<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Thoughts: Diablo 3.</title>
	<atom:link href="https://scientificgamer.com/thoughts-diablo-3/feed/" rel="self" type="application/rss+xml" />
	<link>https://scientificgamer.com/thoughts-diablo-3/</link>
	<description>Science, gaming, and all things in between.</description>
	<lastBuildDate>Thu, 14 May 2026 16:24:46 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=3.7.36</generator>
	<item>
		<title>By: Thoughts: Reaper of Souls. &#187; The Scientific Gamer The Scientific Gamer</title>
		<link>https://scientificgamer.com/thoughts-diablo-3/#comment-16973</link>
		<dc:creator><![CDATA[Thoughts: Reaper of Souls. &#187; The Scientific Gamer The Scientific Gamer]]></dc:creator>
		<pubDate>Mon, 31 Mar 2014 11:01:24 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1397#comment-16973</guid>
		<description><![CDATA[[&#8230;] I said in the  Diablo 3 review  two years ago: this is going to be [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] I said in the  Diablo 3 review  two years ago: this is going to be [&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Masked Dave</title>
		<link>https://scientificgamer.com/thoughts-diablo-3/#comment-554</link>
		<dc:creator><![CDATA[Masked Dave]]></dc:creator>
		<pubDate>Thu, 24 May 2012 23:39:35 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1397#comment-554</guid>
		<description><![CDATA[Ahhh, fixed.]]></description>
		<content:encoded><![CDATA[<p>Ahhh, fixed.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: g2-79d9f3f806c7b729d68eb34e6079a4d2</title>
		<link>https://scientificgamer.com/thoughts-diablo-3/#comment-553</link>
		<dc:creator><![CDATA[g2-79d9f3f806c7b729d68eb34e6079a4d2]]></dc:creator>
		<pubDate>Thu, 24 May 2012 23:30:26 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1397#comment-553</guid>
		<description><![CDATA[No idea, its just what comes up after I login. That&#039;s my WordPress account name, apparently :/]]></description>
		<content:encoded><![CDATA[<p>No idea, its just what comes up after I login. That&#8217;s my WordPress account name, apparently :/</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: innokenti</title>
		<link>https://scientificgamer.com/thoughts-diablo-3/#comment-552</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Wed, 23 May 2012 09:53:18 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1397#comment-552</guid>
		<description><![CDATA[Yeah, I think that&#039;s the big problem here - they have no sense of scale anymore. Everything has to somehow be bigger and more explosive.

But that&#039;s not quite how good things work - you need layers of stuff and you need to put everything together sensibly. At the end of the day they&#039;re making the game from the point of view of &quot;It will sell millions of copies... but just how many?&quot; instead of &quot;man, nobody&#039;s going to buy this unless we make it absolutely bloody brilliant&quot;. It is very clear from the game how much the ideology is at heart and how ruinous it is. Not completely, because they get a lot of things right, and time has at least allowed them to focus on vast improvements to some aspects of the game, but still.]]></description>
		<content:encoded><![CDATA[<p>Yeah, I think that&#8217;s the big problem here &#8211; they have no sense of scale anymore. Everything has to somehow be bigger and more explosive.</p>
<p>But that&#8217;s not quite how good things work &#8211; you need layers of stuff and you need to put everything together sensibly. At the end of the day they&#8217;re making the game from the point of view of &#8220;It will sell millions of copies&#8230; but just how many?&#8221; instead of &#8220;man, nobody&#8217;s going to buy this unless we make it absolutely bloody brilliant&#8221;. It is very clear from the game how much the ideology is at heart and how ruinous it is. Not completely, because they get a lot of things right, and time has at least allowed them to focus on vast improvements to some aspects of the game, but still.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>https://scientificgamer.com/thoughts-diablo-3/#comment-551</link>
		<dc:creator><![CDATA[Joe]]></dc:creator>
		<pubDate>Tue, 22 May 2012 19:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1397#comment-551</guid>
		<description><![CDATA[Great review. I felt exactly the same way about everything you said. The mechanics are fantastic, the in-you-face story is annoying as it is lame. I&#039;d also like to add the music in D3 falls short. I can sit here and hum several tunes from D2. I remember really feeling like I was really in Lut Gholein or Kurast just because the arab or jungle tone set the mood.  
 
