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	<title>Comments on: Thoughts: Gauntlet</title>
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		<title>By: Darren</title>
		<link>https://scientificgamer.com/thoughts-gauntlet/#comment-20243</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Mon, 06 Oct 2014 01:28:59 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4196#comment-20243</guid>
		<description><![CDATA[Fair enough. It took me a bit to get into it; the tutorial isn&#039;t adequate for teaching the intricacies of the game. But once it clicked I thought it was better than Endless Space. I&#039;m still not 100% clear on some systems, but I spent a decent chunk of today nattering at my boyfriend about it, which is as good a recommendation as I can offer.]]></description>
		<content:encoded><![CDATA[<p>Fair enough. It took me a bit to get into it; the tutorial isn&#8217;t adequate for teaching the intricacies of the game. But once it clicked I thought it was better than Endless Space. I&#8217;m still not 100% clear on some systems, but I spent a decent chunk of today nattering at my boyfriend about it, which is as good a recommendation as I can offer.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-gauntlet/#comment-20236</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Sun, 05 Oct 2014 19:53:35 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4196#comment-20236</guid>
		<description><![CDATA[@Josh: Try asking Jim for an opinion, he says he&#039;s finally getting into it after sixteen hours.]]></description>
		<content:encoded><![CDATA[<p>@Josh: Try asking Jim for an opinion, he says he&#8217;s finally getting into it after sixteen hours.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-gauntlet/#comment-20235</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Sun, 05 Oct 2014 19:52:35 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4196#comment-20235</guid>
		<description><![CDATA[I have played it for an hour, which isn&#039;t anywhere near enough time to form a good opinion, but it seems rather... dull, at least so far. I&#039;m sure it has some depth to it -- for all of its flaws Endless Space was a pretty competent game when all was said and done -- but it&#039;s dull enough that it&#039;s going to the back of the queue of games to play, so I wouldn&#039;t hold your breath waiting for a review this month.]]></description>
		<content:encoded><![CDATA[<p>I have played it for an hour, which isn&#8217;t anywhere near enough time to form a good opinion, but it seems rather&#8230; dull, at least so far. I&#8217;m sure it has some depth to it &#8212; for all of its flaws Endless Space was a pretty competent game when all was said and done &#8212; but it&#8217;s dull enough that it&#8217;s going to the back of the queue of games to play, so I wouldn&#8217;t hold your breath waiting for a review this month.</p>
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		<title>By: Darren</title>
		<link>https://scientificgamer.com/thoughts-gauntlet/#comment-20072</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Thu, 02 Oct 2014 13:21:41 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4196#comment-20072</guid>
		<description><![CDATA[I would also like to hear some thoughts on it. I&#039;m finally making some progress with it myself, and it&#039;s a weird beast with some really cool ideas.]]></description>
		<content:encoded><![CDATA[<p>I would also like to hear some thoughts on it. I&#8217;m finally making some progress with it myself, and it&#8217;s a weird beast with some really cool ideas.</p>
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		<title>By: Josh</title>
		<link>https://scientificgamer.com/thoughts-gauntlet/#comment-20030</link>
		<dc:creator><![CDATA[Josh]]></dc:creator>
		<pubDate>Wed, 01 Oct 2014 17:25:53 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4196#comment-20030</guid>
		<description><![CDATA[Off-topic, and I&#039;m sure that your next post lined up rimes with Basteland Bloo, but do you have any short, pithy thoughts on Endless Legend that you might share with the class?]]></description>
		<content:encoded><![CDATA[<p>Off-topic, and I&#8217;m sure that your next post lined up rimes with Basteland Bloo, but do you have any short, pithy thoughts on Endless Legend that you might share with the class?</p>
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		<title>By: Darren</title>
		<link>https://scientificgamer.com/thoughts-gauntlet/#comment-20022</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Wed, 01 Oct 2014 13:07:55 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4196#comment-20022</guid>
		<description><![CDATA[When I first heard about the control scheme for Diablo III I thought, &quot;That sounds more like a console setup than a pc one.&quot; And my limited experience with the Diablo III trial confirmed that it felt very weird to play the game that way with a keyboard.

