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	<title>The Scientific Gamer &#187; prometheus</title>
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		<title>The Latest In Space Fashion.</title>
		<link>https://scientificgamer.com/the-latest-in-space-fashion/</link>
		<comments>https://scientificgamer.com/the-latest-in-space-fashion/#comments</comments>
		<pubDate>Thu, 14 Jun 2012 11:00:08 +0000</pubDate>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
				<category><![CDATA[science]]></category>
		<category><![CDATA[manned spaceflight]]></category>
		<category><![CDATA[prometheus]]></category>
		<category><![CDATA[space suits]]></category>

		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1623</guid>
		<description><![CDATA[<p>In another Prometheus-inspired post, I’m going to talk about space suits. Prometheus has space suits. They’re very pretty space suits. But are they practical? Most people’s conception of a space suit is the one formed by the iconic pictures of the Apollo astronauts on the Moon and the Space Shuttle astronauts doing EVA (extra-vehicular activities) [&#8230;]</p><p>The post <a href="https://scientificgamer.com/the-latest-in-space-fashion/">The Latest In Space Fashion.</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></description>
				<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/morons.jpg"><img class="aligncenter size-full wp-image-1624" title="Thank god this planet has Earth gravity and Earth temperature and Earth surface pressure and Earth atmosphere and" src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/morons.jpg" alt="" width="580" height="369" /></a></p>
<p style="text-align:justify;">In another Prometheus-inspired post, I’m going to talk about space suits. Prometheus has space suits. They’re very pretty space suits. But are they practical?</p>
<p style="text-align:justify;"><span id="more-1623"></span></p>
<p style="text-align:justify;">Most people’s conception of a space suit is the one formed by the iconic pictures of the Apollo astronauts on the Moon and the Space Shuttle astronauts doing EVA (extra-vehicular activities) in orbit: a very bulky, unwieldy garment that restricts the movement of the wearer beyond what would normally be expected in a low/zero-g environment.  Unlike a lot of popular conceptions about science, this one is actually mostly right. Space suits <em>do</em> restrict the movement of the wearer. But they don’t do it because they’re particularly bulky or massive. Quite the opposite, in fact &#8212; they do it because they’re full of air.</p>
<p style="text-align:justify;">I’m sure that at some point in your life you will have had a horrifying encounter with a clown who made you a twisted facsimile of some poor, tortured animal using a collection of long, sausage-shaped balloons. Hopefully you will at some point have had a chance to handle said balloons, and attempted to bend one of them. This will have taken some effort; the balloon would have resisted your attempts to bend it, and once you stopped exerting a force on the balloon it would have sprung back into its original sausage shape. The reason this happens is because the balloon is full of slightly-pressurised air. It’s attempting to expand to fill all available space, and the resistance of the rubber balloon to expansion is preventing it from doing so, keeping it inside an enclosed volume. Bending the balloon reduces the volume of air contained inside, compressing it and increasing its pressure – this is why it takes work to bend it, and once you stop doing that work the air will expand again to fill as much space as it can. The sausage shape of the balloon happens to be the equilibrium state where the pressure of the air’s expansion is matched by the containing force provided by the resistance of the rubber sides of the balloon, and so whenever the balloon isn’t being compressed it will always return to this equilibrium shape.</p>
<p style="text-align:justify;">The reason this is relevant is that the inner layer of a space suit is basically a giant balloon. It’s a shaped bladder full of air that has a human inside it. Since space is a vacuum, the air inside the bladder will attempt to expand to fill all available space, inflating the space suit and giving it its bulky, unwieldy look. Compare <a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/orlandef.jpg">this picture</a> of an Orlan space suit on Earth, where it is inside an atmosphere and is feeling the effect of the Earth’s gravity, to this example of the Orlan being worn in space.</p>
<p style="text-align:justify;"><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/orlanspace.jpg"><img class="aligncenter size-full wp-image-1627" title="You know how fighter pilots wear those aviator sunglasses because they're just *so cool*? That faceplate is the astronauts' way of one-upping them." src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/orlanspace.jpg" alt="" width="580" height="384" /></a></p>
