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	<title>Comments on: Thoughts: Planetside 2.</title>
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	<link>https://scientificgamer.com/thoughts-planetside-2/</link>
	<description>Science, gaming, and all things in between.</description>
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		<title>By: Thoughts: Hawken. &#187; The Scientific Gamer The Scientific Gamer</title>
		<link>https://scientificgamer.com/thoughts-planetside-2/#comment-16853</link>
		<dc:creator><![CDATA[Thoughts: Hawken. &#187; The Scientific Gamer The Scientific Gamer]]></dc:creator>
		<pubDate>Mon, 24 Feb 2014 11:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2705#comment-16853</guid>
		<description><![CDATA[[&#8230;] reviewed a fair few free-to-play titles on this blog over the last couple of years.  Planetside 2  ,  Tribes: Ascend  ,  Mechwarrior Online  ,  War Thunder  ,  Hearthstone  – no matter how grindy [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] reviewed a fair few free-to-play titles on this blog over the last couple of years.  Planetside 2  ,  Tribes: Ascend  ,  Mechwarrior Online  ,  War Thunder  ,  Hearthstone  – no matter how grindy [&#8230;]</p>
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	<item>
		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-planetside-2/#comment-6269</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Thu, 06 Dec 2012 00:04:29 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2705#comment-6269</guid>
		<description><![CDATA[Yes, I thought 1400 was if anything too low.]]></description>
		<content:encoded><![CDATA[<p>Yes, I thought 1400 was if anything too low.</p>
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		<title>By: jiiiiim</title>
		<link>https://scientificgamer.com/thoughts-planetside-2/#comment-6246</link>
		<dc:creator><![CDATA[jiiiiim]]></dc:creator>
		<pubDate>Wed, 05 Dec 2012 23:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2705#comment-6246</guid>
		<description><![CDATA[Hi Hentzau! Also that&#039;s missing about 600 hours from when TF2 didn&#039;t track time.]]></description>
		<content:encoded><![CDATA[<p>Hi Hentzau! Also that&#8217;s missing about 600 hours from when TF2 didn&#8217;t track time.</p>
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		<title>By: Darren</title>
		<link>https://scientificgamer.com/thoughts-planetside-2/#comment-5852</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Tue, 04 Dec 2012 16:27:41 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2705#comment-5852</guid>
		<description><![CDATA[I&#039;m the same way; it&#039;s rare that I invest a huge amount of consecutive time in a single game.  

I&#039;d love to know how issues like this are discussed on the business side of things.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m the same way; it&#8217;s rare that I invest a huge amount of consecutive time in a single game.  </p>
<p>I&#8217;d love to know how issues like this are discussed on the business side of things.</p>
]]></content:encoded>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-planetside-2/#comment-5576</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Mon, 03 Dec 2012 21:14:32 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2705#comment-5576</guid>
		<description><![CDATA[Yeah, it can be difficult to get a handle on what would be considered a normal amount of playtime for a typical  player, since it depends so much on personal habits and tastes. I play a lot of games, but my most played game on Steam... is actually now Civ V, which would be embarrassing if half of that wasn&#039;t Gods and Kings. Anyway, that has 160 hours in it, and there&#039;s only four or five games which have 100+ hours, indicating that I don&#039;t tend to play the same game obsessively over a sustained period. By contrast I have a friend (hi Jim) who has 1,400 hours in Team Fortress 2. You take him and put him in Planetside, I doubt he&#039;d even blink at the unlock system as long as he was having fun.]]></description>
		<content:encoded><![CDATA[<p>Yeah, it can be difficult to get a handle on what would be considered a normal amount of playtime for a typical  player, since it depends so much on personal habits and tastes. I play a lot of games, but my most played game on Steam&#8230; is actually now Civ V, which would be embarrassing if half of that wasn&#8217;t Gods and Kings. Anyway, that has 160 hours in it, and there&#8217;s only four or five games which have 100+ hours, indicating that I don&#8217;t tend to play the same game obsessively over a sustained period. By contrast I have a friend (hi Jim) who has 1,400 hours in Team Fortress 2. You take him and put him in Planetside, I doubt he&#8217;d even blink at the unlock system as long as he was having fun.</p>
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		<title>By: Darren</title>
		<link>https://scientificgamer.com/thoughts-planetside-2/#comment-5555</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Mon, 03 Dec 2012 18:53:27 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2705#comment-5555</guid>
		<description><![CDATA[I wonder what a truly hardcore FPS player would think about the unlock rate.  I&#039;m not a competitive person by any stretch of the imagination, and I&#039;ve got a strong resistance to online games.  When I do dabble, I&#039;m usually put off by the truly terrifying amount of time the better (not even the best!) players put into them.

If you are going to invest huge amounts of time to the game anyway, a new wrinkle to the formula every 10 hours or so might be perfect.]]></description>
		<content:encoded><![CDATA[<p>I wonder what a truly hardcore FPS player would think about the unlock rate.  I&#8217;m not a competitive person by any stretch of the imagination, and I&#8217;ve got a strong resistance to online games.  When I do dabble, I&#8217;m usually put off by the truly terrifying amount of time the better (not even the best!) players put into them.</p>
<p>If you are going to invest huge amounts of time to the game anyway, a new wrinkle to the formula every 10 hours or so might be perfect.</p>
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