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	<title>Comments on: Thoughts: Swords And Sworcery.</title>
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	<link>https://scientificgamer.com/thoughts-swords-and-sworcery/</link>
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		<title>By: Nikola</title>
		<link>https://scientificgamer.com/thoughts-swords-and-sworcery/#comment-61222</link>
		<dc:creator><![CDATA[Nikola]]></dc:creator>
		<pubDate>Thu, 08 Jun 2023 16:05:43 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1220#comment-61222</guid>
		<description><![CDATA[It is a decade later, and I am offended on behalf of Machinarium, and Botanicula that they could possibly be put into any similar category as Swords &amp; Sworcery.

Myst though.

Yes.

Yes, that comparison will do nicely :)]]></description>
		<content:encoded><![CDATA[<p>It is a decade later, and I am offended on behalf of Machinarium, and Botanicula that they could possibly be put into any similar category as Swords &amp; Sworcery.</p>
<p>Myst though.</p>
<p>Yes.</p>
<p>Yes, that comparison will do nicely <img src='https://scientificgamer.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Anonymous</title>
		<link>https://scientificgamer.com/thoughts-swords-and-sworcery/#comment-16770</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Tue, 21 Jan 2014 03:19:53 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1220#comment-16770</guid>
		<description><![CDATA[In a way, I&#039;m not surprised at all this guy feels like defending SnS. His hobby, after all, is producing visual concoctions and behaving pretentiously. I&#039;ll hazard he wouldn&#039;t feel so much affinity with this hollow experience if he did not also enjoy wrapping his persona in layers of meaningless style. Source: his homepage.]]></description>
		<content:encoded><![CDATA[<p>In a way, I&#8217;m not surprised at all this guy feels like defending SnS. His hobby, after all, is producing visual concoctions and behaving pretentiously. I&#8217;ll hazard he wouldn&#8217;t feel so much affinity with this hollow experience if he did not also enjoy wrapping his persona in layers of meaningless style. Source: his homepage.</p>
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		<title>By: Tom</title>
		<link>https://scientificgamer.com/thoughts-swords-and-sworcery/#comment-10971</link>
		<dc:creator><![CDATA[Tom]]></dc:creator>
		<pubDate>Sat, 29 Dec 2012 16:53:13 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1220#comment-10971</guid>
		<description><![CDATA[In a way I&#039;m not at all surprised that you hate Sword and Sworcery. This is, after all, the Scientific Gamer, and Sworcery is more of art/literature game. I&#039;ll hazard that you also care little for the likes of Myst, Mechanarium, and Botanicula, which Sworcery has far more in common with than (say) Zelda.]]></description>
		<content:encoded><![CDATA[<p>In a way I&#8217;m not at all surprised that you hate Sword and Sworcery. This is, after all, the Scientific Gamer, and Sworcery is more of art/literature game. I&#8217;ll hazard that you also care little for the likes of Myst, Mechanarium, and Botanicula, which Sworcery has far more in common with than (say) Zelda.</p>
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	<item>
		<title>By: null@null</title>
		<link>https://scientificgamer.com/thoughts-swords-and-sworcery/#comment-416</link>
		<dc:creator><![CDATA[null@null]]></dc:creator>
		<pubDate>Mon, 04 Jun 2012 05:14:18 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1220#comment-416</guid>
		<description><![CDATA[The most baffling part, I think, is how it is getting such globally positive reception amongst all kinds of gamers. I really can&#039;t fathom this out.]]></description>
		<content:encoded><![CDATA[<p>The most baffling part, I think, is how it is getting such globally positive reception amongst all kinds of gamers. I really can&#8217;t fathom this out.</p>
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		<title>By: null@null</title>
		<link>https://scientificgamer.com/thoughts-swords-and-sworcery/#comment-415</link>
		<dc:creator><![CDATA[null@null]]></dc:creator>
		<pubDate>Mon, 04 Jun 2012 05:12:37 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1220#comment-415</guid>
		<description><![CDATA[I liked LIMBO for what it was. I&#039;m the kind of person who can enjoy a game as an &#039;experience&#039;, as a kind of a story that plays out with a little interaction to provoke it onwards. Yet even I found Swords &amp; Sworcery completely hollow. It had no soul, but it liked to pretend it did. The hand-holding. The sudden empty stonewalling of the moon mechanic. The hollow attempt at advertisement through twitter. The complete lack of choice or even enjoyable feedback for menial steps in the story.

I bought the thing expecting some kind of awesome retro pixelcore adventure-story. If the game was lacking, I felt I could enjoy the story. If the story was lacking, I felt I could enjoy the game. There was no real game to speak of, and the story was akin to a stick figure drawing being submitted as an essay. I even completed the game, hoping all the way that it would suddenly start to get enjoyable. I paid for the damn thing so I was going to finish it, grasping desperately at the hope that some surprise twist would cause the story to be a giant mindfuck warranting a second playthrough to &#039;get it&#039;.

