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	<title>Comments on: Thoughts: Anno 2070.</title>
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	<link>https://scientificgamer.com/thoughts-anno-2070/</link>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-anno-2070/#comment-15622</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Mon, 08 Apr 2013 09:39:44 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2859#comment-15622</guid>
		<description><![CDATA[Usually I&#039;d say you were fussing over nothing, but with Anno 2070 you do kind of have a point. I think I was shielded somewhat by the fact I use a monitor with 1440 x 990 maximum resolution, meaning all the text is slightly larger so that I don&#039;t have to strain my old-man eyes reading it, but I&#039;d definitely hate to play it on a proper one. It&#039;d make everything practically unreadable.]]></description>
		<content:encoded><![CDATA[<p>Usually I&#8217;d say you were fussing over nothing, but with Anno 2070 you do kind of have a point. I think I was shielded somewhat by the fact I use a monitor with 1440 x 990 maximum resolution, meaning all the text is slightly larger so that I don&#8217;t have to strain my old-man eyes reading it, but I&#8217;d definitely hate to play it on a proper one. It&#8217;d make everything practically unreadable.</p>
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		<title>By: Another Joe</title>
		<link>https://scientificgamer.com/thoughts-anno-2070/#comment-15606</link>
		<dc:creator><![CDATA[Another Joe]]></dc:creator>
		<pubDate>Fri, 05 Apr 2013 18:07:14 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2859#comment-15606</guid>
		<description><![CDATA[I&#039;ve tried to get into this game.  I feel like there is a logic to the order in which you need to build things that just escapes me.. that and combat and many other things.  I think it all stems from the same sourse.. the same thing that prevented me from liking Dead Rising.  The text is just too small.  Reading all those little boxes with it&#039;s barely legible text is a nightmare.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve tried to get into this game.  I feel like there is a logic to the order in which you need to build things that just escapes me.. that and combat and many other things.  I think it all stems from the same sourse.. the same thing that prevented me from liking Dead Rising.  The text is just too small.  Reading all those little boxes with it&#8217;s barely legible text is a nightmare.</p>
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		<title>By: Gap Gen</title>
		<link>https://scientificgamer.com/thoughts-anno-2070/#comment-15384</link>
		<dc:creator><![CDATA[Gap Gen]]></dc:creator>
		<pubDate>Fri, 25 Jan 2013 16:44:43 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2859#comment-15384</guid>
		<description><![CDATA[Yeah, I really liked the province focus of Caesar 2. Rome: TW felt too sprawling by comparison, and the late game was a pain because you&#039;d have to deal with so much shit every turn. Also the embezzling mechanic when you left a province was pretty funny.]]></description>
		<content:encoded><![CDATA[<p>Yeah, I really liked the province focus of Caesar 2. Rome: TW felt too sprawling by comparison, and the late game was a pain because you&#8217;d have to deal with so much shit every turn. Also the embezzling mechanic when you left a province was pretty funny.</p>
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	<item>
		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-anno-2070/#comment-15383</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Fri, 25 Jan 2013 13:45:13 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2859#comment-15383</guid>
		<description><![CDATA[Offline mode is one of the great mysteries of Steam, since it&#039;s been around for a decade now and it *still* doesn&#039;t work properly.

