<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: In Praise Of: Syndicate Wars.</title>
	<atom:link href="https://scientificgamer.com/in-praise-of-syndicate-wars/feed/" rel="self" type="application/rss+xml" />
	<link>https://scientificgamer.com/in-praise-of-syndicate-wars/</link>
	<description>Science, gaming, and all things in between.</description>
	<lastBuildDate>Wed, 01 Jul 2026 22:05:15 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=3.7.36</generator>
	<item>
		<title>By: Anonymous</title>
		<link>https://scientificgamer.com/in-praise-of-syndicate-wars/#comment-32446</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sat, 17 Sep 2016 16:44:26 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=152#comment-32446</guid>
		<description><![CDATA[Me too. Me too.]]></description>
		<content:encoded><![CDATA[<p>Me too. Me too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ACO</title>
		<link>https://scientificgamer.com/in-praise-of-syndicate-wars/#comment-16590</link>
		<dc:creator><![CDATA[ACO]]></dc:creator>
		<pubDate>Fri, 06 Dec 2013 01:26:38 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=152#comment-16590</guid>
		<description><![CDATA[While it&#039;s true you couldn&#039;t tax territories, you could still sell pilfered equipment. You could only carry one of each weapon, though. This sometimes entering a mission with just an uzi for ONE of the agents, just so you didn&#039;t miss out on fabulous loot.

At any rate, I too enjoyed Syndicate Wars vastly more than the first game.]]></description>
		<content:encoded><![CDATA[<p>While it&#8217;s true you couldn&#8217;t tax territories, you could still sell pilfered equipment. You could only carry one of each weapon, though. This sometimes entering a mission with just an uzi for ONE of the agents, just so you didn&#8217;t miss out on fabulous loot.</p>
<p>At any rate, I too enjoyed Syndicate Wars vastly more than the first game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Raveem Ismail</title>
		<link>https://scientificgamer.com/in-praise-of-syndicate-wars/#comment-15919</link>
		<dc:creator><![CDATA[Raveem Ismail]]></dc:creator>
		<pubDate>Fri, 05 Jul 2013 20:57:22 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=152#comment-15919</guid>
		<description><![CDATA[support.satellitereign.com

Mike Diskett, creator of Syndicate Wars, is Kickstarting a spiritual sequel! I&#039;d encourage everyone to pledge their support!]]></description>
		<content:encoded><![CDATA[<p>support.satellitereign.com</p>
<p>Mike Diskett, creator of Syndicate Wars, is Kickstarting a spiritual sequel! I&#8217;d encourage everyone to pledge their support!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thoughts: Syndicate. &#187; The Scientific Gamer The Scientific Gamer</title>
		<link>https://scientificgamer.com/in-praise-of-syndicate-wars/#comment-15881</link>
		<dc:creator><![CDATA[Thoughts: Syndicate. &#187; The Scientific Gamer The Scientific Gamer]]></dc:creator>
		<pubDate>Mon, 24 Jun 2013 11:01:03 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=152#comment-15881</guid>
		<description><![CDATA[[...] you’re a long-time reader of this blog you’re probably aware that  I quite like Syndicate  . The two Bullfrog games are classics, and while it’s a shame Bullfrog never really made a [...]]]></description>
		<content:encoded><![CDATA[<p>[...] you’re a long-time reader of this blog you’re probably aware that  I quite like Syndicate  . The two Bullfrog games are classics, and while it’s a shame Bullfrog never really made a [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AlexF</title>
		<link>https://scientificgamer.com/in-praise-of-syndicate-wars/#comment-15781</link>
		<dc:creator><![CDATA[AlexF]]></dc:creator>
		<pubDate>Sat, 18 May 2013 19:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=152#comment-15781</guid>
		<description><![CDATA[Syndicate Wars is one of my favourite ever games, at the time it really tested most systems and I remember a few people upgrading to new Pentiums to play it. I  got stuck on the Johannesburg mission and being misinformed on the phone by a Bullfrog employee that I had to persuade every NPC on the map in order to persuade the target female. On hindsight I think he may have been winding me up rather than being misinformed, the days before online guides being readily available were very different indeed!]]></description>
		<content:encoded><![CDATA[<p>Syndicate Wars is one of my favourite ever games, at the time it really tested most systems and I remember a few people upgrading to new Pentiums to play it. I  got stuck on the Johannesburg mission and being misinformed on the phone by a Bullfrog employee that I had to persuade every NPC on the map in order to persuade the target female. On hindsight I think he may have been winding me up rather than being misinformed, the days before online guides being readily available were very different indeed!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: innokenti</title>
		<link>https://scientificgamer.com/in-praise-of-syndicate-wars/#comment-45</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Thu, 19 Jan 2012 11:03:45 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=152#comment-45</guid>
		<description><![CDATA[I love you Hentzau.]]></description>
		<content:encoded><![CDATA[<p>I love you Hentzau.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hentzau</title>
		<link>https://scientificgamer.com/in-praise-of-syndicate-wars/#comment-44</link>
		<dc:creator><![CDATA[hentzau]]></dc:creator>
		<pubDate>Wed, 18 Jan 2012 10:53:58 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=152#comment-44</guid>
		<description><![CDATA[WHY YOU WANT DIFFERENT MECHANICS FOR SYNDICATE? IS NOT GOOD ENOUGH AS PROCURED FROM BULLFROG PRODUCTIONS? YOU THINK NEEDS IMPROVEMENT? THEN MAYBE YOU FIND JOB WITH LIONHEAD INTERACTIVE! YOU HAVE DRINKS WITH PETER MOLYNEUX, TRADE STORY OF MANY GAMES DESIGNED AND DETAILS OF SCHOOL FOR DEVELOPMENT!

