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	<title>Comments on: LucasArts Time Machine: Loom</title>
	<atom:link href="https://scientificgamer.com/lucasarts-time-machine-loom/feed/" rel="self" type="application/rss+xml" />
	<link>https://scientificgamer.com/lucasarts-time-machine-loom/</link>
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		<title>By: ilitarist</title>
		<link>https://scientificgamer.com/lucasarts-time-machine-loom/#comment-60573</link>
		<dc:creator><![CDATA[ilitarist]]></dc:creator>
		<pubDate>Thu, 19 Nov 2020 10:01:37 +0000</pubDate>
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		<description><![CDATA[Hear hear. Bet there are plenty of silent appreciators in addition to verbose ones like me.]]></description>
		<content:encoded><![CDATA[<p>Hear hear. Bet there are plenty of silent appreciators in addition to verbose ones like me.</p>
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		<title>By: IMYC</title>
		<link>https://scientificgamer.com/lucasarts-time-machine-loom/#comment-60572</link>
		<dc:creator><![CDATA[IMYC]]></dc:creator>
		<pubDate>Tue, 17 Nov 2020 21:19:56 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=6322#comment-60572</guid>
		<description><![CDATA[Life&#039;s still good. I can deal with no longer wanting to visit RPS. There&#039;s John Walker&#039;s Buried Treasures, and there&#039;s Hentzau&#039;s top-tier dissections. This may speak more to the limitations in my own knowledge of writers, but I don&#039;t know anyone who describes a game&#039;s mechanics (their successes, their failures, the ways they can be exploited when relevant) as well as this guy.

When the Death Stranding review appeared after months without new posts, I cleared a spot in my schedule and got comfortable, snack and blanket and all, to really savour it. Now we get several posts a week. I won&#039;t take it for granted! Even the comments are nice to read. I expect I&#039;ll never see a lynch mob here. Thanks for the safe, pleasant space.]]></description>
		<content:encoded><![CDATA[<p>Life&#8217;s still good. I can deal with no longer wanting to visit RPS. There&#8217;s John Walker&#8217;s Buried Treasures, and there&#8217;s Hentzau&#8217;s top-tier dissections. This may speak more to the limitations in my own knowledge of writers, but I don&#8217;t know anyone who describes a game&#8217;s mechanics (their successes, their failures, the ways they can be exploited when relevant) as well as this guy.</p>
<p>When the Death Stranding review appeared after months without new posts, I cleared a spot in my schedule and got comfortable, snack and blanket and all, to really savour it. Now we get several posts a week. I won&#8217;t take it for granted! Even the comments are nice to read. I expect I&#8217;ll never see a lynch mob here. Thanks for the safe, pleasant space.</p>
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		<title>By: drinkwithskeletons</title>
		<link>https://scientificgamer.com/lucasarts-time-machine-loom/#comment-60571</link>
		<dc:creator><![CDATA[drinkwithskeletons]]></dc:creator>
		<pubDate>Tue, 17 Nov 2020 14:54:46 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=6322#comment-60571</guid>
		<description><![CDATA[It&#039;s funny and sad that getting Star Wars back ultimately led LucasArts to develop a reputation for churning out licensed product that was a far cry from the beloved, inventive games they made their name with. By the time Disney dissolved them it was no great loss.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s funny and sad that getting Star Wars back ultimately led LucasArts to develop a reputation for churning out licensed product that was a far cry from the beloved, inventive games they made their name with. By the time Disney dissolved them it was no great loss.</p>
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		<title>By: Einhander</title>
		<link>https://scientificgamer.com/lucasarts-time-machine-loom/#comment-60570</link>
		<dc:creator><![CDATA[Einhander]]></dc:creator>
		<pubDate>Mon, 16 Nov 2020 12:55:15 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=6322#comment-60570</guid>
		<description><![CDATA[hey - thanks for the write up - i think Loom is a great game overall. 

You may be interested in playing the FM Towns version on ScummVM: https://www.movie-censorship.com/report.php?ID=802320]]></description>
		<content:encoded><![CDATA[<p>hey &#8211; thanks for the write up &#8211; i think Loom is a great game overall. </p>
<p>You may be interested in playing the FM Towns version on ScummVM: <a href="https://www.movie-censorship.com/report.php?ID=802320" rel="nofollow">https://www.movie-censorship.com/report.php?ID=802320</a></p>
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