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	<title>The Scientific Gamer &#187; steam sales</title>
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		<title>Steam Sales, Again</title>
		<link>https://scientificgamer.com/steam-sales-again/</link>
		<comments>https://scientificgamer.com/steam-sales-again/#comments</comments>
		<pubDate>Sat, 25 Jun 2016 21:01:45 +0000</pubDate>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[steam sales]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://scientificgamer.com/?p=5003</guid>
		<description><![CDATA[<p>A few years back I wrote a little guide on the best way to approach Steam Sales and how to navigate the bewildering array of sale types to get the best deal. It was a popular post, and still occasionally gets pingbacks whenever a new Steam Sale kicks off. It is also, alas, woefully out [&#8230;]</p><p>The post <a href="https://scientificgamer.com/steam-sales-again/">Steam Sales, Again</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://scientificgamer.com/blog/wp-content/uploads/2016/06/sales_header.jpg"><img class="size-medium wp-image-5004 aligncenter" title="What are you smiling about" alt="sales_header" src="http://scientificgamer.com/blog/wp-content/uploads/2016/06/sales_header-580x279.jpg" width="580" height="279" /></a></p>
<p style="text-align: justify;">A few years back I <a href="http://scientificgamer.com/steam-sales-a-true-strategy-game/">wrote a little guide</a> on the best way to approach Steam Sales and how to navigate the bewildering array of sale types to get the best deal. It was a popular post, and still occasionally gets pingbacks whenever a new Steam Sale kicks off. It is also, alas, <i>woefully</i> out of date. The Steam of four years ago was a very different place to the Steam of today (there were far fewer anime dating sims, for one thing) and much of the advice contained within my guide is no longer relevant. With that in mind, and considering I missed last Monday’s review, I thought I’d spend half an hour or so writing a new one.</p>
<p style="text-align: justify;"><span id="more-5003"></span></p>
<p style="text-align: justify;">Fortunately this time around it’s much simpler, because Steam is much simpler. Valve doesn’t do timed/flash/daily sales with extra discounts any more, presumably because the number of games has swelled to the point where focusing the profit on a lucky few titles was actually losing them money elsewhere. I’m sure the fact that obsessives like me had figured out their rules and had been gaming the system for a while also factored into that decision. Regardless of the reason, though, <b>today’s Steam sales apply just one level of discount to each participating game, and that’s the discount that applies throughout the lifetime of the sale</b>. If you’re basing it purely on price, this makes the buy/not-buy decision very easy: you can check the sale on the first day and either the discount is worth it or it isn’t, with no other factors muddying the waters.</p>
<p style="text-align: justify;">However. I’ve been a more-or-less willing participant in Steam sales for nearly a decade now, and in recent years especially I’ve come to realise that there’s a commodity far more precious than money involved here: my free time. I’m sure most Steam users have dozens of games that they’ve bought on sale but have barely (or never) played. I have over two hundred. This has always been a problem, but never so much as it is now: the PC games market of 2016 is arguably oversaturated with releases from both AAA and indie developers and everything in between, and even when you take the anime dating sims out of the equation the tiny percentage of these titles that are genuinely worth my time still collectively add up to far more than my <i>actual</i> quantity of free time. The current motivation you have to play something is also an important factor here; too many times in the past I’ve not been in the mood for something right now but picked it up anyway with the intention of playing it a week or a month down the line, only for it to languish in my list of unplayed games years later. There’s just too many good games and it isn’t possible to play them all, to the point where I’d argue that the first rule of Steam sales isn’t anything to do with money, but is actually this:</p>
<p style="padding-left: 30px; text-align: justify;"><strong> 1)</strong> <b> </b><b>Don’t buy anything you’re not going to play within the next couple of days at most, and certainly NEVER buy a game “for later”.</b></p>
<p style="text-align: justify;">Steam sales are cyclical. The summer and winter sales happen like clockwork every year and show no signs of ever going away. Steam also still does weekend sales for high-profile titles and midweek sales for midrange titles, and the discounts on these are just as good as you’ll find in one of their big sale events. This ensures that the thing you’re interested in <i>will</i> be on sale again in the future, and it’ll likely be cheaper too. If you’re not going to play that game <i>right now</i> you can probably afford to wait the 3 to 6 months it’ll take for it to come up again. I can guarantee you’ll save far more money following this rule than you will gaming the Steam sales any other way.</p>