But on consoles it&#039;s actually quite elegant and a real joy to play. It does make some skills more popular choices just because they *feel* better to use, regardless of other traits (the Demon Hunter&#039;s Rapid Fire comes to mind) but other than that it&#039;s a real triumph.]]></description>
		<content:encoded><![CDATA[<p>When I first heard about the control scheme for Diablo III I thought, &#8220;That sounds more like a console setup than a pc one.&#8221; And my limited experience with the Diablo III trial confirmed that it felt very weird to play the game that way with a keyboard.</p>
<p>But on consoles it&#8217;s actually quite elegant and a real joy to play. It does make some skills more popular choices just because they *feel* better to use, regardless of other traits (the Demon Hunter&#8217;s Rapid Fire comes to mind) but other than that it&#8217;s a real triumph.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-gauntlet/#comment-20020</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 01 Oct 2014 12:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4196#comment-20020</guid>
		<description><![CDATA[As an aside, I&#039;m surprised Diablo 3 has done so well on console since the ARPG has always had difficulty making the jump from PC - I think there were a handful of them for the original Playstation, and then pretty much nothing until D3. Blizzard&#039;s also not a studio with a great deal of experience in the console space (if you don&#039;t count the ill-fated Starcraft Ghost). I thought it&#039;d be a modest success at best.

Still, good on Blizzard for making it work. It also makes it more likely we&#039;ll see a second expansion for it, which I&#039;m all in favour of.]]></description>
		<content:encoded><![CDATA[<p>As an aside, I&#8217;m surprised Diablo 3 has done so well on console since the ARPG has always had difficulty making the jump from PC &#8211; I think there were a handful of them for the original Playstation, and then pretty much nothing until D3. Blizzard&#8217;s also not a studio with a great deal of experience in the console space (if you don&#8217;t count the ill-fated Starcraft Ghost). I thought it&#8217;d be a modest success at best.</p>
<p>Still, good on Blizzard for making it work. It also makes it more likely we&#8217;ll see a second expansion for it, which I&#8217;m all in favour of.</p>
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		<title>By: Darren</title>
		<link>https://scientificgamer.com/thoughts-gauntlet/#comment-19986</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Tue, 30 Sep 2014 20:29:32 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4196#comment-19986</guid>
		<description><![CDATA[I don&#039;t know much about how XBL works, as I&#039;ve always favored Sony. The PSN definitely pushes indie titles though, and I could see them giving this a good window for success, especially as a Playstation Plus giveaway. 

I just don&#039;t see why anyone who wasn&#039;t strapped for cash wouldn&#039;t just opt for Diablo III, though.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t know much about how XBL works, as I&#8217;ve always favored Sony. The PSN definitely pushes indie titles though, and I could see them giving this a good window for success, especially as a Playstation Plus giveaway. </p>
<p>I just don&#8217;t see why anyone who wasn&#8217;t strapped for cash wouldn&#8217;t just opt for Diablo III, though.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-gauntlet/#comment-19968</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Tue, 30 Sep 2014 12:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4196#comment-19968</guid>
		<description><![CDATA[Gauntlet would work as an XBLA title - if that&#039;s even still a thing, my view of consoles is still firmly rooted in 2007 and I keep having to remind myself that last gen is 9-10 years old now. It&#039;s precisely the sort of light fare that seems to thrive on there.]]></description>
		<content:encoded><![CDATA[<p>Gauntlet would work as an XBLA title &#8211; if that&#8217;s even still a thing, my view of consoles is still firmly rooted in 2007 and I keep having to remind myself that last gen is 9-10 years old now. It&#8217;s precisely the sort of light fare that seems to thrive on there.</p>
]]></content:encoded>
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	<item>
		<title>By: Darren</title>
		<link>https://scientificgamer.com/thoughts-gauntlet/#comment-19967</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Tue, 30 Sep 2014 12:11:35 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=4196#comment-19967</guid>
		<description><![CDATA[I&#039;ve only played the console iteration, which was pretty good from the start and only got better with the expansion. If Gauntlet wants to go to consoles I think it&#039;s going to suffer in comparison.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve only played the console iteration, which was pretty good from the start and only got better with the expansion. If Gauntlet wants to go to consoles I think it&#8217;s going to suffer in comparison.</p>
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