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	<title>Comments on: Thoughts: Deathloop</title>
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	<link>https://scientificgamer.com/thoughts-deathloop/</link>
	<description>Science, gaming, and all things in between.</description>
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	<item>
		<title>By: Drinking with Skeletons</title>
		<link>https://scientificgamer.com/thoughts-deathloop/#comment-60830</link>
		<dc:creator><![CDATA[Drinking with Skeletons]]></dc:creator>
		<pubDate>Mon, 04 Oct 2021 13:23:30 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=6577#comment-60830</guid>
		<description><![CDATA[The only time I felt the need to use them was to find the archives building. Everything else was extremely well sign-posted. I get why they were so heavy handed--I&#039;ll never forget the story of the playtesters for Dishonored not even attempting to go upstairs at the masquerade because the guards told them they weren&#039;t allowed--but I think it hurt the game for a lot of people.]]></description>
		<content:encoded><![CDATA[<p>The only time I felt the need to use them was to find the archives building. Everything else was extremely well sign-posted. I get why they were so heavy handed&#8211;I&#8217;ll never forget the story of the playtesters for Dishonored not even attempting to go upstairs at the masquerade because the guards told them they weren&#8217;t allowed&#8211;but I think it hurt the game for a lot of people.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-deathloop/#comment-60829</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Mon, 04 Oct 2021 12:44:39 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=6577#comment-60829</guid>
		<description><![CDATA[Disabling the objective markers is probably the way to go here and I kind of wish I&#039;d thought of it myself.]]></description>
		<content:encoded><![CDATA[<p>Disabling the objective markers is probably the way to go here and I kind of wish I&#8217;d thought of it myself.</p>
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		<title>By: Drinking with Skeletons</title>
		<link>https://scientificgamer.com/thoughts-deathloop/#comment-60827</link>
		<dc:creator><![CDATA[Drinking with Skeletons]]></dc:creator>
		<pubDate>Sun, 26 Sep 2021 17:33:33 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=6577#comment-60827</guid>
		<description><![CDATA[Alright, I&#039;ve got all the pieces in place, so yes, you are absolutely correct that there&#039;s only one way to actually complete the loop. I agree that&#039;s kind of disappointing, but I didn&#039;t use objective markers and had a very fun time figuring it out on my own (and, from what I can tell, had a longer playtime than average as a result).]]></description>
		<content:encoded><![CDATA[<p>Alright, I&#8217;ve got all the pieces in place, so yes, you are absolutely correct that there&#8217;s only one way to actually complete the loop. I agree that&#8217;s kind of disappointing, but I didn&#8217;t use objective markers and had a very fun time figuring it out on my own (and, from what I can tell, had a longer playtime than average as a result).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Drinking with Skeletons</title>
		<link>https://scientificgamer.com/thoughts-deathloop/#comment-60826</link>
		<dc:creator><![CDATA[Drinking with Skeletons]]></dc:creator>
		<pubDate>Thu, 23 Sep 2021 21:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=6577#comment-60826</guid>
		<description><![CDATA[Hmm. I will look into this once I&#039;ve beaten the game. I&#039;m playing without using the target markers, and it&#039;s been a lot of fun. Even if it&#039;s a Majora&#039;s Mask thing where there&#039;s really only one solution, I don&#039;t feel like my hand is being held as I suss it out.]]></description>
		<content:encoded><![CDATA[<p>Hmm. I will look into this once I&#8217;ve beaten the game. I&#8217;m playing without using the target markers, and it&#8217;s been a lot of fun. Even if it&#8217;s a Majora&#8217;s Mask thing where there&#8217;s really only one solution, I don&#8217;t feel like my hand is being held as I suss it out.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-deathloop/#comment-60824</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 22 Sep 2021 15:55:02 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=6577#comment-60824</guid>
		<description><![CDATA[Alas, getting Wenje to the party is on the One True Path. The Alexis kills are the one bit of latitude you have on that path, as the other two targets don&#039;t appear to have any special kill methods.

