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	<title>Comments on: In Praise Of: Hidden Agenda.</title>
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	<link>https://scientificgamer.com/in-praise-of-hidden-agenda/</link>
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		<title>By: Ron Martinez</title>
		<link>https://scientificgamer.com/in-praise-of-hidden-agenda/#comment-61356</link>
		<dc:creator><![CDATA[Ron Martinez]]></dc:creator>
		<pubDate>Fri, 01 Aug 2025 21:45:09 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2270#comment-61356</guid>
		<description><![CDATA[Hey, I produced and built a lot of Hidden Agenda with my company, Trans Fiction Systems. Making Hidden Agenda 2025 now, nearly forty years later. Set in contemporary America. I’m sure you can connect the dots. ;)]]></description>
		<content:encoded><![CDATA[<p>Hey, I produced and built a lot of Hidden Agenda with my company, Trans Fiction Systems. Making Hidden Agenda 2025 now, nearly forty years later. Set in contemporary America. I’m sure you can connect the dots. <img src='https://scientificgamer.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Jesse (@anacanapana)</title>
		<link>https://scientificgamer.com/in-praise-of-hidden-agenda/#comment-23920</link>
		<dc:creator><![CDATA[Jesse (@anacanapana)]]></dc:creator>
		<pubDate>Tue, 16 Jun 2015 21:05:56 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2270#comment-23920</guid>
		<description><![CDATA[Played this countless times when it came out - really interesting and gave me several clues about how my political beliefs would pan out when I grew older. National Liberation all the way! :-)]]></description>
		<content:encoded><![CDATA[<p>Played this countless times when it came out &#8211; really interesting and gave me several clues about how my political beliefs would pan out when I grew older. National Liberation all the way! <img src='https://scientificgamer.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: David Allen</title>
		<link>https://scientificgamer.com/in-praise-of-hidden-agenda/#comment-15952</link>
		<dc:creator><![CDATA[David Allen]]></dc:creator>
		<pubDate>Wed, 10 Jul 2013 04:35:49 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2270#comment-15952</guid>
		<description><![CDATA[I found this game on mac I used at a job in the early 90&#039;s and played it during lunch. It was sort of compelling but as the author stated certain outcomes were inevitable. So one day I decided instead of trying for good outcomes I would play as Hitler and choose my ministers to reflect that POV. As things went from bad to worse I was finally confronted with a message that my mother was at the gates of the presidential palace with a large army of revolutionaries demanding my balls. I think this was before the term rofl had been coined but it was a nice and very amusing conclusion to the game.]]></description>
		<content:encoded><![CDATA[<p>I found this game on mac I used at a job in the early 90&#8242;s and played it during lunch. It was sort of compelling but as the author stated certain outcomes were inevitable. So one day I decided instead of trying for good outcomes I would play as Hitler and choose my ministers to reflect that POV. As things went from bad to worse I was finally confronted with a message that my mother was at the gates of the presidential palace with a large army of revolutionaries demanding my balls. I think this was before the term rofl had been coined but it was a nice and very amusing conclusion to the game.</p>
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		<title>By: Mauricio</title>
		<link>https://scientificgamer.com/in-praise-of-hidden-agenda/#comment-15883</link>
		<dc:creator><![CDATA[Mauricio]]></dc:creator>
		<pubDate>Tue, 25 Jun 2013 01:50:29 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2270#comment-15883</guid>
		<description><![CDATA[Hey. Nice post. I&#039;m a latin american sociology student interested in this particular game. I thought about adaptating it to the contemporary political context. any thoughts on a proper game engine to use? or a game making tool? thx.]]></description>
		<content:encoded><![CDATA[<p>Hey. Nice post. I&#8217;m a latin american sociology student interested in this particular game. I thought about adaptating it to the contemporary political context. any thoughts on a proper game engine to use? or a game making tool? thx.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/in-praise-of-hidden-agenda/#comment-930</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Fri, 07 Sep 2012 08:31:45 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2270#comment-930</guid>
		<description><![CDATA[I only just heard of Neocolonialism two days ago through its Greenlight posting, but was not aware it was a free alpha download. This bears further investigation.]]></description>
		<content:encoded><![CDATA[<p>I only just heard of Neocolonialism two days ago through its Greenlight posting, but was not aware it was a free alpha download. This bears further investigation.</p>
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		<title>By: Porpentine (@aliendovecote)</title>
		<link>https://scientificgamer.com/in-praise-of-hidden-agenda/#comment-929</link>
		<dc:creator><![CDATA[Porpentine (@aliendovecote)]]></dc:creator>
		<pubDate>Fri, 07 Sep 2012 01:13:26 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2270#comment-929</guid>
		<description><![CDATA[Very interesting, I love that advisor mechanic. I haven&#039;t played this yet but I was reading about a game called Neocolonialism (http://subalterngames.wordpress.com) that seems to deal with greater issues than the average game. And of course I&#039;m assuming you&#039;ve played Molleindustria&#039;s Unmanned.]]></description>
		<content:encoded><![CDATA[<p>Very interesting, I love that advisor mechanic. I haven&#8217;t played this yet but I was reading about a game called Neocolonialism (<a href="http://subalterngames.wordpress.com" rel="nofollow">http://subalterngames.wordpress.com</a>) that seems to deal with greater issues than the average game. And of course I&#8217;m assuming you&#8217;ve played Molleindustria&#8217;s Unmanned.</p>
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