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	<title>Comments on: Looking Forward 2014.</title>
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	<link>https://scientificgamer.com/looking-forward-2014/</link>
	<description>Science, gaming, and all things in between.</description>
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		<title>By: Gap Gen</title>
		<link>https://scientificgamer.com/looking-forward-2014/#comment-16726</link>
		<dc:creator><![CDATA[Gap Gen]]></dc:creator>
		<pubDate>Wed, 08 Jan 2014 13:51:27 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3863#comment-16726</guid>
		<description><![CDATA[A lot of fantasy stories seem to borrow liberally from Tolkein without really understanding what he was about, and so miss a lot of the depth. Tolkein was trying to write a modern (technophobic) Anglo-Saxon epic, and the world comes from his research as a professor. When you appropriate that without understanding where it came from, it&#039;s a bit like a child putting on their parents&#039; clothes and pretending to be them. Stuff like Game of Thrones works because it uses some fantasy tropes but it has a subtext of its own, and reflects medieval life in a way that few other works do.

It&#039;s a bit like how steampunk without Moorcock&#039;s social commentary; there&#039;s a wealth of stuff to unpack from a universe based on Victorian Europe, from vast social inequality to colonialism to rising nationalism that triggers a war that kills a continent, and stuff that doesn&#039;t really go there is poorer for it. Equally, modern shooters that don&#039;t understand the world we live in come across as shallow or xenophobic.]]></description>
		<content:encoded><![CDATA[<p>A lot of fantasy stories seem to borrow liberally from Tolkein without really understanding what he was about, and so miss a lot of the depth. Tolkein was trying to write a modern (technophobic) Anglo-Saxon epic, and the world comes from his research as a professor. When you appropriate that without understanding where it came from, it&#8217;s a bit like a child putting on their parents&#8217; clothes and pretending to be them. Stuff like Game of Thrones works because it uses some fantasy tropes but it has a subtext of its own, and reflects medieval life in a way that few other works do.</p>
<p>It&#8217;s a bit like how steampunk without Moorcock&#8217;s social commentary; there&#8217;s a wealth of stuff to unpack from a universe based on Victorian Europe, from vast social inequality to colonialism to rising nationalism that triggers a war that kills a continent, and stuff that doesn&#8217;t really go there is poorer for it. Equally, modern shooters that don&#8217;t understand the world we live in come across as shallow or xenophobic.</p>
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		<title>By: Gap Gen</title>
		<link>https://scientificgamer.com/looking-forward-2014/#comment-16725</link>
		<dc:creator><![CDATA[Gap Gen]]></dc:creator>
		<pubDate>Wed, 08 Jan 2014 13:44:28 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3863#comment-16725</guid>
		<description><![CDATA[I&#039;m vaguely optimistic about Titanfall. It&#039;s not set in the real world, so any jingoism will be at least fictional, and the mechs vs parkour angle looks like it could be interesting. I still have time for good FPSs, and I loved stuff like Bulletstorm.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m vaguely optimistic about Titanfall. It&#8217;s not set in the real world, so any jingoism will be at least fictional, and the mechs vs parkour angle looks like it could be interesting. I still have time for good FPSs, and I loved stuff like Bulletstorm.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/looking-forward-2014/#comment-16724</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Tue, 07 Jan 2014 22:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3863#comment-16724</guid>
		<description><![CDATA[The review should be coming along soon. Possibly sooner, if I decide to commit to two blog updates per week.

Oh, and Project Eternity is the one Kickstarter I feel unambigously good about backing since the semi-frequent updates have been worth the price alone. Your policy of staying clear was probably the right one given that I backed eight or nine nearly 18-24 months ago now, and only one and a half of them have delivered.]]></description>
		<content:encoded><![CDATA[<p>The review should be coming along soon. Possibly sooner, if I decide to commit to two blog updates per week.</p>
<p>Oh, and Project Eternity is the one Kickstarter I feel unambigously good about backing since the semi-frequent updates have been worth the price alone. Your policy of staying clear was probably the right one given that I backed eight or nine nearly 18-24 months ago now, and only one and a half of them have delivered.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/looking-forward-2014/#comment-16723</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Tue, 07 Jan 2014 22:33:56 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3863#comment-16723</guid>
		<description><![CDATA[I bought it because the buzz was that it was finally &quot;okay&quot;. Which isn&#039;t a resounding vote of confidence, but I thought it might at least be interesting. I was sadly mistaken.

