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	<title>The Scientific Gamer &#187; exoplanets</title>
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		<title>Is It Two Pair Or Four Of A Kind?</title>
		<link>https://scientificgamer.com/two-pair-or-four-of-a-kind/</link>
		<comments>https://scientificgamer.com/two-pair-or-four-of-a-kind/#comments</comments>
		<pubDate>Thu, 18 Oct 2012 09:13:05 +0000</pubDate>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
				<category><![CDATA[science]]></category>
		<category><![CDATA[ask hentzau]]></category>
		<category><![CDATA[barycentres]]></category>
		<category><![CDATA[binary star systems]]></category>
		<category><![CDATA[exoplanets]]></category>

		<guid isPermaLink="false">http://scientificgamer.com/?p=2500</guid>
		<description><![CDATA[<p>Lord Smurf asks I can just about get my head around a planet orbiting two suns, but this: http://www.bbc.co.uk/news/science-environment-19950923 confuses me. I notice that it says two of the suns are &#8216;circling&#8217; the planet, rather than &#8216;orbiting&#8217;. Is there a difference? I always think of suns as the giants of solar system so I don&#8217;t understand how [&#8230;]</p><p>The post <a href="https://scientificgamer.com/two-pair-or-four-of-a-kind/">Is It Two Pair Or Four Of A Kind?</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></description>
				<content:encoded><![CDATA[<p><a href="http://scientificgamer.com/blog/wp-content/uploads/2012/10/suns.jpg"><img class="aligncenter" title="Not as unlikely as you might think." src="http://scientificgamer.com/blog/wp-content/uploads/2012/10/suns-580x398.jpg" alt="" width="580" height="398" /></a></p>
<p style="text-align: justify;"><strong>Lord Smurf</strong> asks</p>
<blockquote>
<p style="text-align: justify;">I can just about get my head around a planet orbiting two suns, but this: <a href="http://www.bbc.co.uk/news/science-environment-19950923" target="_blank">http://www.bbc.co.uk/news/science-environment-19950923</a> confuses me. I notice that it says two of the suns are &#8216;circling&#8217; the planet, rather than &#8216;orbiting&#8217;. Is there a difference? I always think of suns as the giants of solar system so I don&#8217;t understand how they can orbit a planet, rather than the other way round. How does this system actually work because all the articles are telling me how amazing this is but none of them actually say how the damn thing works.</p>
</blockquote>
<p style="text-align: justify;"><span id="more-2500"></span></p>
<p style="text-align: justify;">That news article is rather spectacularly contentless. Fortunately – and unsually for the BBC – they included a <a href="http://arxiv.org/pdf/1210.3612v1.pdf">link to the paper in the article</a> (do this more often, journalists) which does explain what is going on pretty well. It’s written in the usual scientific hieroglyphics, but then that’s what you have me around for, isn’t it?</p>
<p style="text-align: justify;">The title of the paper is a big clue as to what is going on: it’s called “Planet Hunters: A Transiting Circumbinary Planet in a Quadruple Star System”. There’s two stars orbiting a common barycentre in a classic binary setup, and this is what the planet they’ve found is orbiting, as seen below:</p>
<p> <a href="http://scientificgamer.com/blog/wp-content/uploads/2012/10/eclipses.jpg"><img class="size-medium wp-image-2502 aligncenter" title="Sexy, sexy science." src="http://scientificgamer.com/blog/wp-content/uploads/2012/10/eclipses-580x264.jpg" alt="" width="580" height="264" /></a></p>
<p style="text-align: justify;"><span style="text-align: justify;">What you’re looking at here are the various dips in the overall intensity of the light observed from this binary system as the objects within it pass in front of each other; when they do this they block some of the light from reaching the Earth just like an eclipse. The primary and secondary eclipses labelled on the graph are caused by each of the binary star pair eclipsing the other. I’m going to take a wild guess and say the primary is bigger than the secondary, which is why it blocks more light and results in a bigger dip in the light graph when it eclipses. However, there’s also a couple of tiny, tiny dips not associated with either member of the binary system, and this is caused by the planet they’ve found.</span></p>
<p style="text-align: justify;">Planets orbiting binary systems aren’t hugely unusual, and they can orbit one or both stars in the binary without any apparent ill-effects. The surprising thing about this particular discovery is what happened when the astronomers zoomed out a little bit.</p>
<p><a href="http://scientificgamer.com/blog/wp-content/uploads/2012/10/contaminator.jpg"><img class="aligncenter" title="They called it a contaminator because you're not allowed to write &quot;WTF???&quot; in scientific papers." src="http://scientificgamer.com/blog/wp-content/uploads/2012/10/contaminator-580x543.jpg" alt="" width="580" height="543" /></a></p>
