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	<title>Comments on: Thoughts: Tiberian Twilight.</title>
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	<description>Science, gaming, and all things in between.</description>
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		<title>By: Everblue</title>
		<link>https://scientificgamer.com/thoughts-tiberian-twilight/#comment-748</link>
		<dc:creator><![CDATA[Everblue]]></dc:creator>
		<pubDate>Mon, 23 Jul 2012 17:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1852#comment-748</guid>
		<description><![CDATA[Have you played the Lord of the Rings mod for Medieval 2 Total War? It is really really nicely done - they&#039;ve gone so far as to create castles and towns to match those from the films.

Had a fun game the other day where I was trying to defend the western half of Osgiliath from orcs swimming across the river.]]></description>
		<content:encoded><![CDATA[<p>Have you played the Lord of the Rings mod for Medieval 2 Total War? It is really really nicely done &#8211; they&#8217;ve gone so far as to create castles and towns to match those from the films.</p>
<p>Had a fun game the other day where I was trying to defend the western half of Osgiliath from orcs swimming across the river.</p>
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		<title>By: Darren</title>
		<link>https://scientificgamer.com/thoughts-tiberian-twilight/#comment-747</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Mon, 23 Jul 2012 14:39:50 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1852#comment-747</guid>
		<description><![CDATA[The Battle for Middle Earth games, which were kind of the spiritual successors to C&amp;C:  Generals, were quite enjoyable.  The first was more experimental, but the pace and scale were kind of iffy. The second was more traditional but was better-paced, more impressive, and easier to wrap your head around.  It was also plagued by balance issues, but a combination of official and ultimately fan-made patches have mostly fixed those. The pre-expansion 1.05 patch featured perhaps the boldest re-balancing I&#039;ve ever seen in a game, with Nazgul crushing units like bowling pins and Saruman blasting whole armies to death with fireballs and energy blasts.

They were the reason I tried C&amp;C 3, which in turn was a pretty generic RTS that I don&#039;t remember very well.  Weird how one company can turn out such wildly different products.]]></description>
		<content:encoded><![CDATA[<p>The Battle for Middle Earth games, which were kind of the spiritual successors to C&amp;C:  Generals, were quite enjoyable.  The first was more experimental, but the pace and scale were kind of iffy. The second was more traditional but was better-paced, more impressive, and easier to wrap your head around.  It was also plagued by balance issues, but a combination of official and ultimately fan-made patches have mostly fixed those. The pre-expansion 1.05 patch featured perhaps the boldest re-balancing I&#8217;ve ever seen in a game, with Nazgul crushing units like bowling pins and Saruman blasting whole armies to death with fireballs and energy blasts.</p>
<p>They were the reason I tried C&amp;C 3, which in turn was a pretty generic RTS that I don&#8217;t remember very well.  Weird how one company can turn out such wildly different products.</p>
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		<title>By: Max</title>
		<link>https://scientificgamer.com/thoughts-tiberian-twilight/#comment-746</link>
		<dc:creator><![CDATA[Max]]></dc:creator>
		<pubDate>Mon, 23 Jul 2012 12:28:57 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1852#comment-746</guid>
		<description><![CDATA[As they say: &quot;Good Artists Borrow, Great Artists Steal&quot;]]></description>
		<content:encoded><![CDATA[<p>As they say: &#8220;Good Artists Borrow, Great Artists Steal&#8221;</p>
]]></content:encoded>
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		<title>By: hentzau</title>
		<link>https://scientificgamer.com/thoughts-tiberian-twilight/#comment-745</link>
		<dc:creator><![CDATA[hentzau]]></dc:creator>
		<pubDate>Mon, 23 Jul 2012 07:36:11 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1852#comment-745</guid>
		<description><![CDATA[I don&#039;t even know why they thought it would be a good idea to put that in a strategy game about an apocalyptic future Earth. It&#039;s not exactly the first thing that springs to mind when you think C&amp;C, you know?