Age of Wonders might not have aged particularly well, however I do think Shadow Magic is still a great experience if you turn off the underground/shadow realms. I&#039;m less excited for Endless Legends after the developer failed to capitalise on the early promise shown by Endless Space, but will probably buy it anyway as long as they continue to employ the person who writes the building/tech blurbs. It&#039;s not often that a strategy game shoots for &quot;humorous&quot; and actually succeeds.]]></description>
		<content:encoded><![CDATA[<p>I bought it because the buzz was that it was finally &#8220;okay&#8221;. Which isn&#8217;t a resounding vote of confidence, but I thought it might at least be interesting. I was sadly mistaken.</p>
<p>Age of Wonders might not have aged particularly well, however I do think Shadow Magic is still a great experience if you turn off the underground/shadow realms. I&#8217;m less excited for Endless Legends after the developer failed to capitalise on the early promise shown by Endless Space, but will probably buy it anyway as long as they continue to employ the person who writes the building/tech blurbs. It&#8217;s not often that a strategy game shoots for &#8220;humorous&#8221; and actually succeeds.</p>
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		<title>By: Darren</title>
		<link>https://scientificgamer.com/looking-forward-2014/#comment-16721</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Tue, 07 Jan 2014 15:45:04 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3863#comment-16721</guid>
		<description><![CDATA[I actually like the mechanics, it&#039;s just that the factions, the lore, etc. is so cliched and sterile that I can&#039;t really invest in it.  I don&#039;t care about the fate of my off-brand Orcs in the same way I care about my Trilarians in Master of Orion 2.  Endless Space had a similar problem, but it&#039;s much worse in FE due to the sheer amount of stupid, cliched crap they&#039;ve got floating around everywhere and pretending as if it isn&#039;t the same old High Fantasy stereotypes we&#039;ve seen a thousand times before.]]></description>
		<content:encoded><![CDATA[<p>I actually like the mechanics, it&#8217;s just that the factions, the lore, etc. is so cliched and sterile that I can&#8217;t really invest in it.  I don&#8217;t care about the fate of my off-brand Orcs in the same way I care about my Trilarians in Master of Orion 2.  Endless Space had a similar problem, but it&#8217;s much worse in FE due to the sheer amount of stupid, cliched crap they&#8217;ve got floating around everywhere and pretending as if it isn&#8217;t the same old High Fantasy stereotypes we&#8217;ve seen a thousand times before.</p>
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		<title>By: innokenti</title>
		<link>https://scientificgamer.com/looking-forward-2014/#comment-16720</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Tue, 07 Jan 2014 15:31:39 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3863#comment-16720</guid>
		<description><![CDATA[I&#039;ve wandered into Fallen Enchantress a little and while I think there&#039;s definitely something to it, it&#039;s just not gripping enough. I like a lot of the ideas and concepts, but I think that the mechanics and style they&#039;ve specifically chosen to go with just don&#039;t hold up or drag you in.

As Hentzau said, it&#039;s very bland and its itch is scratched more convincingly with Eador and Warlorck.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve wandered into Fallen Enchantress a little and while I think there&#8217;s definitely something to it, it&#8217;s just not gripping enough. I like a lot of the ideas and concepts, but I think that the mechanics and style they&#8217;ve specifically chosen to go with just don&#8217;t hold up or drag you in.</p>
<p>As Hentzau said, it&#8217;s very bland and its itch is scratched more convincingly with Eador and Warlorck.</p>
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		<title>By: Ninja Foodstuff</title>
		<link>https://scientificgamer.com/looking-forward-2014/#comment-16717</link>
		<dc:creator><![CDATA[Ninja Foodstuff]]></dc:creator>
		<pubDate>Mon, 06 Jan 2014 23:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3863#comment-16717</guid>
		<description><![CDATA[Agreed. I bounced off Fallen Enchantress LE a few times, but keep going back to it because people keep telling me it&#039;s great. I&#039;ve never really got into the 4X genre although I like the idea of them, and keep hoping I&#039;ll find one that pulls me in. I have some hopes for Endless Legends, and since you brought it up, I think I might try Age of Wonders I got in a Gog sale a while back.]]></description>
		<content:encoded><![CDATA[<p>Agreed. I bounced off Fallen Enchantress LE a few times, but keep going back to it because people keep telling me it&#8217;s great. I&#8217;ve never really got into the 4X genre although I like the idea of them, and keep hoping I&#8217;ll find one that pulls me in. I have some hopes for Endless Legends, and since you brought it up, I think I might try Age of Wonders I got in a Gog sale a while back.</p>
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	<item>
		<title>By: Darren</title>
		<link>https://scientificgamer.com/looking-forward-2014/#comment-16716</link>
		<dc:creator><![CDATA[Darren]]></dc:creator>
		<pubDate>Mon, 06 Jan 2014 15:39:09 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=3863#comment-16716</guid>
		<description><![CDATA[I wish now I had backed Pillars of Eternity--at the time I was beyond leery of all of these Kickstarter campaigns--but at least I&#039;m not tempted to find out a lot of information in advance.  I&#039;m confident that Obsidian will deliver, and I&#039;m looking forward to seeing if they can top Neverwinter Nights 2, still my standard for that style of RPG.

I&#039;d be curious to hear your review of Fallen Enchantress.  It never quite clicked with me, and honestly I think the bland setting hurts it more than any mechanical problems.]]></description>
		<content:encoded><![CDATA[<p>I wish now I had backed Pillars of Eternity&#8211;at the time I was beyond leery of all of these Kickstarter campaigns&#8211;but at least I&#8217;m not tempted to find out a lot of information in advance.  I&#8217;m confident that Obsidian will deliver, and I&#8217;m looking forward to seeing if they can top Neverwinter Nights 2, still my standard for that style of RPG.</p>
<p>I&#8217;d be curious to hear your review of Fallen Enchantress.  It never quite clicked with me, and honestly I think the bland setting hurts it more than any mechanical problems.</p>
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