Monthly Archives: July 2019

Thoughts: Final Fantasy 14 – A Realm Reborn


Final Fantasy 14: A Realm Reborn might just have the slowest start in video game history.

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Thoughts: Bloodstained – Ritual Of The Night


Bloodstained is one of those games that would only exist with Kickstarter funding. It is a very specific game, created to satisfy a very specific market: people who enjoyed playing the Castlevania series from 1997 through to 2009, after which point Konami abruptly stopped making them Metroid-style free-roaming platformers and started making them terrible 3D adventures instead. If you didn’t play any of the Castlevania games released during that period, I suspect Bloodstained is going to come across as a rather flabby, messy and generally rough-around-the-edges experience, because you won’t understand where the game is coming from.

On the other hand, if you are fortunate enough to have played one of the good Castlevanias, then Bloodstained is still going to come across as a rather flabby, messy and generally rough-around-the-edges experience. It’s just that in this case, you won’t care, because Bloodstained gets the important stuff right and does enough to scratch an itch that has gone un-scratched for just over a decade now.

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Thoughts: Metro Exodus


Metro Exodus is an answer to a question I really don’t think I needed answering: what if you took a game that already looked like Fallout, even though under the hood it really wasn’t like Fallout at all, and made it a lot more like Fallout1?

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  1. The modern Bethesda versions, obviously. I’d be over the moon if they’d made it more like Black Isle Fallout.
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