But yeah, I have a connection which is great 98% of the time, but the other 2% reminds me why it&#039;s a good idea to have backup games that don&#039;t need an always-on connection.]]></description>
		<content:encoded><![CDATA[<p>Offline mode is one of the great mysteries of Steam, since it&#8217;s been around for a decade now and it *still* doesn&#8217;t work properly.</p>
<p>But yeah, I have a connection which is great 98% of the time, but the other 2% reminds me why it&#8217;s a good idea to have backup games that don&#8217;t need an always-on connection.</p>
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		<title>By: Darren</title>
		<link>https://scientificgamer.com/thoughts-anno-2070/#comment-15381</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Wed, 23 Jan 2013 22:21:02 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2859#comment-15381</guid>
		<description><![CDATA[Always-on DRM is great if you are always on.  I live in a rural part of the US and haven&#039;t had always-on access in years (to say nothing of the quality of the access).  If it wasn&#039;t for a decent gaming laptop, my university&#039;s wireless network, and Steam&#039;s (admittedly terrible) Offline Mode, I wouldn&#039;t be able to play almost any new PC games.  The always-on approach completely excludes me from games which use it.]]></description>
		<content:encoded><![CDATA[<p>Always-on DRM is great if you are always on.  I live in a rural part of the US and haven&#8217;t had always-on access in years (to say nothing of the quality of the access).  If it wasn&#8217;t for a decent gaming laptop, my university&#8217;s wireless network, and Steam&#8217;s (admittedly terrible) Offline Mode, I wouldn&#8217;t be able to play almost any new PC games.  The always-on approach completely excludes me from games which use it.</p>
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	<item>
		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-anno-2070/#comment-15374</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 23 Jan 2013 12:12:14 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2859#comment-15374</guid>
		<description><![CDATA[There&#039;s obnoxious depth of field effects everywhere in the game, and -- yes -- lots of bloom. Anno 1404 did look better than this, I think, largely because it went for a palette that wasn&#039;t quite as washed-out as 2070.]]></description>
		<content:encoded><![CDATA[<p>There&#8217;s obnoxious depth of field effects everywhere in the game, and &#8212; yes &#8212; lots of bloom. Anno 1404 did look better than this, I think, largely because it went for a palette that wasn&#8217;t quite as washed-out as 2070.</p>
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	<item>
		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-anno-2070/#comment-15373</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 23 Jan 2013 12:09:46 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2859#comment-15373</guid>
		<description><![CDATA[I&#039;ve always found war and building to be at complete odds with one another, and I&#039;ve never seen a builder that pulled off a satisfactory combination of the two. 

(Well, Caesar 2 maybe, but that completely divorced its war and building elements.)]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve always found war and building to be at complete odds with one another, and I&#8217;ve never seen a builder that pulled off a satisfactory combination of the two. </p>
<p>(Well, Caesar 2 maybe, but that completely divorced its war and building elements.)</p>
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	<item>
		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/thoughts-anno-2070/#comment-15372</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 23 Jan 2013 12:05:59 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2859#comment-15372</guid>
		<description><![CDATA[Oh yes, all the recent Ubi titles have it including Assassin&#039;s Creed 3 and Revelations. UPlay is not quite as bad as it&#039;s been made out to be and runs quite happily in the background as long as you have an internet connection, but if you cannot connect to the servers you are screwed.]]></description>
		<content:encoded><![CDATA[<p>Oh yes, all the recent Ubi titles have it including Assassin&#8217;s Creed 3 and Revelations. UPlay is not quite as bad as it&#8217;s been made out to be and runs quite happily in the background as long as you have an internet connection, but if you cannot connect to the servers you are screwed.</p>
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		<title>By: Anonymous</title>
		<link>https://scientificgamer.com/thoughts-anno-2070/#comment-15371</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Tue, 22 Jan 2013 22:55:28 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2859#comment-15371</guid>
		<description><![CDATA[If the game is anything like 1404/Dawn of Discovery, then it&#039;s probably the bloom.  I thought it looked good in 1404, but yeah, some people will probably consider it excessive.]]></description>
		<content:encoded><![CDATA[<p>If the game is anything like 1404/Dawn of Discovery, then it&#8217;s probably the bloom.  I thought it looked good in 1404, but yeah, some people will probably consider it excessive.</p>
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	<item>
		<title>By: Anonymous</title>
		<link>https://scientificgamer.com/thoughts-anno-2070/#comment-15370</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Tue, 22 Jan 2013 22:35:51 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2859#comment-15370</guid>
		<description><![CDATA[I quite liked 1404 and wouldn&#039;t be averse to a reskin, but doesn&#039;t this have some kind of awful Ubi-DRM?]]></description>
		<content:encoded><![CDATA[<p>I quite liked 1404 and wouldn&#8217;t be averse to a reskin, but doesn&#8217;t this have some kind of awful Ubi-DRM?</p>
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