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	<title>Comments on: Thoughts: Homeworld Remastered</title>
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	<link>https://scientificgamer.com/thoughts-homeworld-remastered/</link>
	<description>Science, gaming, and all things in between.</description>
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		<title>By: ben1</title>
		<link>https://scientificgamer.com/thoughts-homeworld-remastered/#comment-60507</link>
		<dc:creator><![CDATA[ben1]]></dc:creator>
		<pubDate>Thu, 23 Jul 2020 12:29:18 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4422#comment-60507</guid>
		<description><![CDATA[Ah this was such a shame - and even after innumerable patches the essential things which didn&#039;t work still don&#039;t work. I recently tried to play through Homeworld 1 remastered again and the fighters and corvette thing is still the same - rendering them largely useless. Carriers still don&#039;t work properly, damage is skewed too making things explode v quickly indeed. I loved Homeworld so much too (hated Homeworld 2 like you). Still the classic thing thrown in works ok.]]></description>
		<content:encoded><![CDATA[<p>Ah this was such a shame &#8211; and even after innumerable patches the essential things which didn&#8217;t work still don&#8217;t work. I recently tried to play through Homeworld 1 remastered again and the fighters and corvette thing is still the same &#8211; rendering them largely useless. Carriers still don&#8217;t work properly, damage is skewed too making things explode v quickly indeed. I loved Homeworld so much too (hated Homeworld 2 like you). Still the classic thing thrown in works ok.</p>
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	<item>
		<title>By: SomeGuy</title>
		<link>https://scientificgamer.com/thoughts-homeworld-remastered/#comment-23709</link>
		<dc:creator><![CDATA[SomeGuy]]></dc:creator>
		<pubDate>Thu, 21 May 2015 11:27:48 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4422#comment-23709</guid>
		<description><![CDATA[Above average single player, but not very good for multiplayer, I&#039;d rather play Starcraft 2]]></description>
		<content:encoded><![CDATA[<p>Above average single player, but not very good for multiplayer, I&#8217;d rather play Starcraft 2</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-homeworld-remastered/#comment-23255</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 18 Mar 2015 13:39:25 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4422#comment-23255</guid>
		<description><![CDATA[I haven&#039;t gone back to Rome 2, no. My initial experience with it left too bad a taste in the mouth. I am eyeing up Attila - which sounds like the Napoleon to Rome&#039;s Empire -- but given what I said at the end of the Rome 2 review it&#039;d be poor form for me to buy it now when there&#039;s such a glut of other awesome games around right now for me to play. I suspect I&#039;ll get around to it in April-May.

Also the Homeworld level designers actually did a really good job keeping things interesting with a different challenge on each level. Since there is no terrain in space it&#039;s mostly to do with what type of enemy you&#039;re facing and how they&#039;re laid out.]]></description>
		<content:encoded><![CDATA[<p>I haven&#8217;t gone back to Rome 2, no. My initial experience with it left too bad a taste in the mouth. I am eyeing up Attila &#8211; which sounds like the Napoleon to Rome&#8217;s Empire &#8212; but given what I said at the end of the Rome 2 review it&#8217;d be poor form for me to buy it now when there&#8217;s such a glut of other awesome games around right now for me to play. I suspect I&#8217;ll get around to it in April-May.</p>
<p>Also the Homeworld level designers actually did a really good job keeping things interesting with a different challenge on each level. Since there is no terrain in space it&#8217;s mostly to do with what type of enemy you&#8217;re facing and how they&#8217;re laid out.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-homeworld-remastered/#comment-23254</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 18 Mar 2015 13:35:10 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4422#comment-23254</guid>
		<description><![CDATA[Yes. Maybe not now (wait for Gearbox to push out some patches first) and maybe not for £22, but you should pick it up at some point - most people don&#039;t have the viscerally negative reaction to Homeworld 2 that I did, and that works fine and looks stunning. I think the Remastered version of Homeworld is broken enough that you&#039;d notice some of this stuff even if you&#039;d never played it before, but you also get the classic version of Homeworld packaged in if you don&#039;t mind 1999-era graphics and UI.]]></description>
		<content:encoded><![CDATA[<p>Yes. Maybe not now (wait for Gearbox to push out some patches first) and maybe not for £22, but you should pick it up at some point &#8211; most people don&#8217;t have the viscerally negative reaction to Homeworld 2 that I did, and that works fine and looks stunning. I think the Remastered version of Homeworld is broken enough that you&#8217;d notice some of this stuff even if you&#8217;d never played it before, but you also get the classic version of Homeworld packaged in if you don&#8217;t mind 1999-era graphics and UI.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-homeworld-remastered/#comment-23253</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 18 Mar 2015 13:30:39 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4422#comment-23253</guid>
		<description><![CDATA[Oh god Diamond Shoals. That was painful - my two stolen destroyers bugged out completely and spent the entire level wandering around down and to the left of the mothership, while my frigates repeatedly interpreted &quot;Shoot this asteroid&quot; commands as &quot;WHY NOT FLY INTO THE ASTEROID ON A SIGHTSEEING TRIP&quot;. 

