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	<title>Comments on: In Praise Of: Alpha Centauri.</title>
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	<link>https://scientificgamer.com/in-praise-of-alpha-centauri/</link>
	<description>Science, gaming, and all things in between.</description>
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		<title>By: Adriano861</title>
		<link>https://scientificgamer.com/in-praise-of-alpha-centauri/#comment-61106</link>
		<dc:creator><![CDATA[Adriano861]]></dc:creator>
		<pubDate>Fri, 17 Jun 2022 13:42:58 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2204#comment-61106</guid>
		<description><![CDATA[In my opinion, the 5 new human factions are bland, but they would have served as great non-state actors - if they have added such a mechanic in SMAC. Meanwhile the 2 alien factions would greatly serve in game lore, as in discovering knowledge about them in the alien ruins, and &quot;doing something about it&quot; in the late game (like choosing to further the goals of one side, which might lead to a war with a faction that has chosen the other side). The idea of new factions in SMAX was great, but I think it was implemented a bit poorly. As for the rest from SMAX (like new projects, facilities, units, especially covert ops options), I love it.]]></description>
		<content:encoded><![CDATA[<p>In my opinion, the 5 new human factions are bland, but they would have served as great non-state actors &#8211; if they have added such a mechanic in SMAC. Meanwhile the 2 alien factions would greatly serve in game lore, as in discovering knowledge about them in the alien ruins, and &#8220;doing something about it&#8221; in the late game (like choosing to further the goals of one side, which might lead to a war with a faction that has chosen the other side). The idea of new factions in SMAX was great, but I think it was implemented a bit poorly. As for the rest from SMAX (like new projects, facilities, units, especially covert ops options), I love it.</p>
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		<title>By: 가장 가까운 알파센타우리, 이름 바뀐다 &#124; 이웃집과학자</title>
		<link>https://scientificgamer.com/in-praise-of-alpha-centauri/#comment-59465</link>
		<dc:creator><![CDATA[가장 가까운 알파센타우리, 이름 바뀐다 &#124; 이웃집과학자]]></dc:creator>
		<pubDate>Tue, 14 Jan 2020 05:01:44 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2204#comment-59465</guid>
		<description><![CDATA[[&#8230;] 좋아하지 않습니다. 여기에는 오랫동안 별을 관측해온 사람들과&#160;시드마이어의 팬들이 [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] 좋아하지 않습니다. 여기에는 오랫동안 별을 관측해온 사람들과&nbsp;시드마이어의 팬들이 [&#8230;]</p>
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		<title>By: scottdschaffer1980</title>
		<link>https://scientificgamer.com/in-praise-of-alpha-centauri/#comment-24567</link>
		<dc:creator><![CDATA[scottdschaffer1980]]></dc:creator>
		<pubDate>Tue, 11 Aug 2015 22:13:25 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2204#comment-24567</guid>
		<description><![CDATA[Also, some of the quotes are magnificent. Since this is a mixed science/gaming blog, this one in particular sticks out:

The popular stereotype of the researcher is that of a skeptic and a pessimist. Nothing could be further from the truth! Scientists must be optimists at heart, in order to block out the incessant chorus of those who say &quot;It cannot be done.&quot;
- Academician Prokhor Zakharov, University Commencement]]></description>
		<content:encoded><![CDATA[<p>Also, some of the quotes are magnificent. Since this is a mixed science/gaming blog, this one in particular sticks out:</p>
<p>The popular stereotype of the researcher is that of a skeptic and a pessimist. Nothing could be further from the truth! Scientists must be optimists at heart, in order to block out the incessant chorus of those who say &#8220;It cannot be done.&#8221;<br />
- Academician Prokhor Zakharov, University Commencement</p>
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		<title>By: scottdschaffer1980</title>
		<link>https://scientificgamer.com/in-praise-of-alpha-centauri/#comment-24566</link>
		<dc:creator><![CDATA[scottdschaffer1980]]></dc:creator>
		<pubDate>Tue, 11 Aug 2015 22:05:52 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2204#comment-24566</guid>
		<description><![CDATA[Alpha Centauri was the game that made me realize the appeal of &#039;hard&#039; science fiction: lightsabers and death stars can be great fun in their own way, but progressing up a tech tree and realizing a good chunk of the amazing theoretical ideas you&#039;re researching might be part of humanity&#039;s future is enough to make you giddy.]]></description>
		<content:encoded><![CDATA[<p>Alpha Centauri was the game that made me realize the appeal of &#8216;hard&#8217; science fiction: lightsabers and death stars can be great fun in their own way, but progressing up a tech tree and realizing a good chunk of the amazing theoretical ideas you&#8217;re researching might be part of humanity&#8217;s future is enough to make you giddy.</p>
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		<title>By: Ciaran McConville (@Tryzon)</title>
		<link>https://scientificgamer.com/in-praise-of-alpha-centauri/#comment-21388</link>
		<dc:creator><![CDATA[Ciaran McConville (@Tryzon)]]></dc:creator>
		<pubDate>Mon, 17 Nov 2014 15:47:04 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2204#comment-21388</guid>
