that Bethesda have been incapable of doing anything wrong; each game they release experiences a couple of million more copies sold than the last one, and Fallout 4 doesn’t look like it’s in any danger of being an exception to that rule. That they salvaged the Fallout IP from the Interplay debacle and turned it into one of the most successful franchises in gaming is laudable; that their approach to Fallout 3 was to simply paste that IP over the top of Oblivion is less so. Don’t get me wrong, Fallout 3 achieved great success in splicing some of the core Fallout concepts together with the stock Bethesda open-world gameplay (guns, VATS), but this came at the cost of it being a noticeably shallower game than its predecessors in terms of actual RPG-ness. Even at the time I remember thinking that it was fine for a first outing, but that any follow-up should make better use of the setting and include such radical features as “an actual plot” instead of stunt-casting Liam Neeson and hoping nobody would notice it wasn’t there.

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Thoughts: Big Pharma

16/11 – I made the mistake of buying Fallout 4, which is devouring an astonishing quantity of my free time. I’m getting close to the end (I think), but the review will have to wait until next week. I might throw up something short in the meantime.

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Big Pharma, then. Looks a bit like Theme Hospital, tries the same thing Theme Hospital did of balancing the figuring-out-a-cure side of medicine with the more ruthless business bottom line of balancing books and crushing your competitors, but ultimately ends up doing neither of these things particularly well.

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Thoughts: Vermintide

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Well, if you want to try making a version of Left 4 Dead using the Warhammer IP, I suppose replacing all of the zombies with Skaven and the guns with actual giant warhammers is one way of doing it.

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Thoughts: Tales From The Borderlands

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You might be wondering why, after the relatively superlative review of episodes 1 & 2 of The Walking Dead on here three years ago, you never saw a followup review of episodes 3 through 5. Or, indeed, any other Telltale adventure game. The answer is pretty simple: after doing a pretty stellar job of implementing a genuinely branching plotline and choices that felt like they really mattered, episode 3 of The Walking Dead revealed it all to be a sham as it hammered the reset button by killing off most of the characters who had been introduced in the previous two episodes.  After the various choices I’d made were revealed to be ultimately meaningless, and since TWD compromised pretty heavily on being an actual adventure game in order to try and maintain the illusion of those choices, this left a pretty bad taste in my mouth – I never played episodes 4 or 5 as I didn’t want to play it as a game, and once you took away the “choice” I didn’t think it was too hot narratively speaking either. There was nothing left to hook me in.

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Thoughts: Beyond Earth – Rising Tide

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Firaxis are a developer with a reputation for releasing expansion packs that dramatically improve their base game. Yes, you can say that this is partly because the base games tend to be broken, unbalanced or otherwise underwhelming in some way, but there’s no arguing that Civilization V was a much better game after Gods and Kings, and while Enemy Within added some flab in the form of Exalt it did wonders for the pacing and balancing of the XCOM campaign as a whole. They’re commendably committed to improving and expanding on their games post-launch; even so, the existence of the Rising Tide expansion pack for Civ-V-In-Space ‘em up Beyond Earth surprises me more than a little. There was so much wrong with Beyond Earth that I was convinced that this time around Firaxis would just tie a rock to it and let it sink rather than send good development money after bad.

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Thoughts: Destiny

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Destiny is one of the most stupefyingly average games I’ve ever played. But I cannot stop playing it.

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Thoughts: Metal Gear Solid V

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Metal Gear Solid V is several AAA titles’ worth of game, all improbably rolled into one product.

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