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	<title>Comments on: Don&#8217;ta Play Dota: Dota 2 Beta Impressions.</title>
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		<title>By: Thoughts: Dota 2. &#187; The Scientific Gamer The Scientific Gamer</title>
		<link>https://scientificgamer.com/dota-2-beta-impressions/#comment-15977</link>
		<dc:creator><![CDATA[Thoughts: Dota 2. &#187; The Scientific Gamer The Scientific Gamer]]></dc:creator>
		<pubDate>Mon, 15 Jul 2013 11:02:18 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2420#comment-15977</guid>
		<description><![CDATA[[...] in October I wrote a little piece about  my first impressions of the Dota 2 beta  . This was based on around a dozen hours of play – the equivalent of dipping my toe into an ocean [...]]]></description>
		<content:encoded><![CDATA[<p>[...] in October I wrote a little piece about  my first impressions of the Dota 2 beta  . This was based on around a dozen hours of play – the equivalent of dipping my toe into an ocean [...]</p>
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	<item>
		<title>By: Skaloon</title>
		<link>https://scientificgamer.com/dota-2-beta-impressions/#comment-8217</link>
		<dc:creator><![CDATA[Skaloon]]></dc:creator>
		<pubDate>Thu, 13 Dec 2012 12:49:54 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2420#comment-8217</guid>
		<description><![CDATA[DotA community is the same as real world - harsh to people that fail and very rewarding to the best of the best. 

i think this is the main difference from other games. DotA doesn&#039;t hold your hand - it doesn&#039;t even try to help you. it&#039;s not made for kids. 

however, if you put real honest effort into it - you&#039;ll get automaticly rewarded. However, you got to keep it up in every game - nothing you did before gives you any advantage later - onyl thing you bring with yourself is your skill and expierence. 

i heard one person saying that - DotA is not made for nerds. and i see real basis for this - any weakness, passiviness get&#039;s punished hard in DotA.]]></description>
		<content:encoded><![CDATA[<p>DotA community is the same as real world &#8211; harsh to people that fail and very rewarding to the best of the best. </p>
<p>i think this is the main difference from other games. DotA doesn&#8217;t hold your hand &#8211; it doesn&#8217;t even try to help you. it&#8217;s not made for kids. </p>
<p>however, if you put real honest effort into it &#8211; you&#8217;ll get automaticly rewarded. However, you got to keep it up in every game &#8211; nothing you did before gives you any advantage later &#8211; onyl thing you bring with yourself is your skill and expierence. </p>
<p>i heard one person saying that &#8211; DotA is not made for nerds. and i see real basis for this &#8211; any weakness, passiviness get&#8217;s punished hard in DotA.</p>
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		<title>By: Sengkang</title>
		<link>https://scientificgamer.com/dota-2-beta-impressions/#comment-1512</link>
		<dc:creator><![CDATA[Sengkang]]></dc:creator>
		<pubDate>Wed, 31 Oct 2012 08:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2420#comment-1512</guid>
		<description><![CDATA[I play dota quite in a hardcore manner, and at a point back then (4-5yrs ago?) when I was still in the middle of the learning curve, I realized that of all games, this game represents life best. You have your allies, you have your enemies, you have to understand what your allies are capable of as well as of your enemies, you have to find gold to keep going, you have to spend your gold wisely, you have to keep learning to be more useful, you have to be careful of all the danger along the way and when you and your allies fail you rage :) and to win, you and your allies have to put in some serious teamwork, or to sum it into a sentence: you have to persevere in this game. 
One-man dota can happen sometimes, but that&#039;s just some feeding party happening, but seriously, I think those are the things that hook people to play this game on and on. I know the rage is huge when you lose especially when you lose in a bitter manner, in a silly manner, in a stupid manner, but when you win, I think the prize, the sense of accomplishment is as big if not bigger than the bitterness you get from losing. That&#039;s the thing that makes you want to come for more. And if you do keep losing, because you just started and you have no clue, I&#039;m sure the game intrigues you enough to keep going back and get PWNed over and over again.