<p style="text-align:justify;"> It’s the same suit, but it’s visibly inflated compared to the Earth-bound version, and this inflation causes the same problem we encountered with the balloon: trying to move inside this bladder of air means compressing it, which means the astronaut has to exert a force on the suit in order to move it away from its equilibrium state and do anything <em>useful</em>. The amount of work you have to do to move the suit is dependent on the pressure of the air inside it and the change in volume you’re trying to effect with your movement. Since we can’t lower the pressure in the suit (it needs to be an approximation of Earth’s atmosphere in order for the astronaut to, you know, breathe) all we can do to reduce the amount of work required to move around in a space suit is keep these changes in volume associated with movement as small as possible.</p>
<p style="text-align:justify;">This is one of the primary concerns of space suit design, then; it’s not getting them to retain an atmosphere that’s particularly a problem, it’s moving around inside this giant balloon full of pressurised air. There are several different types of space suit (although most are still on the drawing board) and all of them take this requirement into consideration, with a collection of cunning joints and bearings to minimise the compression of the atmosphere inside the suit and make the astronaut’s job as easy as possible. After all, a suit is no good if it’s too unwieldy to do useful work in, and this was proven very early on in the era of manned spaceflight when the crew of Voskhod 1 attempted the very first EVA. The Voskhod capsule had an inflatable airlock so that the cosmonaut making the EVA – one Alexei Leonov – could get in and out of the capsule without venting his crewmate into space, but after he made his EVA he encountered a tiny problem: thanks to the vacuum of space his suit had inflated to the point where he could no longer get back inside the airlock no matter how hard he tried. He eventually solved the problem by venting part of his air supply into space and shrinking the suit volume so he could fit inside, but this incident demonstrates how things can potentially go very very wrong if you don’t take this sort of thing into account.</p>
<p style="text-align:justify;"><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/prometh.jpg"><img class="aligncenter size-full wp-image-1628" title="OW" src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/prometh.jpg" alt="" width="580" height="481" /></a></p>
<p style="text-align:justify;">There are other factors that have to be taken into account when designing a space suit. Temperature regulation is one of the big ones; you may have heard that space is cold, and it <em>is</em> cold in terms of the temperature of the matter you find out in space. However, space is mostly vacuum, and vacuum doesn’t <em>have</em> a temperature due to being nothing at all. If there’s no medium (like an atmosphere, or water) through which you can lose your excess heat you’re not going to lose it at all except through direct thermal radiation, making overheating a serious potential problem. It’s one that is complicated significantly by the Sun, which can heat things up very quickly if they happen to be in direct sunlight. Space suits have to do two things, therefore: they have to keep the internal temperature inside the suit down while isolating the wearer from any external heat sources, hence the thick layers of insulation present on all suits designed for EVA.</p>
<p style="text-align:justify;">Finally there’s the most basic requirement of all: oxygen. Having an atmosphere inside the suit is no good if it quickly becomes saturated with exhaled carbon dioxide, so a space suit has to filter the air supply inside it and replenish it with a breathable quantity of oxygen. Astronauts wear <a href="http://en.wikipedia.org/wiki/Liquid_Cooling_and_Ventilation_Garment">special underwear</a> to regulate their temperature while in a space suit which circulates cooling water around their body; this system also captures stray oxygen and carbon dioxide and feeds it back into a <a href="http://en.wikipedia.org/wiki/Primary_Life_Support_System">life support unit</a> which filters the unwanted stuff out.</p>
<p style="text-align:center;"><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/morons2.jpg"><img class="aligncenter size-full wp-image-1625" title="It's a general hallmark of Ridley Scott these days that you could completely remove two-thirds of the main characters from the story and still end up with the same movie." src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/morons2.jpg" alt="" width="580" height="658" /></a></p>
