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	<title>Comments on: Thoughts: Prey</title>
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	<link>https://scientificgamer.com/thoughts-prey/</link>
	<description>Science, gaming, and all things in between.</description>
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		<title>By: Thoughts: Deathloop &#124; The Scientific Gamer</title>
		<link>https://scientificgamer.com/thoughts-prey/#comment-60819</link>
		<dc:creator><![CDATA[Thoughts: Deathloop &#124; The Scientific Gamer]]></dc:creator>
		<pubDate>Mon, 20 Sep 2021 11:01:14 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5328#comment-60819</guid>
		<description><![CDATA[[&#8230;] work since the exceptional Prey in 2017 has struck me as being somewhat… experimental. They released the Mooncrash expansion for [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] work since the exceptional Prey in 2017 has struck me as being somewhat… experimental. They released the Mooncrash expansion for [&#8230;]</p>
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		<title>By: Harmen</title>
		<link>https://scientificgamer.com/thoughts-prey/#comment-37802</link>
		<dc:creator><![CDATA[Harmen]]></dc:creator>
		<pubDate>Sun, 06 Aug 2017 11:55:02 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5328#comment-37802</guid>
		<description><![CDATA[Thanks for the review, which convinced me to try Prey. I just finished it, even though I almost never have the patient for that with these &quot;big&quot; games. The world they created is amazing, filled with details.]]></description>
		<content:encoded><![CDATA[<p>Thanks for the review, which convinced me to try Prey. I just finished it, even though I almost never have the patient for that with these &#8220;big&#8221; games. The world they created is amazing, filled with details.</p>
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		<title>By: Griff</title>
		<link>https://scientificgamer.com/thoughts-prey/#comment-36442</link>
		<dc:creator><![CDATA[Griff]]></dc:creator>
		<pubDate>Sat, 20 May 2017 03:18:29 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5328#comment-36442</guid>
		<description><![CDATA[I think you&#039;re a little hard on the original Bioshock, yeah it was simplified a bit (hey, it was the early 7th gen) but it still got the ball rolling on reviving a style of game that had been dormant for years, on top of that I think it still has the coolest setting of all of them, System Shock and Deus Ex included, though the Talos I station sounds like it gives Rapture a run for it&#039;s money.

You&#039;re right about Infinite though, what a waste of a fantastic setting that game was.]]></description>
		<content:encoded><![CDATA[<p>I think you&#8217;re a little hard on the original Bioshock, yeah it was simplified a bit (hey, it was the early 7th gen) but it still got the ball rolling on reviving a style of game that had been dormant for years, on top of that I think it still has the coolest setting of all of them, System Shock and Deus Ex included, though the Talos I station sounds like it gives Rapture a run for it&#8217;s money.</p>
<p>You&#8217;re right about Infinite though, what a waste of a fantastic setting that game was.</p>
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		<title>By: Oli Hutt</title>
		<link>https://scientificgamer.com/thoughts-prey/#comment-36432</link>
		<dc:creator><![CDATA[Oli Hutt]]></dc:creator>
		<pubDate>Fri, 19 May 2017 17:05:45 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5328#comment-36432</guid>
		<description><![CDATA[I... I don&#039;t understand?]]></description>
		<content:encoded><![CDATA[<p>I&#8230; I don&#8217;t understand?</p>
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		<title>By: Darren</title>
		<link>https://scientificgamer.com/thoughts-prey/#comment-36429</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Fri, 19 May 2017 16:22:39 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5328#comment-36429</guid>
		<description><![CDATA[Sorry to hear you&#039;ve been suffering a lack of motivation. Your reviews are always worth reading!