No dice.
Just a hollow experience, that really felt like a distraction tacked on to an mp3 album as a way to keep people listening until it got stuck in their heads. Given the full title of the &#039;game&#039;, that seems to have been their aim. 
=/]]></description>
		<content:encoded><![CDATA[<p>I liked LIMBO for what it was. I&#8217;m the kind of person who can enjoy a game as an &#8216;experience&#8217;, as a kind of a story that plays out with a little interaction to provoke it onwards. Yet even I found Swords &amp; Sworcery completely hollow. It had no soul, but it liked to pretend it did. The hand-holding. The sudden empty stonewalling of the moon mechanic. The hollow attempt at advertisement through twitter. The complete lack of choice or even enjoyable feedback for menial steps in the story.</p>
<p>I bought the thing expecting some kind of awesome retro pixelcore adventure-story. If the game was lacking, I felt I could enjoy the story. If the story was lacking, I felt I could enjoy the game. There was no real game to speak of, and the story was akin to a stick figure drawing being submitted as an essay. I even completed the game, hoping all the way that it would suddenly start to get enjoyable. I paid for the damn thing so I was going to finish it, grasping desperately at the hope that some surprise twist would cause the story to be a giant mindfuck warranting a second playthrough to &#8216;get it&#8217;.</p>
<p>No dice.<br />
Just a hollow experience, that really felt like a distraction tacked on to an mp3 album as a way to keep people listening until it got stuck in their heads. Given the full title of the &#8216;game&#8217;, that seems to have been their aim.<br />
=/</p>
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		<title>By: jiiiiim</title>
		<link>https://scientificgamer.com/thoughts-swords-and-sworcery/#comment-414</link>
		<dc:creator><![CDATA[jiiiiim]]></dc:creator>
		<pubDate>Thu, 19 Apr 2012 17:43:55 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1220#comment-414</guid>
		<description><![CDATA[Man I quite liked LIMBO. Yet another reason we can&#039;t start that café in Devon.]]></description>
		<content:encoded><![CDATA[<p>Man I quite liked LIMBO. Yet another reason we can&#8217;t start that café in Devon.</p>
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		<title>By: C-Dave</title>
		<link>https://scientificgamer.com/thoughts-swords-and-sworcery/#comment-413</link>
		<dc:creator><![CDATA[C-Dave]]></dc:creator>
		<pubDate>Thu, 19 Apr 2012 17:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1220#comment-413</guid>
		<description><![CDATA[I saw on Steam that you&#039;d been playing this and having played it on the iPhone, thought to myself &quot;He&#039;s really going to hate this - I wonder how long before the rant?&quot; I thought this mainly because the game is rubbish. (I think I played about 20-30 minutes on the iPhone before giving up.]]></description>
		<content:encoded><![CDATA[<p>I saw on Steam that you&#8217;d been playing this and having played it on the iPhone, thought to myself &#8220;He&#8217;s really going to hate this &#8211; I wonder how long before the rant?&#8221; I thought this mainly because the game is rubbish. (I think I played about 20-30 minutes on the iPhone before giving up.</p>
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		<title>By: hentzau</title>
		<link>https://scientificgamer.com/thoughts-swords-and-sworcery/#comment-412</link>
		<dc:creator><![CDATA[hentzau]]></dc:creator>
		<pubDate>Thu, 19 Apr 2012 12:11:33 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1220#comment-412</guid>
		<description><![CDATA[My reaction to it was rather visceral and personal, but no matter what your particular gaming tastes are I can pretty much guarantee you can find dozens -- if not hundreds -- of games in the sub-£4 bracket on Steam that are more worthy of your time and your money.]]></description>
		<content:encoded><![CDATA[<p>My reaction to it was rather visceral and personal, but no matter what your particular gaming tastes are I can pretty much guarantee you can find dozens &#8212; if not hundreds &#8212; of games in the sub-£4 bracket on Steam that are more worthy of your time and your money.</p>
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		<title>By: aosher</title>
		<link>https://scientificgamer.com/thoughts-swords-and-sworcery/#comment-411</link>
		<dc:creator><![CDATA[aosher]]></dc:creator>
		<pubDate>Thu, 19 Apr 2012 10:43:36 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1220#comment-411</guid>
		<description><![CDATA[:D]]></description>
		<content:encoded><![CDATA[<p> <img src='https://scientificgamer.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>By: iamspacegiraffe</title>
		<link>https://scientificgamer.com/thoughts-swords-and-sworcery/#comment-410</link>
		<dc:creator><![CDATA[iamspacegiraffe]]></dc:creator>
		<pubDate>Thu, 19 Apr 2012 10:41:31 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1220#comment-410</guid>
		<description><![CDATA[Reference to &#039;I Have No Mouth...&#039; = 1 more follower on your blog.

I&#039;m so happy to have read this review because I was tempted to buy this on Steam and now, I won&#039;t! Ha!]]></description>
		<content:encoded><![CDATA[<p>Reference to &#8216;I Have No Mouth&#8230;&#8217; = 1 more follower on your blog.</p>
<p>I&#8217;m so happy to have read this review because I was tempted to buy this on Steam and now, I won&#8217;t! Ha!</p>
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