		<description><![CDATA[I&#039;ve given Alpha Centauri a go, mainly based on your praise for it. My first few hours have told me that yes, it&#039;s a great setting, but also that the interface hasn&#039;t aged especially well. Coming from Civ 4, GalCiv, or the superb UI in Sins of a Solar Empire, Alpha Centauri definitely takes getting used to. I could probably get over this with more time, but it&#039;s always a shame when a game ahead of its time suffers for being made when it was.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve given Alpha Centauri a go, mainly based on your praise for it. My first few hours have told me that yes, it&#8217;s a great setting, but also that the interface hasn&#8217;t aged especially well. Coming from Civ 4, GalCiv, or the superb UI in Sins of a Solar Empire, Alpha Centauri definitely takes getting used to. I could probably get over this with more time, but it&#8217;s always a shame when a game ahead of its time suffers for being made when it was.</p>
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		<title>By: Patrick O'Connor (@primalKoWT)</title>
		<link>https://scientificgamer.com/in-praise-of-alpha-centauri/#comment-17256</link>
		<dc:creator><![CDATA[Patrick O'Connor (@primalKoWT)]]></dc:creator>
		<pubDate>Sat, 10 May 2014 15:48:37 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2204#comment-17256</guid>
		<description><![CDATA[I loved SMACX (Alien Crossfire), if only for the Free Drones faction.  Man, did I put some serious online multiplayer hours in on those games.  Had I invested the time into studying medicine?  I could be an ace surgeon today.  Good game, good game.]]></description>
		<content:encoded><![CDATA[<p>I loved SMACX (Alien Crossfire), if only for the Free Drones faction.  Man, did I put some serious online multiplayer hours in on those games.  Had I invested the time into studying medicine?  I could be an ace surgeon today.  Good game, good game.</p>
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		<title>By: Tryzon (@Tryzon)</title>
		<link>https://scientificgamer.com/in-praise-of-alpha-centauri/#comment-16806</link>
		<dc:creator><![CDATA[Tryzon (@Tryzon)]]></dc:creator>
		<pubDate>Sun, 09 Feb 2014 13:37:47 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2204#comment-16806</guid>
		<description><![CDATA[An intriguing read. As a more recent 4X convert I&#039;ve only sampled Galactic Civilizations and the like, but have definitely heard praise of MOO2 and other early efforts. I&#039;d really like to hear some detailed thoughts from you about Gal Civ 2, since you don&#039;t appear to have a dedicated post for it yet.]]></description>
		<content:encoded><![CDATA[<p>An intriguing read. As a more recent 4X convert I&#8217;ve only sampled Galactic Civilizations and the like, but have definitely heard praise of MOO2 and other early efforts. I&#8217;d really like to hear some detailed thoughts from you about Gal Civ 2, since you don&#8217;t appear to have a dedicated post for it yet.</p>
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		<title>By: Gap</title>
		<link>https://scientificgamer.com/in-praise-of-alpha-centauri/#comment-977</link>
		<dc:creator><![CDATA[Gap]]></dc:creator>
		<pubDate>Sat, 29 Sep 2012 01:07:54 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2204#comment-977</guid>
		<description><![CDATA[The aliens at least introduced the concept of genocide to the game, which was mostly missing from the original, planetbusters aside.]]></description>
		<content:encoded><![CDATA[<p>The aliens at least introduced the concept of genocide to the game, which was mostly missing from the original, planetbusters aside.</p>
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	<item>
		<title>By: Gap</title>
		<link>https://scientificgamer.com/in-praise-of-alpha-centauri/#comment-976</link>
		<dc:creator><![CDATA[Gap]]></dc:creator>
		<pubDate>Sat, 29 Sep 2012 01:07:01 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2204#comment-976</guid>
		<description><![CDATA[It&#039;s tragic that nothing has really come close to recreating what SMAC achieved. The simplicity of the way it uses the written / spoken word has more weight than anything in Mass Effect with all its graphical flair (which, to be fair, isn&#039;t that brilliant a universe). It also succeeds extraordinarily well in merging gameplay and narrative with simple mechanics - the social engineering system is a masterpiece of design. Frankly, someone could just update the graphics, smooth out the UI, and I&#039;d still buy it many times over.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s tragic that nothing has really come close to recreating what SMAC achieved. The simplicity of the way it uses the written / spoken word has more weight than anything in Mass Effect with all its graphical flair (which, to be fair, isn&#8217;t that brilliant a universe). It also succeeds extraordinarily well in merging gameplay and narrative with simple mechanics &#8211; the social engineering system is a masterpiece of design. Frankly, someone could just update the graphics, smooth out the UI, and I&#8217;d still buy it many times over.</p>
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		<title>By: Andrew</title>
		<link>https://scientificgamer.com/in-praise-of-alpha-centauri/#comment-945</link>
		<dc:creator><![CDATA[Andrew]]></dc:creator>
		<pubDate>Tue, 11 Sep 2012 23:30:46 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2204#comment-945</guid>
		<description><![CDATA[This is an excellent piece that gets to the heart of what&#039;s so great about Alpha Centauri. The world-building is what makes it.]]></description>
		<content:encoded><![CDATA[<p>This is an excellent piece that gets to the heart of what&#8217;s so great about Alpha Centauri. The world-building is what makes it.</p>
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