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	<title>Comments on: Thoughts: No Man&#8217;s Sky</title>
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		<title>By: End Of Year Retrospective 2016 &#124; The Scientific Gamer</title>
		<link>https://scientificgamer.com/thoughts-no-mans-sky/#comment-34244</link>
		<dc:creator><![CDATA[End Of Year Retrospective 2016 &#124; The Scientific Gamer]]></dc:creator>
		<pubDate>Sat, 24 Dec 2016 18:01:14 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5073#comment-34244</guid>
		<description><![CDATA[[&#8230;] Best Worst Game: No Man’s Sky [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] Best Worst Game: No Man’s Sky [&#8230;]</p>
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		<title>By: Ninja Foodstuff</title>
		<link>https://scientificgamer.com/thoughts-no-mans-sky/#comment-31819</link>
		<dc:creator><![CDATA[Ninja Foodstuff]]></dc:creator>
		<pubDate>Mon, 22 Aug 2016 14:01:20 +0000</pubDate>
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		<description><![CDATA[Couldn&#039;t agree more, and I say this as someone who had no idea it was generating such a preposterous amount of hype until after playing it. It&#039;s also amazing at how bad it is in conveying how to play the bloody thing, presumably in the spirit of vagueness that keeps you assuming something interesting might happen at some point.

It&#039;s funny, before playing No Man&#039;s Sky I couldn&#039;t understand how people could play something for many hours before coming to the conclusion it wasn&#039;t very good. Now I totally get it. The two best things I did with regards to this was firstly get a trainer that gave me superspeed and infinite jetpack, and then to Google what happens when you find the center of the galaxy. That was all I needed to stop wasting my life playing it.

I also have to link this: http://www.gamesbyangelina.org/2016/08/procedurallanguage/

I would also recommend using a SweetFX preset to get rid of the headache-inducing colour filter they apply to everything.]]></description>
		<content:encoded><![CDATA[<p>Couldn&#8217;t agree more, and I say this as someone who had no idea it was generating such a preposterous amount of hype until after playing it. It&#8217;s also amazing at how bad it is in conveying how to play the bloody thing, presumably in the spirit of vagueness that keeps you assuming something interesting might happen at some point.</p>
<p>It&#8217;s funny, before playing No Man&#8217;s Sky I couldn&#8217;t understand how people could play something for many hours before coming to the conclusion it wasn&#8217;t very good. Now I totally get it. The two best things I did with regards to this was firstly get a trainer that gave me superspeed and infinite jetpack, and then to Google what happens when you find the center of the galaxy. That was all I needed to stop wasting my life playing it.</p>
<p>I also have to link this: <a href="http://www.gamesbyangelina.org/2016/08/procedurallanguage/" rel="nofollow">http://www.gamesbyangelina.org/2016/08/procedurallanguage/</a></p>
<p>I would also recommend using a SweetFX preset to get rid of the headache-inducing colour filter they apply to everything.</p>
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