OR MAYBE YOU NOT DO THIS. PROBABLY IS BECAUSE YOU NEVER DESIGN GAME IN WHOLE LIFE. YOU LOOK AT FINE BULLFROG GAME, THINK IT NEED CRAZY SHIT STICK ON ALL ASPECTS OF GAMEPLAY. YOU HAVE DISEASE OF AMERICAN CAPITALIST, CHANGE THING THAT IS FINE FOR NO REASON EXCEPT TO LOOK DIFFERENT FROM COMRADE. YOU PUT CHEAP COVER MECHANIC OF ACTIVISION SLAVE FACTORY ON ONE SIDE, YOU PUT BAD LEVELLING GRIND OF BORING KOREAN RPG ON OTHER SIDE, YOU PUT SCRIPTED QUICKTIME EVENTS SO YOU ARE FEEL LIKE AMERICAN MOVIE GUY JOHN RAMBO. MAYBE YOU PUT SEX DILDO ON TOP TO FUCK YOURSELF IN ASSHOLE FOR MAKING SHAMEFUL TRAVESTY OF GAME OF PETER MOLYNEUX, NO? 

GAME IS FINE. YOU FUCK IT, IT ONLY GET DERIVATIVE AND YOU STILL NOT ENJOY PLAYING IT. GO TO GOG.COM, PRACTICE GAME WITH MANY HOUR OF READING MANUAL. THEN YOU NOT NEED DUMB SHIT PUT INTO GAME.]]></description>
		<content:encoded><![CDATA[<p>WHY YOU WANT DIFFERENT MECHANICS FOR SYNDICATE? IS NOT GOOD ENOUGH AS PROCURED FROM BULLFROG PRODUCTIONS? YOU THINK NEEDS IMPROVEMENT? THEN MAYBE YOU FIND JOB WITH LIONHEAD INTERACTIVE! YOU HAVE DRINKS WITH PETER MOLYNEUX, TRADE STORY OF MANY GAMES DESIGNED AND DETAILS OF SCHOOL FOR DEVELOPMENT!</p>
<p>OR MAYBE YOU NOT DO THIS. PROBABLY IS BECAUSE YOU NEVER DESIGN GAME IN WHOLE LIFE. YOU LOOK AT FINE BULLFROG GAME, THINK IT NEED CRAZY SHIT STICK ON ALL ASPECTS OF GAMEPLAY. YOU HAVE DISEASE OF AMERICAN CAPITALIST, CHANGE THING THAT IS FINE FOR NO REASON EXCEPT TO LOOK DIFFERENT FROM COMRADE. YOU PUT CHEAP COVER MECHANIC OF ACTIVISION SLAVE FACTORY ON ONE SIDE, YOU PUT BAD LEVELLING GRIND OF BORING KOREAN RPG ON OTHER SIDE, YOU PUT SCRIPTED QUICKTIME EVENTS SO YOU ARE FEEL LIKE AMERICAN MOVIE GUY JOHN RAMBO. MAYBE YOU PUT SEX DILDO ON TOP TO FUCK YOURSELF IN ASSHOLE FOR MAKING SHAMEFUL TRAVESTY OF GAME OF PETER MOLYNEUX, NO? </p>
<p>GAME IS FINE. YOU FUCK IT, IT ONLY GET DERIVATIVE AND YOU STILL NOT ENJOY PLAYING IT. GO TO GOG.COM, PRACTICE GAME WITH MANY HOUR OF READING MANUAL. THEN YOU NOT NEED DUMB SHIT PUT INTO GAME.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: innokenti</title>
		<link>https://scientificgamer.com/in-praise-of-syndicate-wars/#comment-43</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Wed, 18 Jan 2012 10:26:44 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=152#comment-43</guid>
		<description><![CDATA[Sounds good.

But still not tempted to check it out again. I&#039;ve tried Syndicate a couple of times before but I simply didn&#039;t enjoy the game&#039;s mechanics. Not sure why they didn&#039;t appeal to me but... they didn&#039;t. I doubt Syndicate Wars is hugely different in that regard...]]></description>
		<content:encoded><![CDATA[<p>Sounds good.</p>
<p>But still not tempted to check it out again. I&#8217;ve tried Syndicate a couple of times before but I simply didn&#8217;t enjoy the game&#8217;s mechanics. Not sure why they didn&#8217;t appeal to me but&#8230; they didn&#8217;t. I doubt Syndicate Wars is hugely different in that regard&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>