<p style="text-align:justify;">So that’s what space suits do, and that’s why they look so bulky – it’s the pressure of the air inside inflating the suit combined with the layers of insulation required to regulate an astronaut’s body temperature. How do Prometheus’s space suits stack up? First off, they are notably form-fitting and non-bulky; while this gives the wearer a great deal of freedom of movement, it makes the suits a poor choice for any work in a low pressure environment. NASA experimented with elasticated spacesuits that would provide a constant compressive force on the wearer simulating the pressure of the Earth’s atmosphere, but what they found was that the suits had to fit the wearer <em>exactly</em> otherwise body fluids (i.e. blood) would start to pool in areas where the suit was “loose” in response to the vacuum environment and the wearer would experience swelling, sores and lesions in that area. Since the loose areas tended to congregrate near the complex contours of the wearer’s groin this wasn’t exactly something a prospective astronaut would be particularly happy to wear.</p>
<p style="text-align:justify;">Still, it’s stated that the planet they land on has close to Earth atmospheric pressure, so the suits don’t <em>need</em> to operate in a vacuum environment (although this does beg the question of how they knew they wouldn’t need vacuum suits in the first place). This also <em>somewhat </em>fixes the temperature regulation problem since the surrounding atmosphere will now carry away some of the excess body heat via convection,  but it’s never explained how exactly the wearer is supposed to survive in an environment that doesn’t have a temperature range amenable to humans. What if they’d landed on Venus, a planet with a thick atmosphere but which has a surface temperature several hundred degrees hotter than the Earth? They’d be kind of screwed then.</p>
<p style="text-align:justify;">The one area where the minimalist nature of the Prometheus suits helps is the oxygen supply; air only seems to be circulated around the wearer’s head, meaning that there’s a far smaller volume of air in the suit to collect and recycle. However, since the suits are effectively useless at every other thing a space suit is supposed to do (there’s even a shot where Noomi has her gloves off outside the supposedly benign interior of the alien ship) everything that’s not the helmet is pretty much just an attractive coverall. The planet has the same atmospheric pressure as Earth and the same surface temperature as Earth and the same gravity as Earth so they could have achieved the same effect by taking scuba gear to the planet and just walking around in their regular clothes.</p>
<p style="text-align:justify;">Conclusion: the suits <em>would</em> work, but they’d only work in the curiously serendiptious planetary environment of Prometheus. Odd, that.</p>
<p>The post <a href="https://scientificgamer.com/the-latest-in-space-fashion/">The Latest In Space Fashion.</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></content:encoded>
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		<title>Prometheus Is A Bad Film.</title>
		<link>https://scientificgamer.com/prometheus-is-a-bad-film/</link>
		<comments>https://scientificgamer.com/prometheus-is-a-bad-film/#comments</comments>
		<pubDate>Mon, 11 Jun 2012 11:00:23 +0000</pubDate>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
				<category><![CDATA[science]]></category>
		<category><![CDATA[bad science]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[prometheus]]></category>
		<category><![CDATA[ridley scott what happened to you]]></category>

		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1570</guid>
		<description><![CDATA[<p>I went to see Prometheus on Saturday. It was my first cinema trip in three years and the results were&#8230; not pretty. Prometheus is a film about space scientists and their space mission to a space planet to be killed by space aliens, except the scientists in question are pretty much the worst scientists in [&#8230;]</p><p>The post <a href="https://scientificgamer.com/prometheus-is-a-bad-film/">Prometheus Is A Bad Film.</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></description>
				<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/helmets.jpg"><img class="aligncenter size-full wp-image-1576" title="Well you see we don't need helmets to explore this alien world because wait what" src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/helmets.jpg" alt="" width="580" height="404" /></a></p>
<p style="text-align:justify;">I went to see Prometheus on Saturday. It was my first cinema trip in three years and the results were&#8230; <em>not pretty</em>. Prometheus is a film about space scientists and their space mission to a space planet to be killed by space aliens, except the scientists in question are pretty much the worst scientists in the history of science. Even by film scientist standards they’re absolutely terrible. The following laundry list of complaints is going to spoil the movie fairly comprehensively, so if you have any intention of watching this awful film at some point in the future I’d avoid reading the rest of this post if I were you.</p>
