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	<title>Comments on: Thoughts: Syndicate.</title>
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	<description>Science, gaming, and all things in between.</description>
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		<title>By: Raveem Ismail</title>
		<link>https://scientificgamer.com/thoughts-syndicate/#comment-15920</link>
		<dc:creator><![CDATA[Raveem Ismail]]></dc:creator>
		<pubDate>Fri, 05 Jul 2013 20:58:13 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3574#comment-15920</guid>
		<description><![CDATA[support.satellitereign.com

Mike Diskett, creator of Syndicate Wars, is Kickstarting a spiritual sequel! I&#039;d encourage everyone to pledge their support!]]></description>
		<content:encoded><![CDATA[<p>support.satellitereign.com</p>
<p>Mike Diskett, creator of Syndicate Wars, is Kickstarting a spiritual sequel! I&#8217;d encourage everyone to pledge their support!</p>
]]></content:encoded>
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	<item>
		<title>By: innokenti</title>
		<link>https://scientificgamer.com/thoughts-syndicate/#comment-15893</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Fri, 28 Jun 2013 14:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3574#comment-15893</guid>
		<description><![CDATA[Dragon Age: A Wizard Did It]]></description>
		<content:encoded><![CDATA[<p>Dragon Age: A Wizard Did It</p>
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	<item>
		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-syndicate/#comment-15892</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Fri, 28 Jun 2013 14:07:06 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3574#comment-15892</guid>
		<description><![CDATA[What would the subtitle for the second one even have been, though.Dragon Age: Boredom? Dragon Age: Ennui? Dragon Age: Anders?]]></description>
		<content:encoded><![CDATA[<p>What would the subtitle for the second one even have been, though.Dragon Age: Boredom? Dragon Age: Ennui? Dragon Age: Anders?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: innokenti</title>
		<link>https://scientificgamer.com/thoughts-syndicate/#comment-15891</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Fri, 28 Jun 2013 08:59:26 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3574#comment-15891</guid>
		<description><![CDATA[The first one had a moderately sensible Origins subtitle (but then they ruined it all by going all Dragon Age: Origins: Awakening: Breakfast) and then sort of pointlessly called Dragon Age 2... 2. Could have probably tried better (with the whole thing).]]></description>
		<content:encoded><![CDATA[<p>The first one had a moderately sensible Origins subtitle (but then they ruined it all by going all Dragon Age: Origins: Awakening: Breakfast) and then sort of pointlessly called Dragon Age 2&#8230; 2. Could have probably tried better (with the whole thing).</p>
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	<item>
		<title>By: Smaug</title>
		<link>https://scientificgamer.com/thoughts-syndicate/#comment-15887</link>
		<dc:creator><![CDATA[Smaug]]></dc:creator>
		<pubDate>Thu, 27 Jun 2013 17:47:08 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3574#comment-15887</guid>
		<description><![CDATA[Every Elder Scrolls game has actually heavily changed setting between games. I was furious when Oblivion turned Imperial province into a generic medieval mash.]]></description>
		<content:encoded><![CDATA[<p>Every Elder Scrolls game has actually heavily changed setting between games. I was furious when Oblivion turned Imperial province into a generic medieval mash.</p>
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	<item>
		<title>By: Darren</title>
		<link>https://scientificgamer.com/thoughts-syndicate/#comment-15886</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Thu, 27 Jun 2013 16:30:02 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3574#comment-15886</guid>
		<description><![CDATA[My personal favorite for subtitles is Vampire:  The Masquerade:  Bloodlines (fantastic game despite its flaws).  

I would consider James Bond (and really anything similar) to have implied subtitles.  Plus, even if they were explicit, people naturally focus on the subtitle.  Nobody ever refers to &quot;The Elder Scrolls #:  Subtitle,&quot; but instead focus on the actual title of the game.  In instances like that, the &quot;full title&quot; merely denotes the franchise, making it clear that other titles exist (which the audience might be interested in) without drawing undue attention to matters of continuity.

On the flip side, I was just reading about how Bioware/EA are trying to emphasize that Dragon Age 3 isn&#039;t a continuation of either of the preceding games.  About now they&#039;re probably wishing they had ditched the numerals.]]></description>
		<content:encoded><![CDATA[<p>My personal favorite for subtitles is Vampire:  The Masquerade:  Bloodlines (fantastic game despite its flaws).  </p>
<p>I would consider James Bond (and really anything similar) to have implied subtitles.  Plus, even if they were explicit, people naturally focus on the subtitle.  Nobody ever refers to &#8220;The Elder Scrolls #:  Subtitle,&#8221; but instead focus on the actual title of the game.  In instances like that, the &#8220;full title&#8221; merely denotes the franchise, making it clear that other titles exist (which the audience might be interested in) without drawing undue attention to matters of continuity.</p>
<p>On the flip side, I was just reading about how Bioware/EA are trying to emphasize that Dragon Age 3 isn&#8217;t a continuation of either of the preceding games.  About now they&#8217;re probably wishing they had ditched the numerals.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-syndicate/#comment-15885</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 26 Jun 2013 12:50:14 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3574#comment-15885</guid>
		<description><![CDATA[Subtitles run the risk of making already unwieldy game titles unwieldier, especially when you start subtitling the subtitles (there was a game that did this recently but I&#039;ve forgotten what it was, alas). They&#039;re also inherently superior to numbers simply because the videogame industry is far more likely to spin something out beyond the length of a trilogy than any other entertainment medium. Personally I&#039;d prefer it if they just took their cues from James Bond or something.