<p style="text-align: justify;">The second point of light in the bottom left hand corner – catchily termed the 0.7” contaminator – is a second binary star system orbiting the first at a distance of greater than 1000 AU, effectively making it a quadruple star system. This second pair of stars is rather small and dim in comparison to the first, orbiting at a distance of about 40 AU from each other, and since both of them are so far away there’s nothing that says a planet can’t exist perfectly happily in an orbit close in to the primary binary system (the paper mentions that something called “eccentricity pumping” happens in models where the second binary system is closer than that, which I imagine refers to repeated gravitational perturbations from the second binary gradually stretching out the orbit of a planet into an increasingly elliptical shape until it finally breaks free and is ejected from the star system entirely).</p>
<p style="text-align: justify;">And that’s it, really. That BBC news article is awfully written and mixes up what is orbiting what, when it’s actually a fairly simple thing to understand: the primary binary system has most of the gravitational pull in this system and it’s this the planet orbits. The secondary binary is weakly bound to the primary in a circular orbit and is both smaller and much further away from the planet than the primary, which is what allows the planet to survive.</p>
<p>The post <a href="https://scientificgamer.com/two-pair-or-four-of-a-kind/">Is It Two Pair Or Four Of A Kind?</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></content:encoded>
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		<slash:comments>10</slash:comments>
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		<title>The Quickfire Round.</title>
		<link>https://scientificgamer.com/the-quickfire-round/</link>
		<comments>https://scientificgamer.com/the-quickfire-round/#comments</comments>
		<pubDate>Tue, 24 Jul 2012 11:00:13 +0000</pubDate>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
				<category><![CDATA[science]]></category>
		<category><![CDATA[ask hentzau]]></category>
		<category><![CDATA[dome]]></category>
		<category><![CDATA[exoplanets]]></category>
		<category><![CDATA[Kuiper Belt]]></category>
		<category><![CDATA[new horizons]]></category>
		<category><![CDATA[observatory]]></category>
		<category><![CDATA[p4]]></category>
		<category><![CDATA[Pluto]]></category>

		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1868</guid>
		<description><![CDATA[<p>Innokenti asks  Why are observatories dome-shaped? They house a telescope&#8230; but why the dome? The things can swivel around and stuff without being encased in a dome. So what purpose does it serve?  Short answer: they don’t have to be. Behold the Very Large Telescope array at the Paranal observatory, which is decidedly un-domey. The [&#8230;]</p><p>The post <a href="https://scientificgamer.com/the-quickfire-round/">The Quickfire Round.</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/07/obsv.jpg"><img class="aligncenter" title="I want to live here." src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/07/obsv.jpg" alt="" width="580" height="470" /></a></p>
<p style="text-align:justify;"><strong>Innokenti</strong> asks</p>
<blockquote>
<p style="text-align:justify;"> Why are observatories dome-shaped? They house a telescope&#8230; but why the dome? The things can swivel around and stuff without being encased in a dome. So what purpose does it serve?</p>
</blockquote>
<p style="text-align:justify;"><span id="more-1868"></span> Short answer: they don’t have to be. Behold the <a href="http://en.wikipedia.org/wiki/Very_Large_Telescope">Very Large Telescope</a> array at the Paranal observatory, which is decidedly un-domey. The dome shape is just a convenient one that happens to get used a lot.</p>
<p style="text-align:justify;"> Long answer: The dome superstructure exists to protect the telescope from the elements. Observatory telescopes contain incredibly sensitive optics, but they also tend to be build in rather remote, inhospitable places (the middle of the desert, on top of a mountain, on top of a mountain in the middle of the desert etc.) which can suffer <em>somewhat</em> inclement weather from time to time. Some kind of superstructure is necessary if you actually want your telescope to survive. However, the superstructure also has to be built in such a way that it allows the telescope to rotate through a full 360 degrees and to elevate to an altitude of up to 90 degrees from the horizontal in order to observe as much of the sky as possible, <em>while also</em> retaining the ability to open and close and protect the telescope when it is not in use.</p>