To add something to this article, the matchmaking works, so that&#039;s one big step in helping the newbies meet their match before the tutorial is implemented. I know this because smurfing is only fun 3 games in, when you&#039;re past that it&#039;s the same level as your original account all over again ROFL. And I never have to explain stuffs at my level of matchmaking. You just have to ping here and there. Dota 2 is totally a revolution if you compare it to the original Dota.]]></description>
		<content:encoded><![CDATA[<p>I play dota quite in a hardcore manner, and at a point back then (4-5yrs ago?) when I was still in the middle of the learning curve, I realized that of all games, this game represents life best. You have your allies, you have your enemies, you have to understand what your allies are capable of as well as of your enemies, you have to find gold to keep going, you have to spend your gold wisely, you have to keep learning to be more useful, you have to be careful of all the danger along the way and when you and your allies fail you rage <img src='https://scientificgamer.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  and to win, you and your allies have to put in some serious teamwork, or to sum it into a sentence: you have to persevere in this game.<br />
One-man dota can happen sometimes, but that&#8217;s just some feeding party happening, but seriously, I think those are the things that hook people to play this game on and on. I know the rage is huge when you lose especially when you lose in a bitter manner, in a silly manner, in a stupid manner, but when you win, I think the prize, the sense of accomplishment is as big if not bigger than the bitterness you get from losing. That&#8217;s the thing that makes you want to come for more. And if you do keep losing, because you just started and you have no clue, I&#8217;m sure the game intrigues you enough to keep going back and get PWNed over and over again.</p>
<p>To add something to this article, the matchmaking works, so that&#8217;s one big step in helping the newbies meet their match before the tutorial is implemented. I know this because smurfing is only fun 3 games in, when you&#8217;re past that it&#8217;s the same level as your original account all over again ROFL. And I never have to explain stuffs at my level of matchmaking. You just have to ping here and there. Dota 2 is totally a revolution if you compare it to the original Dota.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/dota-2-beta-impressions/#comment-1027</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Tue, 09 Oct 2012 13:56:14 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2420#comment-1027</guid>
		<description><![CDATA[Yes, definitely, but Dota is a) the progenitor and b) the only one I&#039;ve played, which is why I&#039;m laying into it specifically. 

And there&#039;s a whole host of learning tabs in the options which are currently greyed out because they&#039;re not implemented yet. Coaching is amongst them. This is why this is a rant about rather than a review of Dota 2; it wouldn&#039;t be fair when such a crucial part of the game doesn&#039;t exist yet. And who knows, Valve might yet pull off the impossible and make an effective Dota tutorial.

(Twenty-two hours in now. Enjoying it a lot more now that I know what I&#039;m doing.)]]></description>
		<content:encoded><![CDATA[<p>Yes, definitely, but Dota is a) the progenitor and b) the only one I&#8217;ve played, which is why I&#8217;m laying into it specifically. </p>
<p>And there&#8217;s a whole host of learning tabs in the options which are currently greyed out because they&#8217;re not implemented yet. Coaching is amongst them. This is why this is a rant about rather than a review of Dota 2; it wouldn&#8217;t be fair when such a crucial part of the game doesn&#8217;t exist yet. And who knows, Valve might yet pull off the impossible and make an effective Dota tutorial.</p>
<p>(Twenty-two hours in now. Enjoying it a lot more now that I know what I&#8217;m doing.)</p>
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		<title>By: Dave</title>
		<link>https://scientificgamer.com/dota-2-beta-impressions/#comment-1018</link>
		<dc:creator><![CDATA[Dave]]></dc:creator>
		<pubDate>Mon, 08 Oct 2012 16:52:31 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2420#comment-1018</guid>
		<description><![CDATA[Dota 2 is so beauty , i hope i got the key ~~]]></description>
		<content:encoded><![CDATA[<p>Dota 2 is so beauty , i hope i got the key ~~</p>
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		<title>By: onyhow</title>
		<link>https://scientificgamer.com/dota-2-beta-impressions/#comment-1012</link>
		<dc:creator><![CDATA[onyhow]]></dc:creator>
		<pubDate>Fri, 05 Oct 2012 15:13:39 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2420#comment-1012</guid>
		<description><![CDATA[So the problem is the genre itself, isn&#039;t it? It&#039;s not just tied to Dota, it&#039;s all MOBA games...

Also, doesn&#039;t Dota 2 have some kind of coaching system from what I heard?]]></description>
		<content:encoded><![CDATA[<p>So the problem is the genre itself, isn&#8217;t it? It&#8217;s not just tied to Dota, it&#8217;s all MOBA games&#8230;</p>
<p>Also, doesn&#8217;t Dota 2 have some kind of coaching system from what I heard?</p>
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	<item>
		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/dota-2-beta-impressions/#comment-1008</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Fri, 05 Oct 2012 12:15:59 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2420#comment-1008</guid>
		<description><![CDATA[Oh, I&#039;m hooked. That&#039;s part of the problem. I&#039;m not even sure I *like* the game, and I certainly don&#039;t like the unfriendliness of it all, but I can&#039;t stop playing it. The thing is, though, I play with at least two other people I know and often a full team of five, so I&#039;m pretty much avoiding the most unsavoury aspects of the game. I&#039;ve played one match without my friends and that&#039;s enough to never make me want to do it again.