I don&#039;t want to be down on it if you are enjoying it - it is definitely enjoyable. But about halfway through I realised that all of the things I&#039;d been trying to figure out on my own were actually part of explicit the mission breadcrumbing in the Visionary Leads, and I&#039;d just been trying to do it a few steps too early. I had it out for Deathloop from that point onwards.]]></description>
		<content:encoded><![CDATA[<p>Alas, getting Wenje to the party is on the One True Path. The Alexis kills are the one bit of latitude you have on that path, as the other two targets don&#8217;t appear to have any special kill methods.</p>
<p>I don&#8217;t want to be down on it if you are enjoying it &#8211; it is definitely enjoyable. But about halfway through I realised that all of the things I&#8217;d been trying to figure out on my own were actually part of explicit the mission breadcrumbing in the Visionary Leads, and I&#8217;d just been trying to do it a few steps too early. I had it out for Deathloop from that point onwards.</p>
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	<item>
		<title>By: Drinking with Skeletons</title>
		<link>https://scientificgamer.com/thoughts-deathloop/#comment-60821</link>
		<dc:creator><![CDATA[Drinking with Skeletons]]></dc:creator>
		<pubDate>Mon, 20 Sep 2021 13:46:25 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=6577#comment-60821</guid>
		<description><![CDATA[I admit I have not made a ton of progress in Deathloop thus far, but I will say that I&#039;m finding it far less prescriptive than you. For example, you mention that Alexis can be drawn somewhere else for his assassination (and I&#039;ve found something like three distinct ways to identify which partygoer he is if he&#039;s at the party) but the game has strongly suggested that there&#039;s a way to get Wenje to his party. I suspect that there are more ways to reach the end of the game than just one set path, but it probably won&#039;t be obvious until enough people have beaten it for guides to emerge.]]></description>
		<content:encoded><![CDATA[<p>I admit I have not made a ton of progress in Deathloop thus far, but I will say that I&#8217;m finding it far less prescriptive than you. For example, you mention that Alexis can be drawn somewhere else for his assassination (and I&#8217;ve found something like three distinct ways to identify which partygoer he is if he&#8217;s at the party) but the game has strongly suggested that there&#8217;s a way to get Wenje to his party. I suspect that there are more ways to reach the end of the game than just one set path, but it probably won&#8217;t be obvious until enough people have beaten it for guides to emerge.</p>
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		<title>By: innokenti</title>
		<link>https://scientificgamer.com/thoughts-deathloop/#comment-60820</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Mon, 20 Sep 2021 13:45:10 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=6577#comment-60820</guid>
		<description><![CDATA[Worst Arkane game unfortunately. Everything they&#039;ve done before has had elements of it done better. And I know you didn&#039;t get on with Mooncrash but you should give it another go because it&#039;s ideas are great, and better executed than Deathloop.

I was happy to play and complete Deathloop, but as I get more time away from the ending, the more disappointing and bland I realise it was. If anything I think you&#039;ve been uncharacteristically lenient here, and I say this as an Arkane fanboy.

But it is also the first Arkane game where the /shooting/ has been excellent. Time with iD on Youngblood well-spent I guess.]]></description>
		<content:encoded><![CDATA[<p>Worst Arkane game unfortunately. Everything they&#8217;ve done before has had elements of it done better. And I know you didn&#8217;t get on with Mooncrash but you should give it another go because it&#8217;s ideas are great, and better executed than Deathloop.</p>
<p>I was happy to play and complete Deathloop, but as I get more time away from the ending, the more disappointing and bland I realise it was. If anything I think you&#8217;ve been uncharacteristically lenient here, and I say this as an Arkane fanboy.</p>
<p>But it is also the first Arkane game where the /shooting/ has been excellent. Time with iD on Youngblood well-spent I guess.</p>
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