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	<title>Comments on: Thoughts: Book Of Demons</title>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-book-of-demons/#comment-54853</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Sun, 20 Jan 2019 23:28:52 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5694#comment-54853</guid>
		<description><![CDATA[It definitely feels like there&#039;s a lot going on at times, it&#039;s just that none of it is very interesting, so while I feel that &quot;shallow&quot; is a little harsh on Book Of Demons&#039; dungeon gameplay it&#039;s probably close enough.]]></description>
		<content:encoded><![CDATA[<p>It definitely feels like there&#8217;s a lot going on at times, it&#8217;s just that none of it is very interesting, so while I feel that &#8220;shallow&#8221; is a little harsh on Book Of Demons&#8217; dungeon gameplay it&#8217;s probably close enough.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-book-of-demons/#comment-54852</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Sun, 20 Jan 2019 23:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5694#comment-54852</guid>
		<description><![CDATA[Yes! That was so weird, and actually put me off the game a little bit, because it feels a little ambitious/hubristic to say &quot;we&#039;re going to make six other games like this&quot; when you&#039;ve only just finished the first one. Maybe add the launcher after you have something else to put in it, eh?]]></description>
		<content:encoded><![CDATA[<p>Yes! That was so weird, and actually put me off the game a little bit, because it feels a little ambitious/hubristic to say &#8220;we&#8217;re going to make six other games like this&#8221; when you&#8217;ve only just finished the first one. Maybe add the launcher after you have something else to put in it, eh?</p>
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		<title>By: ilitarist</title>
		<link>https://scientificgamer.com/thoughts-book-of-demons/#comment-54790</link>
		<dc:creator><![CDATA[ilitarist]]></dc:creator>
		<pubDate>Thu, 17 Jan 2019 10:34:20 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5694#comment-54790</guid>
		<description><![CDATA[I&#039;ve played half of the game, liked it, never want to go back.

All this mouse moving feels original to me. It&#039;s deliberately made into a game of clicking everything. But it felt very shallow beyond that.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve played half of the game, liked it, never want to go back.</p>
<p>All this mouse moving feels original to me. It&#8217;s deliberately made into a game of clicking everything. But it felt very shallow beyond that.</p>
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		<title>By: drinkwithskeletons</title>
		<link>https://scientificgamer.com/thoughts-book-of-demons/#comment-54746</link>
		<dc:creator><![CDATA[drinkwithskeletons]]></dc:creator>
		<pubDate>Mon, 14 Jan 2019 13:08:39 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5694#comment-54746</guid>
		<description><![CDATA[I think one of the stranger things about this game is that it appears to just be the first in a planned series of papercraft-inspired games that, presumably, will each pay homage to/ripoff a different game/genre. I was pretty surprised when starting the game brought me to some kind of elaborate launcher rather than directly going to Book of Demons.]]></description>
		<content:encoded><![CDATA[<p>I think one of the stranger things about this game is that it appears to just be the first in a planned series of papercraft-inspired games that, presumably, will each pay homage to/ripoff a different game/genre. I was pretty surprised when starting the game brought me to some kind of elaborate launcher rather than directly going to Book of Demons.</p>
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