<p style="text-align:justify;"> Now, obviously you don’t <em>have</em> to use a dome to achieve all this, but unless your observatory has some sort of special purpose that requires other factors to be taken into consideration a dome-shaped superstructure is rather attractive because it’s the most lightweight one that will do the job. The heavier your dome is the more difficult it is to shift it round to look at different points in the night sky, and so a dome shape was very popular before we mechanised the whole shebang. These days it’s more a matter of tradition than anything else; there’s no real reason to use domes any more, but there’s no real reason <em>not</em> to either, and observatories are now inextricably linked with the dome shape in the public psyche. PR is more important to large-scale scientific endeavours than you might think, which is why having an observatory that looks just like people think it should do is quite handy. And of course for low-budget observatories where cost and weight are still an issue the dome shape is still the best available: easy to source, easy to install, easy to use.</p>
<p style="text-align:justify;"><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/07/p4.jpg"><img class="aligncenter size-full wp-image-1870" title="P4." src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/07/p4.jpg" alt="" width="580" height="322" /></a></p>
<p style="text-align:justify;"><strong>Baroness Josh</strong> asks</p>
<blockquote>
<p style="text-align:justify;"><a href="http://www.bbc.co.uk/news/science-environment-18803212" target="_blank">http://www.bbc.co.uk/news/science-environment-18803212</a></p>
<p>How is there a moon we hadn&#8217;t noticed yet? How do we expect to find habitable extrasolar planets if we can&#8217;t even lock down our own back yard? Just how much thumb-sucking goes on in astrophysics anyway?</p></blockquote>
<p style="text-align:justify;"> This is where I start wishing I’d figured out a way to write that post on the Kuiper Belt that didn’t make me sound like a lunatic. Well, more of a lunatic, anyway.</p>
<p style="text-align:justify;"> Right, first off, calling this thing a moon is a little bit generous and the only reason we’re doing so is because we lack the proper astronomical terminology to draw distinctions between the Hubble Space Telescope and the actual Moon. According to the technical definition they’re both moons of Earth, even though there’s a fairly considerable size difference between the two. This new moon they’ve found around Pluto is “between 10 and 25 km in diameter” which is tiny when compared to the vast majority of solar system moons and more directly comparable to <a href="http://en.wikipedia.org/wiki/Moons_of_Mars">Phobos and Deimos</a>, the two asteroid-like moons which were captured by Martian gravity at some point in the distant past. Considering this thing is about 27 times further away than those are – as well as likely having roughly the same reflectivity as a piece of road asphalt – I’m amazed the Hubble picked it up at all.</p>
<p style="text-align:justify;"> Second, if you’ll recall <a href="http://scientificgamer.wordpress.com/2012/01/19/thats-my-favourite-kind-of-planet/">my post on exoplanets</a>, the vast majority of exoplanets aren’t found by direct observation but rather through techniques involving indirect measurements of the parent star such as radial velocity and the star’s light curve. Why didn’t we use those techniques to pick this new moon up? It’s really small, meaning any gravitational force it exerts on Pluto will also be really small, and Pluto is now part of a five-body system to boot which will ensure any gravitational tugs it does manage to exert will be lost in the noise created by the other three moons, which are much larger. The two situations aren’t remotely comparable.</p>
<p style="text-align:justify;"> Third, don’t expect things to stop there. Extensive computer modelling and laboratory experiments (if you really want references on this ask in the comments and I will, after some grumbling, go and track down the relevant papers) has shown that Pluto and the other objects within the Kuiper belt are subject to something called collisional evolution. What this means is that the Kuiper belt could be densely populated enough that collisions between Kuiper belt objects are relatively common occurances, and so depending on how fast the impacting body is going a collision will either result in the two bodies “sticking” together and agglomerating into a single new body, or else blasting both bodies apart into a collection of smaller objects. That Pluto has so many “moons” bound into what appear to be stable orbits with it indicates that it was a victim of the latter as it’s highly unlikely it would be able to capture all of these things so neatly on its own. At some point in Pluto’s past, then, it was probably struck by something that blasted off a chunk of Pluto’s mass. Some of it probably escaped. Some of it probably fell back onto Pluto. And some of it formed the moons we see today. It wouldn’t surprise me if, when <a href="http://en.wikipedia.org/wiki/New_horizons#Pluto_approach">the New Horizons</a> probe gets there in 2015, it manages to find a couple more moons like this one orbiting Pluto. As far as I’m concerned this further cements Pluto’s position as something separate from a planet or a moon; it’s in a class of its own, and “dwarf planet” is a hilariously inadequate term for describing what that class <em>is</em>.</p>