I think all the problems discussed above are symptoms of a bigger problem at bliz that has been going on for several years now. I call it the problem of EPIC. Everything is so EPIC! EPIC music EPIC story EPIC GEAR EPIC! There is nothing subtle anymore. Everything is very clearly black and white. You&#039;re not just some nobody rolling in to hunt demons. You are the M-Fing Nephlem-Angel-Demon-ChosenOne mashup here to kick ass like no other. They did the same shit with SC2 (If only you could have killed Matt Horner...) It&#039;s really a shame and it makes me sad because I know things will only progress down this path further from now on.]]></description>
		<content:encoded><![CDATA[<p>Great review. I felt exactly the same way about everything you said. The mechanics are fantastic, the in-you-face story is annoying as it is lame. I&#8217;d also like to add the music in D3 falls short. I can sit here and hum several tunes from D2. I remember really feeling like I was really in Lut Gholein or Kurast just because the arab or jungle tone set the mood.  </p>
<p>I think all the problems discussed above are symptoms of a bigger problem at bliz that has been going on for several years now. I call it the problem of EPIC. Everything is so EPIC! EPIC music EPIC story EPIC GEAR EPIC! There is nothing subtle anymore. Everything is very clearly black and white. You&#8217;re not just some nobody rolling in to hunt demons. You are the M-Fing Nephlem-Angel-Demon-ChosenOne mashup here to kick ass like no other. They did the same shit with SC2 (If only you could have killed Matt Horner&#8230;) It&#8217;s really a shame and it makes me sad because I know things will only progress down this path further from now on.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Janek</title>
		<link>https://scientificgamer.com/thoughts-diablo-3/#comment-550</link>
		<dc:creator><![CDATA[Janek]]></dc:creator>
		<pubDate>Tue, 22 May 2012 19:03:50 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1397#comment-550</guid>
		<description><![CDATA[Because beep boop he is a robot.]]></description>
		<content:encoded><![CDATA[<p>Because beep boop he is a robot.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hentzau</title>
		<link>https://scientificgamer.com/thoughts-diablo-3/#comment-549</link>
		<dc:creator><![CDATA[hentzau]]></dc:creator>
		<pubDate>Mon, 21 May 2012 21:59:48 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1397#comment-549</guid>
		<description><![CDATA[Why are you always logged in as a random string of numbers and letters?]]></description>
		<content:encoded><![CDATA[<p>Why are you always logged in as a random string of numbers and letters?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: g2-79d9f3f806c7b729d68eb34e6079a4d2</title>
		<link>https://scientificgamer.com/thoughts-diablo-3/#comment-548</link>
		<dc:creator><![CDATA[g2-79d9f3f806c7b729d68eb34e6079a4d2]]></dc:creator>
		<pubDate>Mon, 21 May 2012 16:42:42 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1397#comment-548</guid>
		<description><![CDATA[Thanks for this. First thing I&#039;ve read which has shown me that I&#039;d *hate* playing this game. I wasn&#039;t buying it because of the always on connection thing, but now I don&#039;t feel like I&#039;m missing out.]]></description>
		<content:encoded><![CDATA[<p>Thanks for this. First thing I&#8217;ve read which has shown me that I&#8217;d *hate* playing this game. I wasn&#8217;t buying it because of the always on connection thing, but now I don&#8217;t feel like I&#8217;m missing out.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: innokenti</title>
		<link>https://scientificgamer.com/thoughts-diablo-3/#comment-547</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Mon, 21 May 2012 16:20:21 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1397#comment-547</guid>
		<description><![CDATA[Yeah, the dress-up I like, but... I don&#039;t know - to a large extent the items you use are based on stats rather than appearance by necessity, so there is not much scope for getting the right look unless you disadvantage yourself or search obsessively or something.

Dyes help I suppose.]]></description>
		<content:encoded><![CDATA[<p>Yeah, the dress-up I like, but&#8230; I don&#8217;t know &#8211; to a large extent the items you use are based on stats rather than appearance by necessity, so there is not much scope for getting the right look unless you disadvantage yourself or search obsessively or something.</p>
<p>Dyes help I suppose.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hentzau</title>
		<link>https://scientificgamer.com/thoughts-diablo-3/#comment-546</link>
		<dc:creator><![CDATA[hentzau]]></dc:creator>
		<pubDate>Mon, 21 May 2012 15:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1397#comment-546</guid>
		<description><![CDATA[I admit a large part of the loot draw for me is dressing up my little hero-doll in an awesome outfit and looking awesome while punching monsters. Which is why I was a little annoyed that last night&#039;s auction house binge moved my Wizard away from the awesome flowing robe outfit and towards looking like what I *would* call an exotic hooker if that term wasn&#039;t more than a little bit sexist/racist.]]></description>
		<content:encoded><![CDATA[<p>I admit a large part of the loot draw for me is dressing up my little hero-doll in an awesome outfit and looking awesome while punching monsters. Which is why I was a little annoyed that last night&#8217;s auction house binge moved my Wizard away from the awesome flowing robe outfit and towards looking like what I *would* call an exotic hooker if that term wasn&#8217;t more than a little bit sexist/racist.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
