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	<title>Comments on: Thoughts: Shadow Of The Tomb Raider</title>
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		<title>By: Thoughts: Star Wars Jedi &#8211; Fallen Order &#124; The Scientific Gamer</title>
		<link>https://scientificgamer.com/thoughts-shadow-of-the-tomb-raider/#comment-59015</link>
		<dc:creator><![CDATA[Thoughts: Star Wars Jedi &#8211; Fallen Order &#124; The Scientific Gamer]]></dc:creator>
		<pubDate>Mon, 25 Nov 2019 11:01:20 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5551#comment-59015</guid>
		<description><![CDATA[[&#8230;] Star Wars Jedi: Fallen Order is this year’s Shadow Of The Tomb Raider. [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] Star Wars Jedi: Fallen Order is this year’s Shadow Of The Tomb Raider. [&#8230;]</p>
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		<title>By: Thomas S.</title>
		<link>https://scientificgamer.com/thoughts-shadow-of-the-tomb-raider/#comment-50482</link>
		<dc:creator><![CDATA[Thomas S.]]></dc:creator>
		<pubDate>Mon, 01 Oct 2018 17:06:46 +0000</pubDate>
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		<description><![CDATA[I get your point but I don’t think Uncharted has the same problems as Tomb Raider because it’s killing is much more light hearted, less gruesome, more child-like like Indiana Jones. There’s no leveling chart that lets you unlock more ways to kill, there’s no wild knife stabbing, throat cutting or similar. It’s much more toned down and you could view it similar to the killing in a TV afternoon program.]]></description>
		<content:encoded><![CDATA[<p>I get your point but I don’t think Uncharted has the same problems as Tomb Raider because it’s killing is much more light hearted, less gruesome, more child-like like Indiana Jones. There’s no leveling chart that lets you unlock more ways to kill, there’s no wild knife stabbing, throat cutting or similar. It’s much more toned down and you could view it similar to the killing in a TV afternoon program.</p>
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		<title>By: ilitarist</title>
		<link>https://scientificgamer.com/thoughts-shadow-of-the-tomb-raider/#comment-50472</link>
		<dc:creator><![CDATA[ilitarist]]></dc:creator>
		<pubDate>Mon, 01 Oct 2018 14:19:18 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5551#comment-50472</guid>
		<description><![CDATA[How did you let this happen to you, man. You had to know better.

I have fond memories of Tomb Raider 2013 apart from all the collectables. It was cool to fight those immortal samurai or something. Doing exactly the same stuff in almost the same environments seems... Excessive. Because why.

Meanwhile I&#039;ve just finished playing Assassins Creed Origins and I&#039;m not gonna lie, I was there just for the scenery. Gameplay and sidequesting was unexpectedly good too, the only thing that infuriated me was artificial level limitations, e.g. you are physically incapable of doing any damage to anyone 5 levels higher not because he has superior stats but just because he&#039;s 5 levels higher. Level up 3 times, get a cheap wooden sword instead of your legendary flaming sword so that your attack - and you can easily beat that guy now cause he lost his higher level plot armor.

Anyway, I&#039;m content to play AC series afterwards because I&#039;d have historical scenery there even though gameplay and storywise it&#039;s a remake - and even there it seems to evolve more. Here for the third time we hear that Lara finally becomes a killing machine, and again she uses bow and hunts and shoots and crafts and yada yada. Why.

Also I personally have not ever played any Uncharted game because I only play on PC.]]></description>
		<content:encoded><![CDATA[<p>How did you let this happen to you, man. You had to know better.</p>
<p>I have fond memories of Tomb Raider 2013 apart from all the collectables. It was cool to fight those immortal samurai or something. Doing exactly the same stuff in almost the same environments seems&#8230; Excessive. Because why.</p>
<p>Meanwhile I&#8217;ve just finished playing Assassins Creed Origins and I&#8217;m not gonna lie, I was there just for the scenery. Gameplay and sidequesting was unexpectedly good too, the only thing that infuriated me was artificial level limitations, e.g. you are physically incapable of doing any damage to anyone 5 levels higher not because he has superior stats but just because he&#8217;s 5 levels higher. Level up 3 times, get a cheap wooden sword instead of your legendary flaming sword so that your attack &#8211; and you can easily beat that guy now cause he lost his higher level plot armor.</p>
<p>Anyway, I&#8217;m content to play AC series afterwards because I&#8217;d have historical scenery there even though gameplay and storywise it&#8217;s a remake &#8211; and even there it seems to evolve more. Here for the third time we hear that Lara finally becomes a killing machine, and again she uses bow and hunts and shoots and crafts and yada yada. Why.</p>
<p>Also I personally have not ever played any Uncharted game because I only play on PC.</p>
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