<p>The post <a href="https://scientificgamer.com/the-quickfire-round/">The Quickfire Round.</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></content:encoded>
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		<slash:comments>8</slash:comments>
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		<title>That&#8217;s My Favourite Kind Of Planet.</title>
		<link>https://scientificgamer.com/thats-my-favourite-kind-of-planet/</link>
		<comments>https://scientificgamer.com/thats-my-favourite-kind-of-planet/#comments</comments>
		<pubDate>Thu, 19 Jan 2012 10:00:25 +0000</pubDate>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
				<category><![CDATA[science]]></category>
		<category><![CDATA[Drake equation]]></category>
		<category><![CDATA[exoplanets]]></category>
		<category><![CDATA[Fermi Paradox]]></category>
		<category><![CDATA[habitable zone]]></category>
		<category><![CDATA[planets]]></category>

		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=131</guid>
		<description><![CDATA[<p>Here’s an interesting fact: if you smooshed together everything in the Solar System that was not a star &#8212; all the planets, moons, asteroids and other assorted junk out there &#8212; you would end up with a ball of stuff with just one seven-hundredth the mass of the Sun. The Sun has 99.86% of the [&#8230;]</p><p>The post <a href="https://scientificgamer.com/thats-my-favourite-kind-of-planet/">That&#8217;s My Favourite Kind Of Planet.</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></description>
				<content:encoded><![CDATA[<p style="text-align:justify;"><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/01/space3.jpg"><img class="aligncenter size-full wp-image-135" title="I never realised how much the Sun resembled a Terry's Chocolate Orange until I saw this picture." src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/01/space3.jpg" alt="" width="580" height="325" /></a></p>
<p style="text-align:justify;">Here’s an interesting fact: if you smooshed together everything in the Solar System that was not a star &#8212; all the planets, moons, asteroids and other assorted junk out there &#8212; you would end up with a ball of stuff with just one seven-hundredth the mass of the Sun. The Sun has 99.86% of the overall mass of the Solar System.</p>
<p style="text-align:justify;">Here’s another interesting fact: if you took a pea and put it next to a basketball, you would achieve roughly the same visual effect as if you took the largest planet, Jupiter, and put it next to the Sun.</p>
<p style="text-align:justify;"><span id="more-131"></span></p>
<p style="text-align:justify;">In the grand scheme of things &#8212; certainly from the perspective of any astronomer who doesn’t make a living studying Solar System science &#8212; planets are insignificant specks. They’re tiny. Yet we keep finding more and more of the bloody things every year. The first extrasolar planet orbiting another star (or exoplanet, as they will be referred to from here on) was discovered in 1992. When I was learning about this stuff during my undergraduate degree in 2003, we’d bumped the discovered number up to just over a hundred. Today, if Wikipedia is to be believed, the number of known exoplanets stands at 725. Seven-two-five, despite the vast difficulties inherent in finding these tiny dust motes in a galaxy of comparative colossi. When you think about it you might wonder how the hell we’d found even <em>one</em> exoplanet, let alone seven hundred. Good thing you have me here to tell you all about it.</p>
<p style="text-align:justify;"> Any astronomer who wants to discover a new exoplanet and name it after his cat has several hurdles to overcome; not least of which is that the IAU are killjoys who won’t tolerate a planet called Mrs Fluffingham even if it is several dozen light years away. Other stars appear to us as tiny points of light. If you used a really powerful telescope to beef up the magnification several thousand times this tiny point of light would resolve itself into… a tiny point of light. Interstellar distances are so vast that stars will <em>always</em> appear as points of light to us; we’re never going to be able to resolve them as objects and observe fine detail as long as we’re stuck here on Earth. That we see them at all is merely a happy byproduct of every star being a raging nuclear inferno that throws out billions of photons every second. A very few of these photons, after spending many, many years whizzing through space, will happen to enter the objective lens of a telescope – or even your naked eye – which is enough for you to perceive a tiny point of light, but nowhere near enough to make out anything more.</p>
<p style="text-align:justify;"> <a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/01/block.jpg"><img class="aligncenter size-full wp-image-133" title="The light from the star (which should be where the X is) has been blocked out, making the three planets orbiting it visible." src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/01/block.jpg" alt="" width="580" height="435" /></a></p>