<p style="text-align: center;"><a href="http://scientificgamer.com/blog/wp-content/uploads/2016/06/sales_wishlist.jpg"><img class="aligncenter" title="I should probably remove Jagged Alliance Flashback from this list. If I've not bought it at £1.49, I'm never going to buy it." alt="sales_wishlist" src="http://scientificgamer.com/blog/wp-content/uploads/2016/06/sales_wishlist-580x288.jpg" width="580" height="288" /></a></p>
<p style="text-align: justify;">A legitimate objection to this approach is that I just made the argument that your free time is precious, but what I just suggested basically relies on you checking the Steam store every day. Or it would if we lived in the bad old days; fortunately the Steam of today is pretty smart about trying to separate you from your money any way it can, which brings me to the second rule of Steam sales.</p>
<p style="text-align: justify; padding-left: 30px;"><b>2) Use Steam’s wishlist to keep track of games you’re interested in.</b></p>
<p style="text-align: justify;">Steam’s wishlist is ostensibly a way for friends to see which games you want and potentially gift them to you if they’re feeling particularly generous. It works fine for this, but the real value of the wishlist is that whenever anything on it goes on sale Steam will let you know by sending you an email. This ensures that you don’t have to faff about checking the store daily &#8211; be warned, though, that you <i>won’t</i> get these emails when a big sale event kicks off, presumably because you’d end up being spammed with dozens of them depending on how much stuff is on the wishlist.</p>
<p style="text-align: justify;">The wishlist is also useful for preventing any interesting games you find from being lost in the raging torrent of anime dating sims. Steam might be the only online storefront in the world that is actually worse than Amazon for general browsing purposes, so this is an important function.</p>
<p style="text-align: justify; padding-left: 30px;"><b>3) Beware of seemingly-big discounts on expensive games.</b></p>
<p style="text-align: justify;">I have some sad news: after nearly two decades of inflation-proof RRPs the sticker price on AAA PC releases is finally going up. It’s rare you’ll find one selling on release for less than £40 these days. Still, there are savings to be had despite this; if you do find yourself buying an AAA PC title on release my advice is to actually not do that directly through Steam. It used to be a really good idea to check Amazon for box copies that usually came with a tenner or so knocked off the RRP; since they were usually integrated with Steam anyway you lost nothing by doing this. Unfortunately &#8212; barring Collector’s Editions and the like &#8212; physical copies of PC games are a dying breed, making Amazon less reliable for savings these days (it’s still worth checking though). Recently the best approach I’ve found for buying Steam games on release has been to do it through Green Man Gaming, who let you buy one game for 20% off each month via a rotating discount code, and if that game is integrated with Steam they’ll usually offer a Steam code &#8212; do pay attention to that last point, though, as you might end up with a code for Origin or Uplay instead, and while competition has forced them into being far better systems than they were in the past I appreciate they’re still carrying around a bit of a stigma. As for GMG themselves I’ve bought 20-odd games from them over the last four years with no problems whatsoever, so they’re pretty reliable as far as I’m concerned.</p>
<p style="text-align: center;"><a href="http://scientificgamer.com/blog/wp-content/uploads/2016/06/sales_sales.jpg"><img class="aligncenter" title="One day I will write a review of Offworld Trading Company. One day." alt="sales_sales" src="http://scientificgamer.com/blog/wp-content/uploads/2016/06/sales_sales-580x355.jpg" width="580" height="355" /></a></p>
<p style="text-align: justify;">But this is a post about Steam sales, and the point I wanted to make here is that while the RRP on release has gone up, it doesn’t <i>stay</i> up for very long. Unless you’re talking about <i>Call of Duty</i> or <i>Grand Theft Auto</i> there’s a very high chance that the RRP will have been slashed down to £30 or less within six months of release. That 25% saving on a £40 game might look attractive now, but bear in mind that you’re still paying £30 and it’ll likely be cheaper very soon. The RRP is actually more likely to go down than the discount level these days, in fact, which brings me to rule 4.</p>
<p style="text-align: justify; padding-left: 30px;"><b>4) Discount bands aren’t quite as generous as they used to be.</b></p>
<p style="text-align: justify;">A natural consequence of Steam abolishing daily and flash sales is that game prices don’t have to be cut quite so much to participate. You’ll still see 75% off a lot of things, especially older games or package deals, but 80/90% off is mostly reserved for games that a developer or publisher is trying to squeeze a few last pennies out of. 66% is now a “decent” level of discount, and even 50% is reasonable, especially if the RRP is set at a sane level rather than an artificially inflated one (see rule 3 above). Basically, don’t be too picky about holding out for a deeper discount later as you’ll probably be waiting a while. This forms a positive version of rule 1: if you <i>do</i> want to play the game right now and you’re reasonably happy with its price tag, then don’t faff about and just buy the game now. It’ll be worth the few extra pounds you’d otherwise be saving by waiting, and that goes for things with inflated price tags too. At the end of the day a game is worth exactly the amount you are willing to pay for it, and even £40 is a fine price for a game if you know what you’re getting into and are sure you’ll get a decent amount of enjoyment out of it. In my case I wouldn’t consider paying that much for anything I wasn’t going to get at <i>least</i> 15-20 hours out of, but as long as that’s the case I’ll hand over the money without suffering from even the slightest hint of buyer’s remorse.</p>
