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	<title>Comments on: Brian Cox.</title>
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	<link>https://scientificgamer.com/brian-cox/</link>
	<description>Science, gaming, and all things in between.</description>
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		<title>By: Janek</title>
		<link>https://scientificgamer.com/brian-cox/#comment-1005</link>
		<dc:creator><![CDATA[Janek]]></dc:creator>
		<pubDate>Thu, 04 Oct 2012 12:43:48 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2407#comment-1005</guid>
		<description><![CDATA[Yeah there&#039;s definitely a trend in a lot of modern documentaries no matter what they&#039;re about - I think I saw one the other day which was all like &quot;How smart are dogs really? We&#039;ve come to Jamaica to find out!&quot; and then the pretty young expert (who had a degree in zoology or something but was really only there because she was pretty) did some rubbish experiment with dog biscuits while sitting on a beach drinking Malibu or something.

If I were a cynical man (perish the thought) I would suggest that the producers just wanted a free holiday at the license payers&#039; expense. Just flying around the world for less apparent reason than even a Top Gear special.]]></description>
		<content:encoded><![CDATA[<p>Yeah there&#8217;s definitely a trend in a lot of modern documentaries no matter what they&#8217;re about &#8211; I think I saw one the other day which was all like &#8220;How smart are dogs really? We&#8217;ve come to Jamaica to find out!&#8221; and then the pretty young expert (who had a degree in zoology or something but was really only there because she was pretty) did some rubbish experiment with dog biscuits while sitting on a beach drinking Malibu or something.</p>
<p>If I were a cynical man (perish the thought) I would suggest that the producers just wanted a free holiday at the license payers&#8217; expense. Just flying around the world for less apparent reason than even a Top Gear special.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/brian-cox/#comment-1004</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Thu, 04 Oct 2012 12:29:49 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2407#comment-1004</guid>
		<description><![CDATA[That Wonders has been quite successful in rousing the public&#039;s enthusiasm for astronomy doesn&#039;t mean it&#039;s a perfect formula. I think toning down the spectacular visuals just slightly would do wonders (ha) for its actual grasp on hard facts. Mix them up a bit. Don&#039;t go 100% helicopter shots of colourful scenery in HD. It does a lot for science education through dint of simply existing (and because Brian Cox is a natural at what he does and that comes through despite the ass-backwards presentation) but it could be *so much better*.]]></description>
		<content:encoded><![CDATA[<p>That Wonders has been quite successful in rousing the public&#8217;s enthusiasm for astronomy doesn&#8217;t mean it&#8217;s a perfect formula. I think toning down the spectacular visuals just slightly would do wonders (ha) for its actual grasp on hard facts. Mix them up a bit. Don&#8217;t go 100% helicopter shots of colourful scenery in HD. It does a lot for science education through dint of simply existing (and because Brian Cox is a natural at what he does and that comes through despite the ass-backwards presentation) but it could be *so much better*.</p>
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		<title>By: Masked Dave</title>
		<link>https://scientificgamer.com/brian-cox/#comment-999</link>
		<dc:creator><![CDATA[Masked Dave]]></dc:creator>
		<pubDate>Wed, 03 Oct 2012 12:24:54 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2407#comment-999</guid>
		<description><![CDATA[Fair enough, but if those people already didn&#039;t know the science and they still don&#039;t know the accurate science, but are generally more enthusiastic about science/cosmology then nothing has really been lost but the general attitude towards the discipline (which obvious affects funding etc) will improve.

