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	<title>Comments on: Sunday Soundtracks</title>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/sunday-soundtracks-29/#comment-922</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Tue, 04 Sep 2012 21:03:09 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2155#comment-922</guid>
		<description><![CDATA[It&#039;s all bizarrely appropriate. Like, you wouldn&#039;t expect the Funkotron 3000 here

http://www.youtube.com/watch?v=teepsZ_3pAo

to fit with building demolition at all. But somehow it does.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s all bizarrely appropriate. Like, you wouldn&#8217;t expect the Funkotron 3000 here</p>
<p><a href="http://www.youtube.com/watch?v=teepsZ_3pAo" rel="nofollow">http://www.youtube.com/watch?v=teepsZ_3pAo</a></p>
<p>to fit with building demolition at all. But somehow it does.</p>
]]></content:encoded>
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	<item>
		<title>By: Smurf</title>
		<link>https://scientificgamer.com/sunday-soundtracks-29/#comment-921</link>
		<dc:creator><![CDATA[Smurf]]></dc:creator>
		<pubDate>Tue, 04 Sep 2012 19:55:07 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2155#comment-921</guid>
		<description><![CDATA[I love how out of sync with the theme of the game most of the soundtrack is.  HUGE BOMB IS OUT OF CONTROL, IT WILL DESTROY THE WORLD. HERE IS SOME PLEASANT COUNTRY MUSIC OR HOW ABOUT SOME UP BEAT TECHNO?  Yet it worked so well.

The nice &#039;boombob boombob&#039; was always a nice counter to my unstoppable rage when, after clearing a path for the tanker, it hit a dynamite block that I&#039;d not used right at the start of the level.]]></description>
		<content:encoded><![CDATA[<p>I love how out of sync with the theme of the game most of the soundtrack is.  HUGE BOMB IS OUT OF CONTROL, IT WILL DESTROY THE WORLD. HERE IS SOME PLEASANT COUNTRY MUSIC OR HOW ABOUT SOME UP BEAT TECHNO?  Yet it worked so well.</p>
<p>The nice &#8216;boombob boombob&#8217; was always a nice counter to my unstoppable rage when, after clearing a path for the tanker, it hit a dynamite block that I&#8217;d not used right at the start of the level.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/sunday-soundtracks-29/#comment-920</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Tue, 04 Sep 2012 19:46:32 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2155#comment-920</guid>
		<description><![CDATA[Indies basically need to remake all the games I loved from my childhood. BUT THEY HAD BETTER NOT SUCK OR I&#039;LL HATE THEM FOREVER.]]></description>
		<content:encoded><![CDATA[<p>Indies basically need to remake all the games I loved from my childhood. BUT THEY HAD BETTER NOT SUCK OR I&#8217;LL HATE THEM FOREVER.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Smurf</title>
		<link>https://scientificgamer.com/sunday-soundtracks-29/#comment-919</link>
		<dc:creator><![CDATA[Smurf]]></dc:creator>
		<pubDate>Tue, 04 Sep 2012 19:09:01 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2155#comment-919</guid>
		<description><![CDATA[Blast Corps strikes me as the sort of game that would be perfect for some small indie studio to do a modern homage to.  I&#039;m surprised that nobody has tried.  It would be a damn sight better than the endless stream of platformers and terrible RPGs that they&#039;re making now.]]></description>
		<content:encoded><![CDATA[<p>Blast Corps strikes me as the sort of game that would be perfect for some small indie studio to do a modern homage to.  I&#8217;m surprised that nobody has tried.  It would be a damn sight better than the endless stream of platformers and terrible RPGs that they&#8217;re making now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/sunday-soundtracks-29/#comment-918</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Tue, 04 Sep 2012 17:24:29 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2155#comment-918</guid>
		<description><![CDATA[I want to play a blowing-shit-up game with modern technology. Red Faction Guerilla, but without any guns.]]></description>
		<content:encoded><![CDATA[<p>I want to play a blowing-shit-up game with modern technology. Red Faction Guerilla, but without any guns.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Smurf</title>
		<link>https://scientificgamer.com/sunday-soundtracks-29/#comment-914</link>
		<dc:creator><![CDATA[Smurf]]></dc:creator>
		<pubDate>Mon, 03 Sep 2012 18:43:29 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2155#comment-914</guid>
		<description><![CDATA[Oh man, thanks for reminding me of this.  Blast Corps was the best.]]></description>
		<content:encoded><![CDATA[<p>Oh man, thanks for reminding me of this.  Blast Corps was the best.</p>
]]></content:encoded>
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