<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: In Praise Of: Colonization.</title>
	<atom:link href="https://scientificgamer.com/in-praise-of-colonization/feed/" rel="self" type="application/rss+xml" />
	<link>https://scientificgamer.com/in-praise-of-colonization/</link>
	<description>Science, gaming, and all things in between.</description>
	<lastBuildDate>Wed, 01 Jul 2026 22:05:15 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=3.7.36</generator>
	<item>
		<title>By: Kamos</title>
		<link>https://scientificgamer.com/in-praise-of-colonization/#comment-16802</link>
		<dc:creator><![CDATA[Kamos]]></dc:creator>
		<pubDate>Sat, 08 Feb 2014 00:25:12 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1931#comment-16802</guid>
		<description><![CDATA[Pretty well explained! I just finished another game of colonization. I keep coming back to it (and Civ1 or 2 as well) every 3 years or so and lose like 20 hours finishing a game.

I must admit that the battles being win or loss feels unfair at times... Where sometimes I lose 4 times fighting the same unit (while being equally matched)! But of course you won&#039;t hear me complain when I win 4 times using the same unit ;)

Your tactic of handing guns to colonists is pretty much how I imagine the war being fought back then. And that&#039;s the brilliant thing about Colonization for me, it lets you experience that time. Indians pissing you off or being in the way? clear them out.

My tactic is stocking lots and lots of horses, 300 in every city and then another 200 or so in terrain wagons per city. Everytime I lose a fight, move unit back into city and rehorsify it. And horses basically come for &#039;free&#039;: no building required. (well ok... at the expense of reduced population growth).

Anyway, brilliant game even now in 2014!]]></description>
		<content:encoded><![CDATA[<p>Pretty well explained! I just finished another game of colonization. I keep coming back to it (and Civ1 or 2 as well) every 3 years or so and lose like 20 hours finishing a game.</p>
<p>I must admit that the battles being win or loss feels unfair at times&#8230; Where sometimes I lose 4 times fighting the same unit (while being equally matched)! But of course you won&#8217;t hear me complain when I win 4 times using the same unit <img src='https://scientificgamer.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Your tactic of handing guns to colonists is pretty much how I imagine the war being fought back then. And that&#8217;s the brilliant thing about Colonization for me, it lets you experience that time. Indians pissing you off or being in the way? clear them out.</p>
<p>My tactic is stocking lots and lots of horses, 300 in every city and then another 200 or so in terrain wagons per city. Everytime I lose a fight, move unit back into city and rehorsify it. And horses basically come for &#8216;free&#8217;: no building required. (well ok&#8230; at the expense of reduced population growth).</p>
<p>Anyway, brilliant game even now in 2014!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/in-praise-of-colonization/#comment-825</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Fri, 10 Aug 2012 10:23:50 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1931#comment-825</guid>
		<description><![CDATA[Well, now you can log in using your Wordpress.com account! I think. That&#039;s what Jetpack said it would do for me, anyway; it&#039;s entirely likely it&#039;s just freeloading on a sofa at the back of my web hosting instead.]]></description>
		<content:encoded><![CDATA[<p>Well, now you can log in using your WordPress.com account! I think. That&#8217;s what Jetpack said it would do for me, anyway; it&#8217;s entirely likely it&#8217;s just freeloading on a sofa at the back of my web hosting instead.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: innokenti</title>
		<link>https://scientificgamer.com/in-praise-of-colonization/#comment-824</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Fri, 10 Aug 2012 10:20:29 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1931#comment-824</guid>
		<description><![CDATA[To prevent impostors!]]></description>
		<content:encoded><![CDATA[<p>To prevent impostors!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/in-praise-of-colonization/#comment-823</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Thu, 09 Aug 2012 20:55:59 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1931#comment-823</guid>
		<description><![CDATA[REAP THE GLORIOUS BOUNTY OF WORDPRESS.ORG

(Apparently I have to log in to comment on my own blog, which seems a bit weird.)]]></description>
		<content:encoded><![CDATA[<p>REAP THE GLORIOUS BOUNTY OF WORDPRESS.ORG</p>
<p>(Apparently I have to log in to comment on my own blog, which seems a bit weird.)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Josh</title>
		<link>https://scientificgamer.com/in-praise-of-colonization/#comment-822</link>
		<dc:creator><![CDATA[Josh]]></dc:creator>
		<pubDate>Thu, 09 Aug 2012 20:49:41 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1931#comment-822</guid>
		<description><![CDATA[Ooh, more layers of nested comments!]]></description>
		<content:encoded><![CDATA[<p>Ooh, more layers of nested comments!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Josh</title>
		<link>https://scientificgamer.com/in-praise-of-colonization/#comment-821</link>
		<dc:creator><![CDATA[Josh]]></dc:creator>
		<pubDate>Thu, 09 Aug 2012 20:49:13 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1931#comment-821</guid>
		<description><![CDATA[He&#039;s not wrong though]]></description>
		<content:encoded><![CDATA[<p>He&#8217;s not wrong though</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: innokenti</title>
		<link>https://scientificgamer.com/in-praise-of-colonization/#comment-803</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Thu, 09 Aug 2012 15:20:08 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1931#comment-803</guid>
		<description><![CDATA[So you keep telling me.]]></description>
		<content:encoded><![CDATA[<p>So you keep telling me.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hentzau</title>
		<link>https://scientificgamer.com/in-praise-of-colonization/#comment-802</link>
		<dc:creator><![CDATA[hentzau]]></dc:creator>
		<pubDate>Thu, 09 Aug 2012 14:21:34 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1931#comment-802</guid>
		<description><![CDATA[You&#039;re a terrible person.]]></description>
		<content:encoded><![CDATA[<p>You&#8217;re a terrible person.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: hentzau</title>
		<link>https://scientificgamer.com/in-praise-of-colonization/#comment-801</link>
		<dc:creator><![CDATA[hentzau]]></dc:creator>
		<pubDate>Thu, 09 Aug 2012 14:11:03 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1931#comment-801</guid>
		<description><![CDATA[The random map generator in both of them is terrible, but then I ignore them and spend all my time playing on the America map anyway simply because I get a kick out of doing something so completely ahistorical.]]></description>
		<content:encoded><![CDATA[<p>The random map generator in both of them is terrible, but then I ignore them and spend all my time playing on the America map anyway simply because I get a kick out of doing something so completely ahistorical.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam Benton</title>
		<link>https://scientificgamer.com/in-praise-of-colonization/#comment-800</link>
		<dc:creator><![CDATA[Adam Benton]]></dc:creator>
		<pubDate>Thu, 09 Aug 2012 13:58:49 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.wordpress.com/?p=1931#comment-800</guid>
		<description><![CDATA[Having never played the original I never experiences many of those niggles. My big qualm was just the random map generator. It would always create snaky lines of islands, no matter what my settings were.]]></description>
		<content:encoded><![CDATA[<p>Having never played the original I never experiences many of those niggles. My big qualm was just the random map generator. It would always create snaky lines of islands, no matter what my settings were.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
