<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Thoughts: Wolfenstein &#8211; The Old Blood</title>
	<atom:link href="https://scientificgamer.com/thoughts-wolfenstein-the-old-blood/feed/" rel="self" type="application/rss+xml" />
	<link>https://scientificgamer.com/thoughts-wolfenstein-the-old-blood/</link>
	<description>Science, gaming, and all things in between.</description>
	<lastBuildDate>Wed, 01 Jul 2026 22:05:15 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=3.7.36</generator>
	<item>
		<title>By: Anonymous</title>
		<link>https://scientificgamer.com/thoughts-wolfenstein-the-old-blood/#comment-23817</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sat, 30 May 2015 21:41:17 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4486#comment-23817</guid>
		<description><![CDATA[I despise the prison scenario trope in games; you know where you temporarily lose all your belongings and have to either talk to people, find some hidden cave, or trick a really daft guard to escape. it&#039;s almost as bad as the escort mission trope (helplessly vulnerable npc that runs right into mobs of gun wielding maniacs).]]></description>
		<content:encoded><![CDATA[<p>I despise the prison scenario trope in games; you know where you temporarily lose all your belongings and have to either talk to people, find some hidden cave, or trick a really daft guard to escape. it&#8217;s almost as bad as the escort mission trope (helplessly vulnerable npc that runs right into mobs of gun wielding maniacs).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Everblue</title>
		<link>https://scientificgamer.com/thoughts-wolfenstein-the-old-blood/#comment-23788</link>
		<dc:creator><![CDATA[Everblue]]></dc:creator>
		<pubDate>Wed, 27 May 2015 09:08:18 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4486#comment-23788</guid>
		<description><![CDATA[I also enjoy your blog. I would miss it if it stopped. Perhaps you could revive your flagging enthusiasm with a change of focus? Perhaps a move back to mainly science posts? Or perhaps a post rewarding games with Good Science in them? 

Or just more banter with Jim?

Dunno.]]></description>
		<content:encoded><![CDATA[<p>I also enjoy your blog. I would miss it if it stopped. Perhaps you could revive your flagging enthusiasm with a change of focus? Perhaps a move back to mainly science posts? Or perhaps a post rewarding games with Good Science in them? </p>
<p>Or just more banter with Jim?</p>
<p>Dunno.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: lucidor</title>
		<link>https://scientificgamer.com/thoughts-wolfenstein-the-old-blood/#comment-23787</link>
		<dc:creator><![CDATA[lucidor]]></dc:creator>
		<pubDate>Wed, 27 May 2015 07:55:50 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4486#comment-23787</guid>
		<description><![CDATA[Thank you for taking the time to write up reviews. 

The screenshots make me think about what someone once said about FPSes and guns that since they are your primary tools with which to interact with the surroundings, it helps to make them interesting.

The other thing I think about is that I need to play Painkiller.]]></description>
		<content:encoded><![CDATA[<p>Thank you for taking the time to write up reviews. </p>
<p>The screenshots make me think about what someone once said about FPSes and guns that since they are your primary tools with which to interact with the surroundings, it helps to make them interesting.</p>
<p>The other thing I think about is that I need to play Painkiller.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ninja Foodstuff</title>
		<link>https://scientificgamer.com/thoughts-wolfenstein-the-old-blood/#comment-23695</link>
		<dc:creator><![CDATA[Ninja Foodstuff]]></dc:creator>
		<pubDate>Wed, 20 May 2015 11:18:30 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4486#comment-23695</guid>
		<description><![CDATA[Completely echo these sentiments. But take a break, it&#039;s heavy going writing a review every week on top of doing everything else]]></description>
		<content:encoded><![CDATA[<p>Completely echo these sentiments. But take a break, it&#8217;s heavy going writing a review every week on top of doing everything else</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: notedbegleyjunior</title>
		<link>https://scientificgamer.com/thoughts-wolfenstein-the-old-blood/#comment-23694</link>
		<dc:creator><![CDATA[notedbegleyjunior]]></dc:creator>
		<pubDate>Wed, 20 May 2015 02:32:47 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4486#comment-23694</guid>
		<description><![CDATA[This is probably my first comment post on a blog/website in 5 years. I only wanted to say, like the above posters, i hope your motivation comes back as well. 

I find your reviews and posts very insightful, useful, and most of all entertaining. All three of these traits are sorely lacking in most of the writing I see about gaming. 

Thanks for the time and effort you have put it.]]></description>
		<content:encoded><![CDATA[<p>This is probably my first comment post on a blog/website in 5 years. I only wanted to say, like the above posters, i hope your motivation comes back as well. </p>
<p>I find your reviews and posts very insightful, useful, and most of all entertaining. All three of these traits are sorely lacking in most of the writing I see about gaming. </p>
<p>Thanks for the time and effort you have put it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Darren</title>
		<link>https://scientificgamer.com/thoughts-wolfenstein-the-old-blood/#comment-23693</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Tue, 19 May 2015 12:35:53 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4486#comment-23693</guid>
		<description><![CDATA[Sorry to hear your motivation is flagging; I really like your reviews of games, and you pick some great entries for retro reviews. I still wouldn&#039;t mind reading your thoughts on Neverwinter Nights 2. Oh, and for the record I agree that Pillars of the Eternity is very flawed; I like the systems, but I was somewhat soured on the whole experience by the ending. Perhaps an expansion will address some of my concerns. 

Expansion packs are interesting, since they live or die on the smallest things. The Titan Quest expansion was worth it for the improved storage, even though it added so much more than that. The Borderlands expansions only add campaigns, but the care put into their writing makes them worthwhile despite the lack of mechanical changes. I&#039;ve always been irritated by Dragon Age: Origins&#039; expansion, since none of the changes are retroactive to the base game, which is a cardinal sin for RPGs in my opinion (though Awakenings is a great game in its own right, something of a Dragon Age 1.5).]]></description>
		<content:encoded><![CDATA[<p>Sorry to hear your motivation is flagging; I really like your reviews of games, and you pick some great entries for retro reviews. I still wouldn&#8217;t mind reading your thoughts on Neverwinter Nights 2. Oh, and for the record I agree that Pillars of the Eternity is very flawed; I like the systems, but I was somewhat soured on the whole experience by the ending. Perhaps an expansion will address some of my concerns. </p>
<p>Expansion packs are interesting, since they live or die on the smallest things. The Titan Quest expansion was worth it for the improved storage, even though it added so much more than that. The Borderlands expansions only add campaigns, but the care put into their writing makes them worthwhile despite the lack of mechanical changes. I&#8217;ve always been irritated by Dragon Age: Origins&#8217; expansion, since none of the changes are retroactive to the base game, which is a cardinal sin for RPGs in my opinion (though Awakenings is a great game in its own right, something of a Dragon Age 1.5).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aleksei Volchok</title>
		<link>https://scientificgamer.com/thoughts-wolfenstein-the-old-blood/#comment-23692</link>
		<dc:creator><![CDATA[Aleksei Volchok]]></dc:creator>
		<pubDate>Tue, 19 May 2015 06:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4486#comment-23692</guid>
		<description><![CDATA[Hope your motivation gets back.

I sometimes pick up older games and check out your old articles on them. Maybe you have to advertise your blog as historical writing with you being right all along? 

Or perhaps you need some more engaging game recommendations from readers?]]></description>
		<content:encoded><![CDATA[<p>Hope your motivation gets back.</p>
<p>I sometimes pick up older games and check out your old articles on them. Maybe you have to advertise your blog as historical writing with you being right all along? </p>
<p>Or perhaps you need some more engaging game recommendations from readers?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