<p style="text-align:justify;">So if this is the case for stars, which are a) really sodding big and b) natural light sources, how on Earth (har) do we find <em>planets</em>? It’s certainly not through the conventional methods used to locate the other seven in our Solar System, which helpfully reflect the light emitted by the Sun and appear to us as distinct discs. Extrasolar planets have about one-millionth the brightness of their parent star, and finding this preposterously faint wisp of light is further complicated by the fact that it’s sitting right next to a light source one million times brighter – it tends to get lost in the glare of the star. That’s not to say it can’t be done; in some cases we can “block” the light from the star (basically phase-shifting the image so that the star is subtracted from it while leaving everything else intact) allowing us to directly view the planet, but this is really goddamn hard and a major technical challenge, not to mention only being possible if you’re looking for a planet that’s really big, emitting a lot of infra-red radiation and orbiting far enough out from its parent star that it can be viewed as a separate object.</p>
<p style="text-align:justify;"> Directly viewing an extrasolar planet is pretty much out of the question, then. Fortunately astronomers are very ingenious people who aren’t going to let a little thing like not being able to actually <em>look</em> at the planet get them down, and so several ingenious methods have been developed for <em>indirectly</em> detecting an extrasolar planet over the last twenty years. I’ll be talking about the three most successful ones.</p>
<p style="text-align:justify;"> The first is radial velocity measurements. Stars exert gravitational force on planets which causes the planet to orbit the star, but what people often forget is that all gravitational effects are mutual and that the planet is also exerting a gravitational force on the star. This means the centre of mass of the star-planet system won’t be at the centre of the star but will instead be offset from it by a small distance, causing the star to orbit around this point and move back and forth relative to the Earth. This movement Doppler-shifts the light emitted from the star in exactly the same way as stellar redshifts; when the star is moving towards us the wavelength of the light will be shorter, and when it is moving away from us the wavelength will be longer. By looking at the wavelength of a star’s light as it changes over time we can measure the star’s radial velocity, and so determine whether or not the star possesses an orbiting planet. It’s a bit imprecise for determining what the exoplanet is <em>like</em> – since a smaller planet orbiting close in will produce the same radial velocity as a bigger planet orbiting further out – but it’s an excellent method of finding out whether or not it’s there in the first place, with the vast majority of exoplanet detections being attributable to the radial velocity method.</p>
<p style="text-align:justify;"><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/01/planetarytransit.png"><img class="aligncenter size-full wp-image-134" title="Hot hot light curve action." src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/01/planetarytransit.png" alt="" width="580" height="181" /></a></p>
<p style="text-align:justify;">Then there’s the transit method. If a planet is orbiting so that it passes directly between the Earth and the star, the planet will block out some of the star’s light. Astronomers study what is called the star’s <em>light curve</em>; essentially a big graph of the brightness of the star as it varies over time. If they see a small temporary dip in the light curve, and that dip repeats itself at periodic intervals, it’s a fairly good bet that’s it’s being caused by an exoplanet. The drawback to this method is that it’s only applicable in very specific situations; you need a big planet orbiting close in to the star so that it’ll block out a lot of light, and you also need the exoplanet to have this very specific orbit which places it on a direct line between the Earth and the parent star, which is thought to be the case for only 10% of exoplanets. However, there is also an advantage in that we can use spectroscopy to examine how the starlight changes as it passes through the planet’s atmosphere – whenever you see a headline about a newly discovered exoplanet with a vaguely Earth-like atmosphere, chances are it was discovered using the transit method.</p>
<p style="text-align:justify;"> Lastly there’s gravitational microlensing. This isn’t that great in comparison to transits and radial velocity measurements, but it’s notched up thirteen detections so it does deserve a mention. If light emitted by a star passes close to another star on its way to the Earth, the gravitational field of the second star will “bend” the light from the first star causing a lensing effect which effectively magnifies the light. Any exoplanet orbiting the lensing star will contribute its own gravity to the lensing effect causing it to change over time as the planet moves around the star. If astronomers are vigilant and lucky – and they have to be considering that stars and planets are constantly moving relative to each other making these events very hard to catch – they can observe this change in the lensing star’s magnification and infer the existence of the planet.</p>