Urgh, just thinking about it makes me angry again.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t even know why they thought it would be a good idea to put that in a strategy game about an apocalyptic future Earth. It&#8217;s not exactly the first thing that springs to mind when you think C&amp;C, you know?</p>
<p>Urgh, just thinking about it makes me angry again.</p>
]]></content:encoded>
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		<title>By: Everblue</title>
		<link>https://scientificgamer.com/thoughts-tiberian-twilight/#comment-744</link>
		<dc:creator><![CDATA[Everblue]]></dc:creator>
		<pubDate>Sun, 22 Jul 2012 22:28:57 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1852#comment-744</guid>
		<description><![CDATA[The worst thing about the whole game sounds like that you get barraged by phone calls from your wife. 

I mean, I get that at work. I don&#039;t need it in a game.]]></description>
		<content:encoded><![CDATA[<p>The worst thing about the whole game sounds like that you get barraged by phone calls from your wife. </p>
<p>I mean, I get that at work. I don&#8217;t need it in a game.</p>
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		<title>By: hentzau</title>
		<link>https://scientificgamer.com/thoughts-tiberian-twilight/#comment-743</link>
		<dc:creator><![CDATA[hentzau]]></dc:creator>
		<pubDate>Fri, 20 Jul 2012 00:06:54 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1852#comment-743</guid>
		<description><![CDATA[Thanks! I mean I&#039;m reasonably sure I&#039;ve stolen it from somewhere, but I can&#039;t remember exactly where right now so I&#039;ll just pretend I came up with it myself.]]></description>
		<content:encoded><![CDATA[<p>Thanks! I mean I&#8217;m reasonably sure I&#8217;ve stolen it from somewhere, but I can&#8217;t remember exactly where right now so I&#8217;ll just pretend I came up with it myself.</p>
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	<item>
		<title>By: hentzau</title>
		<link>https://scientificgamer.com/thoughts-tiberian-twilight/#comment-742</link>
		<dc:creator><![CDATA[hentzau]]></dc:creator>
		<pubDate>Fri, 20 Jul 2012 00:05:49 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1852#comment-742</guid>
		<description><![CDATA[Oh, I pity you. Please don&#039;t install it, you&#039;ll be doing itself a favour.]]></description>
		<content:encoded><![CDATA[<p>Oh, I pity you. Please don&#8217;t install it, you&#8217;ll be doing itself a favour.</p>
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		<title>By: Richie Shoemaker</title>
		<link>https://scientificgamer.com/thoughts-tiberian-twilight/#comment-741</link>
		<dc:creator><![CDATA[Richie Shoemaker]]></dc:creator>
		<pubDate>Wed, 18 Jul 2012 13:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1852#comment-741</guid>
		<description><![CDATA[I&#039;ve not played Tiberium Twilight yet (picked it up in a Steam sale a couple of weeks ago though), but I have dipped into Tiberium Alliances and that seemed pretty horrific.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve not played Tiberium Twilight yet (picked it up in a Steam sale a couple of weeks ago though), but I have dipped into Tiberium Alliances and that seemed pretty horrific.</p>
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		<title>By: Max</title>
		<link>https://scientificgamer.com/thoughts-tiberian-twilight/#comment-740</link>
		<dc:creator><![CDATA[Max]]></dc:creator>
		<pubDate>Wed, 18 Jul 2012 13:33:45 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1852#comment-740</guid>
		<description><![CDATA[&quot;Tiberian Twilight instead rushes in, seizes the wrong end of the “change” stick and proceeds to beat itself to death with it&quot; - brilliant]]></description>
		<content:encoded><![CDATA[<p>&#8220;Tiberian Twilight instead rushes in, seizes the wrong end of the “change” stick and proceeds to beat itself to death with it&#8221; &#8211; brilliant</p>
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		<title>By: innokenti</title>
		<link>https://scientificgamer.com/thoughts-tiberian-twilight/#comment-739</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Tue, 17 Jul 2012 23:12:32 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1852#comment-739</guid>
		<description><![CDATA[You should. It&#039;s... not particularly C&amp;C but it&#039;s a good game in its own right. Robust and interesting.]]></description>
		<content:encoded><![CDATA[<p>You should. It&#8217;s&#8230; not particularly C&amp;C but it&#8217;s a good game in its own right. Robust and interesting.</p>
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