<p style="text-align: justify;">I guess the gist of this post is: don’t worry about gaming the sales. If your objective is to simply buy games that you will enjoy playing then it just isn’t necessary any more. Everyone mentally separates things into “Buy on release” and “Buy on sale”, but for anything in the latter category it’s your gut feeling that’ll help you out more than anything else. Anyway, your free time is far too precious to waste playing games that were cheap when you could have been playing games that were fun. Ideally you’ll be playing something that’s both &#8212; even if it’s an anime dating sim &#8212; but aside from using the Wishlist there’s very little effort involved in achieving that overlap &#8211; because it’s largely out of your hands now. That’s modern Steam sales for you.</p>
<p>The post <a href="https://scientificgamer.com/steam-sales-again/">Steam Sales, Again</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></content:encoded>
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		<item>
		<title>Steam Sales: A True Strategy Game.</title>
		<link>https://scientificgamer.com/steam-sales-a-true-strategy-game/</link>
		<comments>https://scientificgamer.com/steam-sales-a-true-strategy-game/#comments</comments>
		<pubDate>Fri, 21 Dec 2012 11:00:10 +0000</pubDate>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
				<category><![CDATA[gaming]]></category>
		<category><![CDATA[monster monster monster]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[steam sales]]></category>

		<guid isPermaLink="false">http://scientificgamer.com/?p=2779</guid>
		<description><![CDATA[<p>Josh says You should do a blog post about how to buy things effectively on Steam. Okay. Steam sales are cyclical and predictable. Valve have been experimenting with the structure for a while now, making people jump through hoops for free games and whatnot, but their last three sales have been devoid of these metasale [&#8230;]</p><p>The post <a href="https://scientificgamer.com/steam-sales-a-true-strategy-game/">Steam Sales: A True Strategy Game.</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></description>
				<content:encoded><![CDATA[<p><a href="http://scientificgamer.com/blog/wp-content/uploads/2012/12/steamslae.jpg"><img class="aligncenter" title="IT'S A TRAP" src="http://scientificgamer.com/blog/wp-content/uploads/2012/12/steamslae-580x255.jpg" alt="" width="580" height="255" /></a></p>
<p><strong>Josh </strong>says</p>
<blockquote><p>You should do a blog post about how to buy things effectively on Steam.</p></blockquote>
<p>Okay.</p>
<p><span id="more-2779"></span></p>
<p style="text-align: justify;">Steam sales are cyclical and predictable. Valve have been experimenting with the structure for a while now, making people jump through hoops for free games and whatnot, but their last three sales have been devoid of these metasale elements and have followed roughly the same pattern:</p>
<ul style="text-align: justify;">
<li>Nearly everything in the store that wasn’t released in the last month goes on sale for anywhere between 25-75% off.</li>
</ul>
<ul style="text-align: justify;">
<li>There will be a set of <strong>daily deals</strong> where games are particularly heavily discounted for 48 hours.</li>
</ul>
<ul style="text-align: justify;">
<li>A relatively new thing are the <strong>flash sales</strong>, which are the same as daily deals except they’re available for a much shorter period of time.</li>
</ul>
<ul style="text-align: justify;">
<li>Finally there’s a sidebar where the community can vote on one of three games to go on sale for the next 12 hours or whatever.</li>
</ul>
<p style="text-align: justify;">The set structure and rules of the sale are useful because while it’s designed to <em>look</em> ephemeral and unpredictable with all those timers slowly ticking down to zero, if you know how it works you can guarantee yourself the best bargain possible following just two simple rules.</p>
<p><a href="http://scientificgamer.com/blog/wp-content/uploads/2012/12/nobad.jpg"><img class="size-medium wp-image-2781 aligncenter" title="Very bad. Never do this." src="http://scientificgamer.com/blog/wp-content/uploads/2012/12/nobad-580x139.jpg" alt="" width="580" height="139" /></a></p>
<p style="text-align: justify;">The regular discounts are merely there to make the dailies look even better, but they can still lure in people who are unfamiliar with how Steam works. The fact of the matter is that unless you somehow lack the patience to wait until the end of the sale to see if whatever it is you’re after turns up as a daily, there is absolutely no reason to buy anything that isn’t prominently featured on the front page of the store as either a daily or a flash sale. If you do, the chances are that it will end up with a larger discount later on and you’ll feel stupid for not waiting. This has led to the following piece of received wisdom, which differs from most received wisdom in that it’s actually correct: <strong>Never buy anything during a Steam sale unless it’s a daily or it’s the last day of the sale.</strong></p>
