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	<title>Comments on: Steam Sales, Again</title>
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		<title>By: Smurf</title>
		<link>https://scientificgamer.com/steam-sales-again/#comment-30788</link>
		<dc:creator><![CDATA[Smurf]]></dc:creator>
		<pubDate>Tue, 28 Jun 2016 09:25:21 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5003#comment-30788</guid>
		<description><![CDATA[I didn&#039;t realise they didn&#039;t send out emails about games on your wishlist when it was a sale event.  I&#039;ve been sitting here waiting for notifications, totally unaware there was even a sale on.]]></description>
		<content:encoded><![CDATA[<p>I didn&#8217;t realise they didn&#8217;t send out emails about games on your wishlist when it was a sale event.  I&#8217;ve been sitting here waiting for notifications, totally unaware there was even a sale on.</p>
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		<title>By: ilitarist</title>
		<link>https://scientificgamer.com/steam-sales-again/#comment-30752</link>
		<dc:creator><![CDATA[ilitarist]]></dc:creator>
		<pubDate>Sun, 26 Jun 2016 20:39:29 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5003#comment-30752</guid>
		<description><![CDATA[Paradox destroys this rule. They are constantly calling you back for more and more DLCs. Other games like FTL, Desktop Dungeons, Rise of Nations, Civilization - they just wake up once in a while to destroy some of my time (and this is a problem I can not solve). Europa Universalis 4 also asks me to by new stuff.]]></description>
		<content:encoded><![CDATA[<p>Paradox destroys this rule. They are constantly calling you back for more and more DLCs. Other games like FTL, Desktop Dungeons, Rise of Nations, Civilization &#8211; they just wake up once in a while to destroy some of my time (and this is a problem I can not solve). Europa Universalis 4 also asks me to by new stuff.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/steam-sales-again/#comment-30749</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Sun, 26 Jun 2016 19:48:18 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5003#comment-30749</guid>
		<description><![CDATA[It took me a surprisingly long time to figure this out, but about three years ago I instituted a rule of &quot;one in, one out&quot; and it really made me appreciate the value of a game I want to play right now versus one that I think might be interesting but which I&#039;m not really in the mood for, as slogging through what was in my backlog at the time was actually pretty painful - I wasn&#039;t invested at all. I didn&#039;t stick to that rule for long, but the experience did completely change the way I approach buying stuff on Steam.]]></description>
		<content:encoded><![CDATA[<p>It took me a surprisingly long time to figure this out, but about three years ago I instituted a rule of &#8220;one in, one out&#8221; and it really made me appreciate the value of a game I want to play right now versus one that I think might be interesting but which I&#8217;m not really in the mood for, as slogging through what was in my backlog at the time was actually pretty painful &#8211; I wasn&#8217;t invested at all. I didn&#8217;t stick to that rule for long, but the experience did completely change the way I approach buying stuff on Steam.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/steam-sales-again/#comment-30748</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Sun, 26 Jun 2016 19:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5003#comment-30748</guid>
		<description><![CDATA[Oooh, that&#039;s an excellent point. I&#039;d completely forgotten they&#039;d introduced the refund system in the last year, and you&#039;re right that it&#039;d make time-limited deals very awkward.]]></description>
		<content:encoded><![CDATA[<p>Oooh, that&#8217;s an excellent point. I&#8217;d completely forgotten they&#8217;d introduced the refund system in the last year, and you&#8217;re right that it&#8217;d make time-limited deals very awkward.</p>
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		<title>By: Anonymous</title>
		<link>https://scientificgamer.com/steam-sales-again/#comment-30743</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sun, 26 Jun 2016 16:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5003#comment-30743</guid>
		<description><![CDATA[Completely agree. Buying the one game I actually want to play, even if it&#039;s not on sale, saves much more money than buying games I don&#039;t feel like playing now but buy because they are a &quot;good deal&quot;. Buying something to languish in my backlog is never a good deal, no matter the price.]]></description>
		<content:encoded><![CDATA[<p>Completely agree. Buying the one game I actually want to play, even if it&#8217;s not on sale, saves much more money than buying games I don&#8217;t feel like playing now but buy because they are a &#8220;good deal&#8221;. Buying something to languish in my backlog is never a good deal, no matter the price.</p>
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		<title>By: MichaelGC</title>
		<link>https://scientificgamer.com/steam-sales-again/#comment-30723</link>
		<dc:creator><![CDATA[MichaelGC]]></dc:creator>
		<pubDate>Sat, 25 Jun 2016 21:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=5003#comment-30723</guid>
		<description><![CDATA[Probably the refund system was the thing that killed off fluctuating discounts (i.e. flash sales/dailies), as there&#039;d just be a flood of refund requests whenever the price dipped lower.]]></description>
		<content:encoded><![CDATA[<p>Probably the refund system was the thing that killed off fluctuating discounts (i.e. flash sales/dailies), as there&#8217;d just be a flood of refund requests whenever the price dipped lower.</p>
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