<p style="text-align:justify;"> Most the exoplanets so far discovered have been of the “hot Jupiter” type; very large gas giants orbiting their parent stars at about the same distance as Mercury orbits the Sun. This isn’t because the majority of exoplanets are genuinely of this type, but instead reflects a bias in the detection methods: all three methods described above are heavily dependent on the exoplanet in question having a large mass, and two of them are also more effective if the exoplanet is orbiting close to its parent star. While the simple existence of the hot Jupiters caused scientists to reassess the way they thought planets formed and evolved over time (as ever, I may write more on that later), a major goal of the exoplanet search is to refine the detection methods so that they’re sensitive enough to reliably detect Earth-like planets orbiting at Earth-like distances, for the obvious reason that these are the places most likely to support life of some kind. This made the detection of <a href="http://en.wikipedia.org/wiki/Kepler-22b">Kepler 22-b</a> a big step forward – it was small enough that it was unlikely to be a gas giant, and it was orbiting in what is called the <em>habitable zone<sup>1</sup></em> of Kepler 22 thus qualifying it as the first confirmed exoplanet discovery in this category.</p>
<p style="text-align:justify;"><a href="http://www.scientificgamer.com/blog/wp-content/uploads/2012/01/aliens.jpg"><img class="aligncenter size-full wp-image-132" title="Tee hee." src="http://www.scientificgamer.com/blog/wp-content/uploads/2012/01/aliens.jpg" alt="" width="580" height="242" /></a></p>
<p style="text-align:justify;"> But why are we so interested in finding Earth-like planets? It’s not like we can ever actually <em>visit</em> these places in any meaningful way<sup>2</sup> (at least not without some physics-breaking discovery that allows FTL travel) so why the obsession with finding habitable worlds? Well, it’s mainly to put some kind of constraint on how many of those worlds are out there. There’s something called the <a href="http://en.wikipedia.org/wiki/Drake_equation">Drake equation</a> which describes all the factors that go into an intelligent civilization arising on a certain planet &#8212; does the star have planets, are those planets in the habitable zone, do those planets go on to develop life etc. etc. – but it hits the tiny snag that we have absolutely no idea what values we should assign to these factors because we’re currently working with exactly one example of a habitable planet that supports life: the Earth. With more examples of habitable worlds we can start to assign some vaguely meaningful values to the first few terms of the equation and start narrowing down exactly what the chances are of the Milky Way hosting extraterrestrial life. As this is probably the only way we’ll ever figure that out, it’s very much worth doing.</p>
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<li style="text-align:justify;">Exactly what constitutes a habitable zone is a matter of some debate. The straight definition is the zone where temperature and pressure conditions are such that liquid water can exist on a planet’s surface, and so this varies with the temperature of the star; hot stars have habitable zones which are further out, while smaller, dimmer stars would have habitable zones much closer in. However, astrobiologists call into question the prequisite that liquid water has to exist on the <em>surface</em> of a planet as necessary for life to exist, citing the example of Europa as a planet-sized object with a subsurface ocean of liquid water that may yet turn out to support microbial life of some kind. And of course this isn’t even getting into the “life, but not as we know it” argument.</li>
<li style="text-align:justify;">By “meaningful” I mean “Seeing a probe we launched arrive at another star within our lifetimes”. If we were willing to wait a while – say, a couple of hundred years – then interstellar travel would be easily doable the old-fashioned way. This gives rise to all sorts of wacky concepts like <a href="http://en.wikipedia.org/wiki/O%27Neill_Cylinder">O’Neill cylinders</a>, <a href="http://en.wikipedia.org/wiki/Generation_ship">generation ships</a> and <a href="http://en.wikipedia.org/wiki/Von_Neumann_Probe">von Neumann probes</a>, the last of which actually come into play as part of the argument for why intelligent life likely doesn’t exist anywhere else in the galaxy.</li>
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<p>The post <a href="https://scientificgamer.com/thats-my-favourite-kind-of-planet/">That&#8217;s My Favourite Kind Of Planet.</a> appeared first on <a href="https://scientificgamer.com">The Scientific Gamer</a>.</p>]]></content:encoded>
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