That being said, the ability for a universe/franchise to adapt to different genres is going to very much depend on the universe in question. Might and Magic always struck me as a fairly generic fantasy setting that easily stretches to accommodate the different games that have been set in it. Something like XCOM or Civ on the other hand is so inherently bound up with what it is that there&#039;s almost no scope for adapting it to something else.]]></description>
		<content:encoded><![CDATA[<p>Subtitles run the risk of making already unwieldy game titles unwieldier, especially when you start subtitling the subtitles (there was a game that did this recently but I&#8217;ve forgotten what it was, alas). They&#8217;re also inherently superior to numbers simply because the videogame industry is far more likely to spin something out beyond the length of a trilogy than any other entertainment medium. Personally I&#8217;d prefer it if they just took their cues from James Bond or something.</p>
<p>That being said, the ability for a universe/franchise to adapt to different genres is going to very much depend on the universe in question. Might and Magic always struck me as a fairly generic fantasy setting that easily stretches to accommodate the different games that have been set in it. Something like XCOM or Civ on the other hand is so inherently bound up with what it is that there&#8217;s almost no scope for adapting it to something else.</p>
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	<item>
		<title>By: Darren</title>
		<link>https://scientificgamer.com/thoughts-syndicate/#comment-15884</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Tue, 25 Jun 2013 15:58:50 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3574#comment-15884</guid>
		<description><![CDATA[Part of the problem with genre-switching--I&#039;d say the chief part--is that publishers too often slap an identical name on a very different product.  As much as I hate to praise them, Ubisoft has the right idea with treating &quot;Might and Magic&quot; as a setting containing several different franchises.  You can&#039;t complain that Heroes of Might and Magic (excuse me, Might and Magic:  Heroes) is different from Dark Messiah of Might and Magic, because they&#039;ve addressed that.

I&#039;m also a big believer that companies need to embrace subtitles.  Sequential numbering, besides being kind of ugly as part of a title, implies continuity.  If I didn&#039;t play Devil May Cry and Devil May Cry 2, will I be able to follow the plot of Devil May Cry 3*?  I personally believe that Bethesda would have been better served if they had used the title Fallout:  DC or something, allowing them to more easily sidestep some of the criticisms levied at Fallout 3 from franchise fans and freeing them from having to adhere to really anything that came before.

*Answer:  Yes, though they&#039;re barely coherent to begin with and contradict one another, which is kind of amazing given how simple they are.]]></description>
		<content:encoded><![CDATA[<p>Part of the problem with genre-switching&#8211;I&#8217;d say the chief part&#8211;is that publishers too often slap an identical name on a very different product.  As much as I hate to praise them, Ubisoft has the right idea with treating &#8220;Might and Magic&#8221; as a setting containing several different franchises.  You can&#8217;t complain that Heroes of Might and Magic (excuse me, Might and Magic:  Heroes) is different from Dark Messiah of Might and Magic, because they&#8217;ve addressed that.</p>
<p>I&#8217;m also a big believer that companies need to embrace subtitles.  Sequential numbering, besides being kind of ugly as part of a title, implies continuity.  If I didn&#8217;t play Devil May Cry and Devil May Cry 2, will I be able to follow the plot of Devil May Cry 3*?  I personally believe that Bethesda would have been better served if they had used the title Fallout:  DC or something, allowing them to more easily sidestep some of the criticisms levied at Fallout 3 from franchise fans and freeing them from having to adhere to really anything that came before.</p>
<p>*Answer:  Yes, though they&#8217;re barely coherent to begin with and contradict one another, which is kind of amazing given how simple they are.</p>
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	<item>
		<title>By: innokenti</title>
		<link>https://scientificgamer.com/thoughts-syndicate/#comment-15882</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Mon, 24 Jun 2013 13:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3574#comment-15882</guid>
		<description><![CDATA[I would have bought and played it with you if you&#039;d asked...

BUT DID YOU?

(No)]]></description>
		<content:encoded><![CDATA[<p>I would have bought and played it with you if you&#8217;d asked&#8230;</p>
<p>BUT DID YOU?</p>
<p>(No)</p>
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