<p style="text-align:justify;"><span id="more-1570"></span></p>
<p style="text-align:justify;">The command structure and job roles of this two-year mission to outer space are incredibly vague. There’s Charlize Theron, who represents the company funding it and who is supposedly in charge, but the people she’s nominally in command of apparently don’t care. The captain certainly doesn’t. Noomi Rapace and her boyfriend don’t. The geologist and the biologist don’t. Throughout the entire movie everyone does their own thing; having invested two years of their lives travelling out to this planet, once they get there everyone just makes it up as they go along. According to what we see in the film some of them have never even met prior to coming out of stasis! Wasn’t there, you know, any <em>training</em> involved in this hazardous deep space mission? Or did the company just hire bums off the street to crew its top of the line science vessel because the bottom line was cheaper? You have to do training before going to Antarctica, and even Svalbard requires a three-day course in how to shoot polar bears, but an unexplored alien world? Let&#8217;s  just wing it, it&#8217;ll be fine.</p>
<p style="text-align:justify;">(Perhaps I’ve got this all wrong, though. Maybe they’re workfare placements who don’t really want to be there. That would explain why nobody in this movie gives a fuck about their jobs and why they don’t have the first clue about space travel or exploring alien worlds.)</p>
<p style="text-align:justify;">They get to the planet and they descend through the atmosphere, and they <em>just happen</em> to come down right next to some alien igloos. Like, out of the entire planet, they picked the landing site that was next to the alien buildings. If you picked a random landing site on Earth your chances of landing next to human habitation wouldn’t be very good because <em>two thirds of the surface is fucking water. </em>I understand that it would be even less entertaining for them to spend two months surveying the planet, but my problem here is that they don’t even deal with this issue with a throwaway line. It’s not like Alien where they were homing in on a distress beacon that provided a plausible narrative reason as to why they find the ship so quickly.</p>
<p style="text-align:justify;"><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/noomi.jpg"><img class="aligncenter size-full wp-image-1573" title="Brilliant scientist Noomi Rapace spends half the movie wandering around both ships making this face. " src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/noomi.jpg" alt="" width="580" height="381" /></a></p>
<p style="text-align:justify;">They go out to explore the alien igloos. With people. In flimsy-looking environment suits. Don’t these guys have robots they can send in first to see if it’s a hazardous environment? I suppose there’s David, but he doesn’t exactly go first, and there’s the laser balls, but all they do is make a very detailed map that nobody bothers to use and by the time they’re deployed the away team is already inside. We survey many hostile environments on Earth using drones and robots because it’s safer than sending in squishy humans. In the future, nobody gives a shit.</p>
<p style="text-align:justify;">Upon finding the structure they’re in has a breathable atmosphere, the <em>entire exploratory team</em> removes their helmets and starts sucking in great big lungfuls of air that is very probably contaminated by a shitload of alien radiation/bacteria/whatever. If you are in an environment suit on an alien world you <em>do not take it off</em>. Like, ever. Even if the world is apparently completely Earth-like and you’re standing in a lush garden with flowers and daffodils watching cats gambol through the grass. Those cats likely have thousands of years of evolutionary experience in dealing with the native bacteria. You don’t. Inhaling one would have an effect on your body much like what happened when <a href="http://en.wikipedia.org/wiki/Rabbits_in_Australia">twelve rabbits</a> were introduced to Australia, a continent which had never even seen a rabbit before and which had no natural predators to keep their population in check. I mean, it’s not like it even looks <em>benign</em>. The inside of that ruin looks like a stag beetle’s colon<sup>1</sup>. I wouldn’t want to inhale beetle colon air no matter how harmless it was.</p>
<p style="text-align:justify;">After exposing themselves to god-knows-what alien diseases the away team wanders around just poking at shit without bothering to take any samples for study in a lab environment save a severed alien head grabbed at the last minute. They are also incredibly unprofessional in their personal behaviour; the beardy guy is apparently a geologist yet his primary contribution to the mission is to throw his laser balls around and act like a moron. At no point does he do anything indicating he possesses any kind of useful skills whatsoever and just whines and whines until he decides to leave with his equally-useless biologist buddy. Wouldn’t this giant corporation financing the trip have, you know, scientists trained in archaeology/xenoarchaeology/insert field here who would have worked out procedures for studying this alien environment in advance rather than hiring this complete bunch of no-hopers who just make it up as they go along?</p>