Don&#039;t get me wrong, I understand what you&#039;re saying, but it just seems there&#039;s more being gained than lost.]]></description>
		<content:encoded><![CDATA[<p>Fair enough, but if those people already didn&#8217;t know the science and they still don&#8217;t know the accurate science, but are generally more enthusiastic about science/cosmology then nothing has really been lost but the general attitude towards the discipline (which obvious affects funding etc) will improve.</p>
<p>Don&#8217;t get me wrong, I understand what you&#8217;re saying, but it just seems there&#8217;s more being gained than lost.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/brian-cox/#comment-997</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 03 Oct 2012 11:16:33 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2407#comment-997</guid>
		<description><![CDATA[No, that part is great. The problem is when his explanation is so vague and woolly that people get the *wrong* impression about science and I have to spend time correcting them, which happens far more than you&#039;d think. So he&#039;s getting people fired up about science, which is great, but through his vagueness he&#039;s also giving people the wrong impression about what science can and cannot deal with and what it does and does not understand. I&#039;d hesitate before comparing him to CSI (nobody should be compared to CSI) but it&#039;s the same sort of problem in that CSI has done a huge amount of damage to the popular perception of forensic science by making people think it can do actual, literal magic.]]></description>
		<content:encoded><![CDATA[<p>No, that part is great. The problem is when his explanation is so vague and woolly that people get the *wrong* impression about science and I have to spend time correcting them, which happens far more than you&#8217;d think. So he&#8217;s getting people fired up about science, which is great, but through his vagueness he&#8217;s also giving people the wrong impression about what science can and cannot deal with and what it does and does not understand. I&#8217;d hesitate before comparing him to CSI (nobody should be compared to CSI) but it&#8217;s the same sort of problem in that CSI has done a huge amount of damage to the popular perception of forensic science by making people think it can do actual, literal magic.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/brian-cox/#comment-996</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Wed, 03 Oct 2012 11:14:32 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2407#comment-996</guid>
		<description><![CDATA[Cheers! And yeah, David Attenborough is all very well and good but he didn&#039;t have the resources that have gone into making the Wonders programs. They even mixed in a little bit of ancient history at one point; the episode where Brian Cox went to the desert featured an ancient sun clock constructed by a civilization I&#039;d never even heard of. I wanted to know more about that clock. I wanted to know about it more than I wanted to hear Brian Cox&#039;s nebulous pronouncements on the nature of time. 

(Maybe that&#039;s just me, though. There&#039;s definitely a certain amount of bias present in that I&#039;m so familiar with what he *does* choose to talk about that I find the way he deals with it to be tremendously facile.).]]></description>
		<content:encoded><![CDATA[<p>Cheers! And yeah, David Attenborough is all very well and good but he didn&#8217;t have the resources that have gone into making the Wonders programs. They even mixed in a little bit of ancient history at one point; the episode where Brian Cox went to the desert featured an ancient sun clock constructed by a civilization I&#8217;d never even heard of. I wanted to know more about that clock. I wanted to know about it more than I wanted to hear Brian Cox&#8217;s nebulous pronouncements on the nature of time. </p>
<p>(Maybe that&#8217;s just me, though. There&#8217;s definitely a certain amount of bias present in that I&#8217;m so familiar with what he *does* choose to talk about that I find the way he deals with it to be tremendously facile.).</p>
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		<title>By: Masked Dave</title>
		<link>https://scientificgamer.com/brian-cox/#comment-995</link>
		<dc:creator><![CDATA[Masked Dave]]></dc:creator>
		<pubDate>Wed, 03 Oct 2012 11:08:49 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2407#comment-995</guid>
		<description><![CDATA[But isn&#039;t the point that &quot;everyone watches these programmes and then [goes and asks about science]&quot; a really good thing? The show is the kicking off point for getting them interested. I had a same reaction to the first Science of Discworld book. I suddenly went &quot;Woah! Physics is awesome!&quot; and went and read Stephen Hawking&#039;s books and did Physics at A Level.]]></description>
		<content:encoded><![CDATA[<p>But isn&#8217;t the point that &#8220;everyone watches these programmes and then [goes and asks about science]&#8221; a really good thing? The show is the kicking off point for getting them interested. I had a same reaction to the first Science of Discworld book. I suddenly went &#8220;Woah! Physics is awesome!&#8221; and went and read Stephen Hawking&#8217;s books and did Physics at A Level.</p>
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		<title>By: pertusaria</title>
		<link>https://scientificgamer.com/brian-cox/#comment-993</link>
		<dc:creator><![CDATA[pertusaria]]></dc:creator>
		<pubDate>Tue, 02 Oct 2012 21:11:40 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2407#comment-993</guid>
		<description><![CDATA[The only problem with your idea of a good earth sciences program is that it&#039;s already been done, by David Attenborough.  I think I&#039;m thinking of &quot;The Living Planet&quot;.  Maybe there is a case for re-doing something that&#039;s 28 years old, though.

