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	<title>Comments on: In Praise Of: Day Of The Tentacle.</title>
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	<link>https://scientificgamer.com/in-praise-of-day-of-the-tentacle/</link>
	<description>Science, gaming, and all things in between.</description>
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		<title>By: Anonymous</title>
		<link>https://scientificgamer.com/in-praise-of-day-of-the-tentacle/#comment-61482</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sun, 14 Jun 2026 05:41:50 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2320#comment-61482</guid>
		<description><![CDATA[e]]></description>
		<content:encoded><![CDATA[<p>e</p>
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		<title>By: Anonymous</title>
		<link>https://scientificgamer.com/in-praise-of-day-of-the-tentacle/#comment-61416</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Wed, 06 May 2026 09:54:28 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2320#comment-61416</guid>
		<description><![CDATA[e]]></description>
		<content:encoded><![CDATA[<p>e</p>
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		<title>By: Threepy</title>
		<link>https://scientificgamer.com/in-praise-of-day-of-the-tentacle/#comment-61151</link>
		<dc:creator><![CDATA[Threepy]]></dc:creator>
		<pubDate>Tue, 30 Aug 2022 20:56:26 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2320#comment-61151</guid>
		<description><![CDATA[Getting the horses teeth makes sense actually if not a stretch, coz if you examine the book it talks about putting people to sleep. There&#039;s just enough logic there for it to avoid moon logic status. 

Smashing the vending machine with the crowbar to get heaps of coins l, because that&#039;s out of character for Bernard and he even says he&#039;s done all he can do with it when you examine it.]]></description>
		<content:encoded><![CDATA[<p>Getting the horses teeth makes sense actually if not a stretch, coz if you examine the book it talks about putting people to sleep. There&#8217;s just enough logic there for it to avoid moon logic status. </p>
<p>Smashing the vending machine with the crowbar to get heaps of coins l, because that&#8217;s out of character for Bernard and he even says he&#8217;s done all he can do with it when you examine it.</p>
]]></content:encoded>
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		<title>By: LucasArts Time Machine: Day Of The Tentacle &#124; The Scientific Gamer</title>
		<link>https://scientificgamer.com/in-praise-of-day-of-the-tentacle/#comment-60729</link>
		<dc:creator><![CDATA[LucasArts Time Machine: Day Of The Tentacle &#124; The Scientific Gamer]]></dc:creator>
		<pubDate>Mon, 15 Feb 2021 11:01:06 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2320#comment-60729</guid>
		<description><![CDATA[[&#8230;] tricky. Everything I am about to write is, in a way, largely redundant, because I already wrote an In Praise Of post about Day Of The Tentacle back when I still wrote In Praise Of posts, and I also reviewed the [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] tricky. Everything I am about to write is, in a way, largely redundant, because I already wrote an In Praise Of post about Day Of The Tentacle back when I still wrote In Praise Of posts, and I also reviewed the [&#8230;]</p>
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		<title>By: Thoughts: Day Of The Tentacle Remastered &#187; The Scientific Gamer The Scientific Gamer</title>
		<link>https://scientificgamer.com/in-praise-of-day-of-the-tentacle/#comment-28834</link>
		<dc:creator><![CDATA[Thoughts: Day Of The Tentacle Remastered &#187; The Scientific Gamer The Scientific Gamer]]></dc:creator>
		<pubDate>Tue, 29 Mar 2016 11:00:33 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2320#comment-28834</guid>
		<description><![CDATA[[&#8230;] in the medium, and if you  aren’t  aware of it then I would urge you to try it out ASAP. I wrote  a little skit on it  a few years back and as far as I am concerned it is pretty much timeless &#8212; something that no [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] in the medium, and if you  aren’t  aware of it then I would urge you to try it out ASAP. I wrote  a little skit on it  a few years back and as far as I am concerned it is pretty much timeless &#8212; something that no [&#8230;]</p>
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	<item>
		<title>By: Gabriel</title>
		<link>https://scientificgamer.com/in-praise-of-day-of-the-tentacle/#comment-965</link>
		<dc:creator><![CDATA[Gabriel]]></dc:creator>
		<pubDate>Tue, 25 Sep 2012 23:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2320#comment-965</guid>
		<description><![CDATA[The only game my wife ever played through with me. (Maybe that&#039;s why it&#039;s my favorite.) The writing was cogent and canny and I liked the puzzles. My test for adventure game puzzles is this: when I finally solve it do I say, &quot;Ah, I should have seen that!&quot; or do I say, &quot;Whatever&quot; and shake my head. DoTT had me saying &quot;Ah!&quot; almost every time.

I also had to stop reading your walk-through because I want to play this again (with my kids, now) as soon as I locate a copy. I hope Tim Schafer&#039;s Kickstarter game turns out this well.]]></description>
		<content:encoded><![CDATA[<p>The only game my wife ever played through with me. (Maybe that&#8217;s why it&#8217;s my favorite.) The writing was cogent and canny and I liked the puzzles. My test for adventure game puzzles is this: when I finally solve it do I say, &#8220;Ah, I should have seen that!&#8221; or do I say, &#8220;Whatever&#8221; and shake my head. DoTT had me saying &#8220;Ah!&#8221; almost every time.</p>
<p>I also had to stop reading your walk-through because I want to play this again (with my kids, now) as soon as I locate a copy. I hope Tim Schafer&#8217;s Kickstarter game turns out this well.</p>
]]></content:encoded>
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	<item>
		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/in-praise-of-day-of-the-tentacle/#comment-964</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 19 Sep 2012 12:24:31 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2320#comment-964</guid>
		<description><![CDATA[Dude, it&#039;s been nineteen years. If you haven&#039;t played it yet you&#039;re probably not going to.]]></description>
		<content:encoded><![CDATA[<p>Dude, it&#8217;s been nineteen years. If you haven&#8217;t played it yet you&#8217;re probably not going to.</p>
]]></content:encoded>
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	<item>
		<title>By: Smurf</title>
		<link>https://scientificgamer.com/in-praise-of-day-of-the-tentacle/#comment-963</link>
		<dc:creator><![CDATA[Smurf]]></dc:creator>
		<pubDate>Wed, 19 Sep 2012 11:22:52 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2320#comment-963</guid>
		<description><![CDATA[I can&#039;t read this because I still haven&#039;t played it.  I will at some point, I promise.]]></description>
		<content:encoded><![CDATA[<p>I can&#8217;t read this because I still haven&#8217;t played it.  I will at some point, I promise.</p>
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