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	<title>Comments on: Sunday Soundtracks.</title>
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		<title>By: SuicideKing</title>
		<link>https://scientificgamer.com/sunday-soundtracks-49/#comment-16538</link>
		<dc:creator><![CDATA[SuicideKing]]></dc:creator>
		<pubDate>Sat, 16 Nov 2013 07:23:09 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3239#comment-16538</guid>
		<description><![CDATA[&quot;We&#039;re not called the Suicide Kings for nothing, pilot. We earn that name with every mission&quot;

*memories*

Whoever still wants to play should check out the stuff happening at the Source Code Project and hard-light.net]]></description>
		<content:encoded><![CDATA[<p>&#8220;We&#8217;re not called the Suicide Kings for nothing, pilot. We earn that name with every mission&#8221;</p>
<p>*memories*</p>
<p>Whoever still wants to play should check out the stuff happening at the Source Code Project and hard-light.net</p>
]]></content:encoded>
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	<item>
		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/sunday-soundtracks-49/#comment-15588</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 27 Mar 2013 12:44:18 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3239#comment-15588</guid>
		<description><![CDATA[It&#039;s better that it was never explained. As Mass Effect showed, unstoppable alien forces that beat the snot out of anyone who has achieved space travel are much less sinister once the curtain has been pulled back.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s better that it was never explained. As Mass Effect showed, unstoppable alien forces that beat the snot out of anyone who has achieved space travel are much less sinister once the curtain has been pulled back.</p>
]]></content:encoded>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/sunday-soundtracks-49/#comment-15587</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 27 Mar 2013 12:42:08 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3239#comment-15587</guid>
		<description><![CDATA[It&#039;s not called the greatest space sim ever for nothing, but that verdict is entirely going to depend on how much you like space sims.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s not called the greatest space sim ever for nothing, but that verdict is entirely going to depend on how much you like space sims.</p>
]]></content:encoded>
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		<title>By: Another Joe</title>
		<link>https://scientificgamer.com/sunday-soundtracks-49/#comment-15583</link>
		<dc:creator><![CDATA[Another Joe]]></dc:creator>
		<pubDate>Wed, 27 Mar 2013 00:57:13 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3239#comment-15583</guid>
		<description><![CDATA[Pretty awesome music.  I&#039;ve always regretted not having played this franchise.]]></description>
		<content:encoded><![CDATA[<p>Pretty awesome music.  I&#8217;ve always regretted not having played this franchise.</p>
]]></content:encoded>
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		<title>By: Gap Gen</title>
		<link>https://scientificgamer.com/sunday-soundtracks-49/#comment-15572</link>
		<dc:creator><![CDATA[Gap Gen]]></dc:creator>
		<pubDate>Mon, 25 Mar 2013 10:36:19 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3239#comment-15572</guid>
		<description><![CDATA[I really wanted to find out what happened with the Shivans in Freespace 2. I kinda like that it believes that space is a mysterious place where shit happens that you don&#039;t understand, and it&#039;s one of those rare games don&#039;t saturate you with tons of pointless lore. But still, colour me intrigued by the ending.]]></description>
		<content:encoded><![CDATA[<p>I really wanted to find out what happened with the Shivans in Freespace 2. I kinda like that it believes that space is a mysterious place where shit happens that you don&#8217;t understand, and it&#8217;s one of those rare games don&#8217;t saturate you with tons of pointless lore. But still, colour me intrigued by the ending.</p>
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