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	<title>Comments on: Thoughts: Metal Gear Rising.</title>
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		<title>By: Aleksei Volchok</title>
		<link>https://scientificgamer.com/thoughts-metal-gear-rising/#comment-16817</link>
		<dc:creator><![CDATA[Aleksei Volchok]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 09:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3919#comment-16817</guid>
		<description><![CDATA[Usually this kind of games require you to master game mechanics and then you can survive anything the game can throw at you so there&#039;s not much point in New Game Plus. MGS, however, made me feel I didn&#039;t master the game even as I&#039;ve beaten the last boss. So it&#039;s not like New Game Plus you expect from RPG, when you have to think ahead about your tactics, exploit game system, think about every skillpoint. MGR is just to short; it&#039;s like the game gave me so many instruments and didn&#039;t require any of them to win. I haven&#039;t ever used additional weapons and several tricks.]]></description>
		<content:encoded><![CDATA[<p>Usually this kind of games require you to master game mechanics and then you can survive anything the game can throw at you so there&#8217;s not much point in New Game Plus. MGS, however, made me feel I didn&#8217;t master the game even as I&#8217;ve beaten the last boss. So it&#8217;s not like New Game Plus you expect from RPG, when you have to think ahead about your tactics, exploit game system, think about every skillpoint. MGR is just to short; it&#8217;s like the game gave me so many instruments and didn&#8217;t require any of them to win. I haven&#8217;t ever used additional weapons and several tricks.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-metal-gear-rising/#comment-16816</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 09:36:10 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3919#comment-16816</guid>
		<description><![CDATA[I should also mention that the PC version comes with all the DLC, one of which is apparently quite good but which I didn&#039;t try. It&#039;s worth the money.]]></description>
		<content:encoded><![CDATA[<p>I should also mention that the PC version comes with all the DLC, one of which is apparently quite good but which I didn&#8217;t try. It&#8217;s worth the money.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-metal-gear-rising/#comment-16815</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 12 Feb 2014 09:34:57 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3919#comment-16815</guid>
		<description><![CDATA[I actually had a pretty hard time on Normal! Maybe it&#039;s just because I&#039;m not used to playing this style of game, or maybe it&#039;s because I&#039;m terrible, but while there were some fights that were way too generous with healthpacks (Monsoon and the final boss came to mind) I still died plenty. That being said the learning curve is such that I&#039;d probably ace it if I played it again; this is the whole point in New Game Plus existing and even though it&#039;s only 6-8 hours long I think there&#039;s actually a lot of playtime locked up in Metal Gear Rising if you like replaying games for greater levels of challenge.]]></description>
		<content:encoded><![CDATA[<p>I actually had a pretty hard time on Normal! Maybe it&#8217;s just because I&#8217;m not used to playing this style of game, or maybe it&#8217;s because I&#8217;m terrible, but while there were some fights that were way too generous with healthpacks (Monsoon and the final boss came to mind) I still died plenty. That being said the learning curve is such that I&#8217;d probably ace it if I played it again; this is the whole point in New Game Plus existing and even though it&#8217;s only 6-8 hours long I think there&#8217;s actually a lot of playtime locked up in Metal Gear Rising if you like replaying games for greater levels of challenge.</p>
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		<title>By: Aleksei Volchok</title>
		<link>https://scientificgamer.com/thoughts-metal-gear-rising/#comment-16813</link>
		<dc:creator><![CDATA[Aleksei Volchok]]></dc:creator>
		<pubDate>Tue, 11 Feb 2014 07:31:08 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3919#comment-16813</guid>
		<description><![CDATA[Go buy it now. Steal it. Destroy game store and escape from the burning building with the disk in your teeth.]]></description>
		<content:encoded><![CDATA[<p>Go buy it now. Steal it. Destroy game store and escape from the burning building with the disk in your teeth.</p>
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		<title>By: Aleksei Volchok</title>
		<link>https://scientificgamer.com/thoughts-metal-gear-rising/#comment-16812</link>
		<dc:creator><![CDATA[Aleksei Volchok]]></dc:creator>
		<pubDate>Tue, 11 Feb 2014 07:23:18 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3919#comment-16812</guid>
		<description><![CDATA[I&#039;ve finished the game on Normal and, being mostly turn based strategy gamer (who loves Metal Gear for visuals and, ahem, story) with keyboard I&#039;ve felt game was very patronising. Here, take some healthpacks, survive through numerous attacks - each one you could dodge or parry, of course - and only use precision in Blade Mode on last boss. 

It&#039;s the kind of gameplay that forces you to try New Game Plus. Maybe one day I&#039;ll get a controller and show the game who&#039;s boss.

And music. Music is just glorious. Google &quot;Metal Ge(ar)ne Kelly&quot; and watch it again and again.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve finished the game on Normal and, being mostly turn based strategy gamer (who loves Metal Gear for visuals and, ahem, story) with keyboard I&#8217;ve felt game was very patronising. Here, take some healthpacks, survive through numerous attacks &#8211; each one you could dodge or parry, of course &#8211; and only use precision in Blade Mode on last boss. </p>
<p>It&#8217;s the kind of gameplay that forces you to try New Game Plus. Maybe one day I&#8217;ll get a controller and show the game who&#8217;s boss.</p>
<p>And music. Music is just glorious. Google &#8220;Metal Ge(ar)ne Kelly&#8221; and watch it again and again.</p>
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		<title>By: Janek</title>
		<link>https://scientificgamer.com/thoughts-metal-gear-rising/#comment-16809</link>
		<dc:creator><![CDATA[Janek]]></dc:creator>
		<pubDate>Mon, 10 Feb 2014 13:56:33 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3919#comment-16809</guid>
		<description><![CDATA[Wicked. Almost, almost pre-ordered, but figured I&#039;d leave it until later. Time to keep my eyes open for a good price (I actually could&#039;ve got it on PS3 for free as part of PS+ but forgot to actually download it)

Also regarding note 1: 
They&#039;re just robots Morty! It&#039;s okay to shoot them! ... It&#039;s a figure of speech, Morty, they&#039;re beureaucrats! I don&#039;t respect them! Just keep shootng!]]></description>
		<content:encoded><![CDATA[<p>Wicked. Almost, almost pre-ordered, but figured I&#8217;d leave it until later. Time to keep my eyes open for a good price (I actually could&#8217;ve got it on PS3 for free as part of PS+ but forgot to actually download it)</p>
<p>Also regarding note 1:<br />
They&#8217;re just robots Morty! It&#8217;s okay to shoot them! &#8230; It&#8217;s a figure of speech, Morty, they&#8217;re beureaucrats! I don&#8217;t respect them! Just keep shootng!</p>
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