In general your description of this series, which I haven&#039;t seen, sounds a lot like someone&#039;s trying to re-create an Attenborough series, only focusing on the stars, which may be one of the few areas of popular science which (a) he hasn&#039;t covered and (b) lends itself well to pretty pictures.

Thanks for the rant - very enjoyable!  Also, love the site!]]></description>
		<content:encoded><![CDATA[<p>The only problem with your idea of a good earth sciences program is that it&#8217;s already been done, by David Attenborough.  I think I&#8217;m thinking of &#8220;The Living Planet&#8221;.  Maybe there is a case for re-doing something that&#8217;s 28 years old, though.</p>
<p>In general your description of this series, which I haven&#8217;t seen, sounds a lot like someone&#8217;s trying to re-create an Attenborough series, only focusing on the stars, which may be one of the few areas of popular science which (a) he hasn&#8217;t covered and (b) lends itself well to pretty pictures.</p>
<p>Thanks for the rant &#8211; very enjoyable!  Also, love the site!</p>
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		<title>By: innokenti</title>
		<link>https://scientificgamer.com/brian-cox/#comment-992</link>
		<dc:creator><![CDATA[innokenti]]></dc:creator>
		<pubDate>Tue, 02 Oct 2012 16:27:08 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2407#comment-992</guid>
		<description><![CDATA[Exactly this.

Sadly this affects most history documentaries as well. There is an obvious temptation to go overblown and dramatic because someone thinks otherwise the general populace won&#039;t find it interesting, but there are more than enough ways of talking about cool history stuff while hedging your bets and saying &quot;we don&#039;t know&quot; or &quot;it could be this, or it could be that&quot;. Part of the fun of history is the stuff that we can&#039;t know for certain or can&#039;t quite pin down.]]></description>
		<content:encoded><![CDATA[<p>Exactly this.</p>
<p>Sadly this affects most history documentaries as well. There is an obvious temptation to go overblown and dramatic because someone thinks otherwise the general populace won&#8217;t find it interesting, but there are more than enough ways of talking about cool history stuff while hedging your bets and saying &#8220;we don&#8217;t know&#8221; or &#8220;it could be this, or it could be that&#8221;. Part of the fun of history is the stuff that we can&#8217;t know for certain or can&#8217;t quite pin down.</p>
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		<title>By: Hentzau</title>
		<link>https://scientificgamer.com/brian-cox/#comment-990</link>
		<dc:creator><![CDATA[Hentzau]]></dc:creator>
		<pubDate>Tue, 02 Oct 2012 13:05:28 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2407#comment-990</guid>
		<description><![CDATA[That video has some absolutely cracking lines (&quot;If you think helicopters can fly into space... then you&#039;re fucking *wrong*&quot;) and I&#039;m very sad the BBC got it taken down from youtube. It&#039;s a spot-on parody.]]></description>
		<content:encoded><![CDATA[<p>That video has some absolutely cracking lines (&#8220;If you think helicopters can fly into space&#8230; then you&#8217;re fucking *wrong*&#8221;) and I&#8217;m very sad the BBC got it taken down from youtube. It&#8217;s a spot-on parody.</p>
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		<title>By: Gap</title>
		<link>https://scientificgamer.com/brian-cox/#comment-986</link>
		<dc:creator><![CDATA[Gap]]></dc:creator>
		<pubDate>Tue, 02 Oct 2012 11:59:53 +0000</pubDate>
		<guid isPermaLink="false">http://scientificgamer.com/?p=2407#comment-986</guid>
		<description><![CDATA[&quot;A football pitch... that&#039;s on Mars&quot; is one of my favourite popular science phrases.]]></description>
		<content:encoded><![CDATA[<p>&#8220;A football pitch&#8230; that&#8217;s on Mars&#8221; is one of my favourite popular science phrases.</p>
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