Tag Archives: guerilla games

Thoughts: Horizon Zero Dawn

For the last week or so I’ve been making the joke that Horizon Zero Dawn is an open-world game whose major innovation is that the towers that you climb to uncover the surrounding area on your map now walk slowly around the map themselves. This crack is only slightly unfair. In terms of mechanics there is almost nothing surprising about Horizon Zero Dawn as it fuses bits and pieces from the rest of the genre together into something that developers Guerilla Games are clearly hoping will turn out to be more than the sum of its parts, and my initial impressions of the game were somewhat unfavourable. It looks absolutely stunning, to be sure1, but aside from the robot dinosaurs there didn’t appear to be a huge degree of difference between it and Far Cry Primal. Does the world really need another fairly standard open world game, even one as pretty as Horizon Zero Dawn?

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  1. And Guerilla have been smart enough to include a dedicated photo mode from the get-go instead of waiting nearly eight months to insert it in a patch like certain other games I could mention.
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