<p style="text-align:justify;"><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/beardy.jpg"><img class="aligncenter size-full wp-image-1572" title="What? Oh yeah, I missed that orienteering session in school. No, no, I've never seen a compass before. Why do you ask?" src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/beardy.jpg" alt="" width="580" height="419" /></a></p>
<p style="text-align:justify;">Despite having a computer back on the Prometheus that tracks the movements of everyone exploring the alien ruin in real-time, and despite this particular special effect being shown in excruciating detail several times during the film, the captain, crew, exploratory team and literally every other human on the planet fail to notice that the beardy guy and his biologist friend have gotten lost inside rather than returning to the ship. Shouldn’t there be like, an entire support team monitoring the movements and video feeds of the scientists? The Prometheus has other crew members besides the captain who could be doing this stuff, right? We send robot subs down to look at marine trenches (which are mostly inky blackness) and there’s a whole bunch of people crowded around the television screen back on the boat, yet here they find the remains of a hitherto undiscovered alien race<sup>3</sup> and it’s apparently <em>so boring</em> that nobody can be bothered to keep an eye on things. Even the marine team in Aliens got Gorman and Ripley looking over their shoulders.</p>
<p style="text-align:justify;">(Also, wasn’t laser ball dude in <em>charge</em> of the mapping process? Shouldn’t he have access to a pretty good map of the ruin now? Doesn’t he have a feed back to the very accurate map on the Prometheus? How did they even get lost in the first place? Shit, we have Google maps on our smartphones now, are you telling me that nearly a century of technological progress doesn’t stop these two bozos from wandering in circles the entire time?)</p>
<p style="text-align:justify;">After shenanigans they get the alien head back to the Prometheus where they proceed to handle it without any kind of isolation apparatus whatsoever. It is just sitting out in the open air of their lab area<sup>2</sup>.  Not content with exposing the away team to whatever alien bacteria were present in the ruin, they’ve now exposed everyone else on board the Prometheus to it too thanks to their shitty scientific procedure. They don’t even put their face masks on when handling it!</p>
<p style="text-align:justify;">The brilliant scientist Noomi Rapace, upon being confronted with this perfectly preserved specimen of an alien lifeform, does what any self-respecting archaeologist would do in this situation: instead of photographing it, imaging it using the super-duper awesome medical imaging equipment they’ve got right there (X-rays and ultrasound, anyone?), measuring its dimensions and generally gathering as much data about it as she possibly can while taking great pains to preserve it in its original state, she sticks a giant needle in its ear and runs twenty thousand volts through it. Why? It’s never really explained. The head promptly and predictably explodes, preventing any further analysis. Bravo, Noomi Rapace. Bravo.</p>
<p style="text-align:justify;"><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/ominous.jpg"><img class="aligncenter size-full wp-image-1574" title="This looks totally safe." src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/ominous.jpg" alt="" width="580" height="324" /></a></p>
<p style="text-align:justify;">Noted cowards beardy guy and his biologist friend, after getting lost, decide to spend the night in the safest part of the alien ship: the room with the happy, not-at-all ominous stone face and the completely benign set of containers oozing friendly space goo onto the floor. Nothing bad could possibly happen to them here. At least they’ve got their helmets on, I guess – not that it helps them, because as soon as the alien snake pops its head out of the goo the biologist (who up until this point has been nothing but a massive coward) sidles towards it making idiotic cooing noises like it’s a basket full of cute kittens rather than an alien lifeform whose capabilities and potential threat is completely unknown. What exactly is he trying to achieve here? If it was a fucking <em>bear</em>, would he be sidling towards it making idiotic cooing noises? How does he know it isn’t the alien equivalent of a bear? In a film full of morons, these two are the worst of the lot.</p>