That being said, you&#039;re right. It is still enjoyable in spite of all of this. I really hope Gearbox fix it.]]></description>
		<content:encoded><![CDATA[<p>Oh god Diamond Shoals. That was painful &#8211; my two stolen destroyers bugged out completely and spent the entire level wandering around down and to the left of the mothership, while my frigates repeatedly interpreted &#8220;Shoot this asteroid&#8221; commands as &#8220;WHY NOT FLY INTO THE ASTEROID ON A SIGHTSEEING TRIP&#8221;. </p>
<p>That being said, you&#8217;re right. It is still enjoyable in spite of all of this. I really hope Gearbox fix it.</p>
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		<title>By: Ninja Foodstuff</title>
		<link>https://scientificgamer.com/thoughts-homeworld-remastered/#comment-23247</link>
		<dc:creator><![CDATA[Ninja Foodstuff]]></dc:creator>
		<pubDate>Wed, 18 Mar 2015 08:39:01 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4422#comment-23247</guid>
		<description><![CDATA[Given that I somehow missed out on the original (and therefore have no preconceptions of what it should be like) do you recommend taking a look at this anyway?]]></description>
		<content:encoded><![CDATA[<p>Given that I somehow missed out on the original (and therefore have no preconceptions of what it should be like) do you recommend taking a look at this anyway?</p>
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		<title>By: Byronic Fate</title>
		<link>https://scientificgamer.com/thoughts-homeworld-remastered/#comment-23232</link>
		<dc:creator><![CDATA[Byronic Fate]]></dc:creator>
		<pubDate>Mon, 16 Mar 2015 20:39:32 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4422#comment-23232</guid>
		<description><![CDATA[I enjoyed it enough, but things were definitely missing. Fleet formations are so wide-shaped and useless. You can&#039;t get cloak generators close enough to cap ships to save your life. The sphere formation doesn&#039;t go around it&#039;s guarded target any more. The resource distribution seemed really bizarre. Ships wouldn&#039;t maneuver properly on diamond shoals. Fleet formations have no effect. Changing the tactics of your fighters does nothing.]]></description>
		<content:encoded><![CDATA[<p>I enjoyed it enough, but things were definitely missing. Fleet formations are so wide-shaped and useless. You can&#8217;t get cloak generators close enough to cap ships to save your life. The sphere formation doesn&#8217;t go around it&#8217;s guarded target any more. The resource distribution seemed really bizarre. Ships wouldn&#8217;t maneuver properly on diamond shoals. Fleet formations have no effect. Changing the tactics of your fighters does nothing.</p>
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		<title>By: Aleksei Volchok</title>
		<link>https://scientificgamer.com/thoughts-homeworld-remastered/#comment-23225</link>
		<dc:creator><![CDATA[Aleksei Volchok]]></dc:creator>
		<pubDate>Mon, 16 Mar 2015 13:49:25 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4422#comment-23225</guid>
		<description><![CDATA[Well, maybe now it&#039;s easier. I&#039;m dropping my finished project sources in Dropbox as archives just in case. Also last year I&#039;ve contacted a guy who wrote some plugin for my IDE in 2007 to adapt it to last version of IDE and he could easily find it and send to me.

It&#039;s just strange to me that no developer keeps the code and SVN servers have no backups in those companies. Deus Ex Human Revolution did it recently: Director&#039;s Cut lacks patches made for DXHR so it&#039;s DXHR 1.0 plus some content.]]></description>
		<content:encoded><![CDATA[<p>Well, maybe now it&#8217;s easier. I&#8217;m dropping my finished project sources in Dropbox as archives just in case. Also last year I&#8217;ve contacted a guy who wrote some plugin for my IDE in 2007 to adapt it to last version of IDE and he could easily find it and send to me.</p>
<p>It&#8217;s just strange to me that no developer keeps the code and SVN servers have no backups in those companies. Deus Ex Human Revolution did it recently: Director&#8217;s Cut lacks patches made for DXHR so it&#8217;s DXHR 1.0 plus some content.</p>
]]></content:encoded>
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	<item>
		<title>By: innokenti</title>
		<link>https://scientificgamer.com/thoughts-homeworld-remastered/#comment-23224</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Mon, 16 Mar 2015 13:41:50 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4422#comment-23224</guid>
		<description><![CDATA[You&#039;d be surprised how easy it is to leave all this stuff. Especially in the 90s. And CDs aren&#039;t all that reliable as a storage medium to be fair - unless you have some dedicated archiving going on, you can&#039;t hope for much to be saved. At least with stuff at point of release you have preservation through mass distribution, but for something like source-code which typically is restricted, it&#039;s harder.

And then the company goes out of business. So.]]></description>
		<content:encoded><![CDATA[<p>You&#8217;d be surprised how easy it is to leave all this stuff. Especially in the 90s. And CDs aren&#8217;t all that reliable as a storage medium to be fair &#8211; unless you have some dedicated archiving going on, you can&#8217;t hope for much to be saved. At least with stuff at point of release you have preservation through mass distribution, but for something like source-code which typically is restricted, it&#8217;s harder.</p>
<p>And then the company goes out of business. So.</p>
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	<item>
		<title>By: innokenti</title>
		<link>https://scientificgamer.com/thoughts-homeworld-remastered/#comment-23223</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Mon, 16 Mar 2015 13:39:38 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4422#comment-23223</guid>
		<description><![CDATA[Ah, yeah, so this explains the fighter stuff. Didn&#039;t get all that much into Homeworld 1 Remastered after the release, but might just replay 2. It was my favourite one anyway. (Although as you say, Cataclysm was very good).

It&#039;s a shame they didn&#039;t work in a bit more balancing and tweaking to make Homeworld 1 behave a bit better, or otherwise adapt it to play more like 2 where needed flawlessly.]]></description>
		<content:encoded><![CDATA[<p>Ah, yeah, so this explains the fighter stuff. Didn&#8217;t get all that much into Homeworld 1 Remastered after the release, but might just replay 2. It was my favourite one anyway. (Although as you say, Cataclysm was very good).</p>
<p>It&#8217;s a shame they didn&#8217;t work in a bit more balancing and tweaking to make Homeworld 1 behave a bit better, or otherwise adapt it to play more like 2 where needed flawlessly.</p>
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