I&#039;ve been very tempted to buy this game for myself, but I&#039;m trying to hold off since I have a stack of other games that are calling to me. I could just play my boyfriend&#039;s PS4 copy, but after reading about it and playing the demo I think I&#039;d much prefer the PC version.]]></description>
		<content:encoded><![CDATA[<p>Sorry to hear you&#8217;ve been suffering a lack of motivation. Your reviews are always worth reading!</p>
<p>I&#8217;ve been very tempted to buy this game for myself, but I&#8217;m trying to hold off since I have a stack of other games that are calling to me. I could just play my boyfriend&#8217;s PS4 copy, but after reading about it and playing the demo I think I&#8217;d much prefer the PC version.</p>
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		<title>By: ilitarist</title>
		<link>https://scientificgamer.com/thoughts-prey/#comment-36411</link>
		<dc:creator><![CDATA[ilitarist]]></dc:creator>
		<pubDate>Thu, 18 May 2017 13:08:59 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5328#comment-36411</guid>
		<description><![CDATA[Wars are definitely tedious. The need to train, equip, guard, deploy and redeploy troops takes a toll on my. Without defense my transport ships might be quickly destroyed, and I have to bother with escorts for every jump from planet to planet I want to conquer. I hope they somehow integrate transport and military ships (currently you can&#039;t unite them in a single fleet IIRC). And even without talking about planet sieges your defenses are mostly useless so there&#039;s not much strategy involved in midgame battles, just destroy enemy armada and besiege.

Crises invaders are much more interesting to fight and they feel like a real contenders in the game compared to tame and passive AI empires.]]></description>
		<content:encoded><![CDATA[<p>Wars are definitely tedious. The need to train, equip, guard, deploy and redeploy troops takes a toll on my. Without defense my transport ships might be quickly destroyed, and I have to bother with escorts for every jump from planet to planet I want to conquer. I hope they somehow integrate transport and military ships (currently you can&#8217;t unite them in a single fleet IIRC). And even without talking about planet sieges your defenses are mostly useless so there&#8217;s not much strategy involved in midgame battles, just destroy enemy armada and besiege.</p>
<p>Crises invaders are much more interesting to fight and they feel like a real contenders in the game compared to tame and passive AI empires.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-prey/#comment-36397</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 17 May 2017 22:57:35 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5328#comment-36397</guid>
		<description><![CDATA[Just burn the boardgames and you&#039;ll have plenty of time to invest in Prey. :P]]></description>
		<content:encoded><![CDATA[<p>Just burn the boardgames and you&#8217;ll have plenty of time to invest in Prey. <img src='https://scientificgamer.com/blog/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-prey/#comment-36396</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 17 May 2017 22:55:12 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5328#comment-36396</guid>
		<description><![CDATA[Please do -- I&#039;m not sure which I like better out of Prey and Battle Brothers, but between them I think I&#039;ve probably already played the best games of 2017.

Incidentally I did pop back to Stellaris briefly and was encouraged to see the game was much bulked out compared to what it was before, but war is still a deal-breaker for me. I think it&#039;ll take another expansion that focuses on that before I can get back into it, but it&#039;s definitely on an upwards trajectory at least.]]></description>
		<content:encoded><![CDATA[<p>Please do &#8212; I&#8217;m not sure which I like better out of Prey and Battle Brothers, but between them I think I&#8217;ve probably already played the best games of 2017.</p>
<p>Incidentally I did pop back to Stellaris briefly and was encouraged to see the game was much bulked out compared to what it was before, but war is still a deal-breaker for me. I think it&#8217;ll take another expansion that focuses on that before I can get back into it, but it&#8217;s definitely on an upwards trajectory at least.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-prey/#comment-36395</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 17 May 2017 22:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5328#comment-36395</guid>
		<description><![CDATA[Hah, no chance of me giving up - keeping this blog is good for me and I still enjoy writing in bursts, I just don&#039;t want it feeling like an obligation. Glad you&#039;re enjoying it!]]></description>
		<content:encoded><![CDATA[<p>Hah, no chance of me giving up &#8211; keeping this blog is good for me and I still enjoy writing in bursts, I just don&#8217;t want it feeling like an obligation. Glad you&#8217;re enjoying it!</p>
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		<title>By: Eduardo Assimo</title>
		<link>https://scientificgamer.com/thoughts-prey/#comment-36359</link>
		<dc:creator><![CDATA[Eduardo Assimo]]></dc:creator>
		<pubDate>Mon, 15 May 2017 23:17:31 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5328#comment-36359</guid>
		<description><![CDATA[Don´t give up man. I´m from Brazil (yeah!!) and always read your articles. Keep up the good writing!]]></description>
		<content:encoded><![CDATA[<p>Don´t give up man. I´m from Brazil (yeah!!) and always read your articles. Keep up the good writing!</p>
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