Nuclear Throne is yet another entrant into the increasingly-crowded roguelike1 genre, this time with the twist that it’s been spliced together with a twin-stick shooter. I find the recent glut of roguelikes (or games with roguelike elements) a little tiresome, especially since playing a bad roguelike is one of the most painful gaming experiences you can possibly imagine, but I do enjoy the good ones. Nuclear Throne is one of the good ones.
- Which is a broad-brush term used to describe games with at least two of the following: quasi-RPG mechanics; procedurally generated, pseudo-random levels; and permadeath. ↩