Dota isn&#039;t a bad game. It definitely has a level of depth to it that I have rarely -- if ever -- encountered. I can see that. I can see that I&#039;d probably like it once I was over that initial learning curve. It desperately needs to make itself more accessible, though; this doesn&#039;t mean tone down the complexity, because that&#039;s what makes Dota good, but rather just find a way of teaching new players some of that complexity that doesn&#039;t involve kicking them in the nads repeatedly.]]></description>
		<content:encoded><![CDATA[<p>Oh, I&#8217;m hooked. That&#8217;s part of the problem. I&#8217;m not even sure I *like* the game, and I certainly don&#8217;t like the unfriendliness of it all, but I can&#8217;t stop playing it. The thing is, though, I play with at least two other people I know and often a full team of five, so I&#8217;m pretty much avoiding the most unsavoury aspects of the game. I&#8217;ve played one match without my friends and that&#8217;s enough to never make me want to do it again.</p>
<p>Dota isn&#8217;t a bad game. It definitely has a level of depth to it that I have rarely &#8212; if ever &#8212; encountered. I can see that. I can see that I&#8217;d probably like it once I was over that initial learning curve. It desperately needs to make itself more accessible, though; this doesn&#8217;t mean tone down the complexity, because that&#8217;s what makes Dota good, but rather just find a way of teaching new players some of that complexity that doesn&#8217;t involve kicking them in the nads repeatedly.</p>
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		<title>By: Joe</title>
		<link>https://scientificgamer.com/dota-2-beta-impressions/#comment-1006</link>
		<dc:creator><![CDATA[Joe]]></dc:creator>
		<pubDate>Thu, 04 Oct 2012 21:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2420#comment-1006</guid>
		<description><![CDATA[The thing about Dota is that despite having to deal with all the unforgiving losers who don&#039;t realize it&#039;s just a video game, it is a masterpiece of competitive gaming.  I&#039;ve been playing Dota on and off for over 10 years now and as far as the game itself, it&#039;s just gotten better and better with Dota2.

If you keep playing that &#039;one more game&#039; you&#039;ll soon be hooked too.  It&#039;s kind of like Endless Space (which I bought because of your review, and loved it) except it never gets old.

The thing is, those people who spam insults and try to tell you what to do aren&#039;t really representative of the whole community.. They are just the ones who never shut up.  Most of us just shut up and play the game... and play it better than those super serious weirdos I might add.

In my opinion (which I know to be an unpopular one with the serious people), communication isn&#039;t at all important in Dota/Dota2 and the best way to enjoy what the game has to offer is to turn off all voice chat.  Honestly, it&#039;s far more of a distraction than anything else.]]></description>
		<content:encoded><![CDATA[<p>The thing about Dota is that despite having to deal with all the unforgiving losers who don&#8217;t realize it&#8217;s just a video game, it is a masterpiece of competitive gaming.  I&#8217;ve been playing Dota on and off for over 10 years now and as far as the game itself, it&#8217;s just gotten better and better with Dota2.</p>
<p>If you keep playing that &#8216;one more game&#8217; you&#8217;ll soon be hooked too.  It&#8217;s kind of like Endless Space (which I bought because of your review, and loved it) except it never gets old.</p>
<p>The thing is, those people who spam insults and try to tell you what to do aren&#8217;t really representative of the whole community.. They are just the ones who never shut up.  Most of us just shut up and play the game&#8230; and play it better than those super serious weirdos I might add.</p>
<p>In my opinion (which I know to be an unpopular one with the serious people), communication isn&#8217;t at all important in Dota/Dota2 and the best way to enjoy what the game has to offer is to turn off all voice chat.  Honestly, it&#8217;s far more of a distraction than anything else.</p>
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	<item>
		<title>By: hentzau</title>
		<link>https://scientificgamer.com/dota-2-beta-impressions/#comment-1001</link>
		<dc:creator><![CDATA[hentzau]]></dc:creator>
		<pubDate>Wed, 03 Oct 2012 23:07:09 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2420#comment-1001</guid>
		<description><![CDATA[Mostly I shout at the game for being fucking obtuse and doing things I don&#039;t want it to. I&#039;m sure that in a couple of weeks I&#039;ll transition to shouting at other people, though.]]></description>
		<content:encoded><![CDATA[<p>Mostly I shout at the game for being fucking obtuse and doing things I don&#8217;t want it to. I&#8217;m sure that in a couple of weeks I&#8217;ll transition to shouting at other people, though.</p>
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		<title>By: Rolly</title>
		<link>https://scientificgamer.com/dota-2-beta-impressions/#comment-1000</link>
		<dc:creator><![CDATA[Rolly]]></dc:creator>
		<pubDate>Wed, 03 Oct 2012 18:48:46 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2420#comment-1000</guid>
		<description><![CDATA[You say all this but I know you&#039;ll be playing this and shouting loudly in teamspeak at people on your team doing bad things. I&#039;ll have to listen.]]></description>
		<content:encoded><![CDATA[<p>You say all this but I know you&#8217;ll be playing this and shouting loudly in teamspeak at people on your team doing bad things. I&#8217;ll have to listen.</p>
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