<p style="text-align:justify;">Michael Fassbender spikes whatshisface’s drink with space goo. This is never explained either, although in this case I’m inclined to let it slide because Michael Fassbender is the sort of asshole who’d do this just for shits and giggles. Fassbender does a lot of inexplicable stuff during the movie, but it can nearly all be excused with “Michael Fassbender is a dick”.</p>
<p style="text-align:justify;">Whatshisface develops Space Ebola while on a second trip to the alien ruin. Charlize Theron refuses to let him back on board the Prometheus, citing a quarantine regulation that nobody has given a flying fuck about up until this point. Hey, Charlize! You know Noomi decided to explode an alien head down in medbay, right? You know you’re probably breathing in alien brain matter <em>right now</em>? If it’s contamination by alien diseases you’re worried about then I’m afraid the boat done sailed on that one.</p>
<p style="text-align:justify;">Charlize then sets whatshisface on fire using one of the flamethrowers the security team brought with them just in case they found some Japanese holdovers from WW2 and needed to clear some bunkers. What was the rationale for including those on the cargo manifest, again? If the guys who funded, planned and launched this particular voyage of the damned had the foresight to predict the possibility of space zombies and take appropriate precautions, why is every single member of the crew they picked so incompetent? Even Idris Elba spends more time on-screen playing an accordion with his comfort blanket draped over his shoulders than he does running the ship.</p>
<p style="text-align:justify;"><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/yaaaaah.jpg"><img class="aligncenter size-full wp-image-1575" title="Prometheus co-stars Noomi Rapace and Noomi Rapace's Perfect Teeth." src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/06/yaaaaah.jpg" alt="" width="580" height="386" /></a></p>
<p style="text-align:justify;">There’s like a zillion more plot holes in the film but they’re all conventional stupidity instead of this rather special brand of science abuse. Alien isn’t particularly concerned with proper scientific procedure – indeed, I wouldn’t really want to watch it if it was – but it was still a film I respected because from what little we <em>did</em> see the crew on board the Nostromo (mostly) came across as competent professionals who knew how to do their jobs and were shown doing their jobs properly, and any blips in their behaviour could be explained by them being the space equivalent of truck drivers, not scientists. On the Prometheus we’re constantly told how brilliant Noomi Rapace is and what these other redshirt characters are here for, but when we see them doing their jobs (if at all) they’re shown doing it in the most haphazard slipshod fashion possible. This isn’t the way to tell a convincing story, and it certainly isn’t the way to present the Engineers and their creations as a viable threat because these guys are so dumb they’d happily follow lemmings over a cliff just to see what all the fuss was about. Pretty much every single person in this film dies because of their own stupidity and the stupidity of others &#8212; if the two Ronnies hadn&#8217;t gotten lost on the ship there wouldn&#8217;t have been a problem, if Fassbender hadn&#8217;t infected whatshisface with Space Ebola there wouldn&#8217;t have been a problem, etc etc. &#8212; not because the alien ship they’re exploring is actually <em>deadly</em> in any way. As a result Prometheus isn’t compelling, it isn’t scary and it most <em>definitely</em> isn’t Alien. Ridley Scott needs to stop making films; after this and Robin Hood he’s just embarrassing himself now.</p>
<p style="text-align:justify;">1. I am aware that beetles do not have colons. However, if beetles did have colons then I imagine the inside of a beetle’s colon would look much like the inside of the alien ship.</p>
<p style="text-align:justify;">2. Health and safety rules must be really relaxed in the future. I had to wear a full-on gas mask when dealing with inert ice samples because of the danger of breathing in particulate matter left over from the gun firing process that would fuck up my lungs. Fast forward one century and we’re handling two-thousand year-old alien heads with no precautions whatsoever.</p>
<p style="text-align:justify;">3. It’s unclear as to whether humanity has encountered aliens before in this particular fictional universe, but judging by the crew’s utterly bored reactions to what they find  and their refusal to document <em>anything </em>I’m guessing that it isn’t the first evidence of extraterrestrial life they’ve seen because, I don’t know, there’s one on every street corner back on Earth and it’s just <em>so passé.</em></p>
<p style="text-align:justify;">
<p>The post <a href="https://scientificgamer.com/prometheus-is-a-bad-film/">Prometheus Is A Bad Film.</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></content:encoded>
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