<p><a href="http://scientificgamer.com/blog/wp-content/uploads/2012/12/good.jpg"><img class="size-medium wp-image-2780 aligncenter" title="Daily deal *and* 75% off? Buy that shit right now." src="http://scientificgamer.com/blog/wp-content/uploads/2012/12/good-580x100.jpg" alt="" width="580" height="100" /></a></p>
<p style="text-align: justify;">Right, so now you’re checking Steam every day to see if the game you want has gone on sale yet, which is exactly what Valve want you to be doing. The dailies and flash sales are the same thing with different timers attached, and in fact there’s an awful lot of bleedover between the two: things which are dailies will often turn up later as flash sales and vice versa, for the same discount. <strong>Dailies and flash sales carry the maximum possible discount for that particular Steam sale</strong>, so if you see what you want come up as a daily or a flash sale you’re safe buying it. The only way you’re going to get it any cheaper is by waiting six months for the <em>next</em> Steam sale.</p>
<p style="text-align: justify;">The stuff in the sidebar also carries the maximum possible discount, but since it’s slaved to the whim of the Steam user base nothing good ever makes it through the voting process. Seriously, during the Summer sale Bioshock won the vote one day; I forget what else was up for consideration but I can guarantee you it was better than a five year-old FPS.</p>
<p><a href="http://scientificgamer.com/blog/wp-content/uploads/2012/12/predictions.jpg"><img class="size-medium wp-image-2782 aligncenter" title="My predictions: Chivalry to go to 50-66% as a daily, Skyrim to go to 50%, Far Cry 3 reduced to 33% in a franchise-wide sale, Black Ops possibly maybe might get sold for the same price as a normal game and you should be grateful for paying them, dammit." src="http://scientificgamer.com/blog/wp-content/uploads/2012/12/predictions-580x353.jpg" alt="" width="580" height="353" /></a></p>
<p style="text-align: justify;">Now, if you stick to the above guidelines you will never end up paying more than you have to for a Steam game <em>during that particular sale</em>. If you take a slightly longer-term view then things become a little more complex since the price of games will fluctuate depending on how well a particular game is doing in the marketplace/how that game’s publisher wants to play it, but in general you can use the level of discount to gauge how much cheaper the game is likely to be in the future. There are also games that aren&#8217;t high-profile enough to feature as dailies, so if you&#8217;re stuck on the last day of the sale wondering whether or not something is worth buying this is how you do it.</p>
<p style="text-align: justify;"><strong>25-40% off</strong> – Usually reserved for new games released within the last three months. I personally wouldn’t go near anything in this bracket, since I either bought it on release for close to full price, or else I know it’s going to be 50% off or more at some point in the next six months. You only pay this price if it’s something you want now now now.</p>
<p style="text-align: justify;"><strong>50-66% off </strong>– A good bargain, but with some wiggle room for a larger discount in the near future. Certainly you run the risk of having it crop up again in a month or two as a weekend deal/midweek madness for 75% off. Still, even if this did happen you’d be losing a few pounds at most, so it’s a question of whether or not you want to wait and see for the sake of a small amount of cash.</p>
<p style="text-align: justify;"><strong>75% off or more</strong> – The absolute cheapest it will ever be on Steam. The only way for this game to get cheaper is if the developer/publisher reduces the base RRP &#8212; which does happen, but which is rather outside Steam&#8217;s purview. Discounts of more than 75% on things that are actually good are very rare, so you should treat 75% off as the best possible scenario and not worry about whether or not it might come up at 80% later on.</p>
<p style="text-align: justify;">And that’s it, really. The only way to do better than this is to pay attention to <em>really</em> long term trends in overall game pricing (i.e. over the last half-decade or so) , which I doubt anyone who isn’t me really has the time or inclination to be bothered with. Hopefully this will save somebody some money, or at least ensure they spend that money on two games instead of one.</p>
<p style="text-align: justify;">(Incidentally if it&#8217;s not a sale period and you buy something for full price you&#8217;re probably making a mistake. Since it&#8217;s publishers who set the prices Steam will be retailing at full RRP; meanwhile internet retailers who still sell games in boxes will have gotten a discount for buying in bulk and will pass some of that on to their customer, knocking a few pounds off of the RRP.)</p>
<p>The post <a href="https://scientificgamer.com/steam-sales-a-true-strategy-game/">Steam Sales: A True Strategy Game.</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></content:encoded>
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