Monthly Archives: January 2015

Thoughts: Dungeon of the Endless

dote_rooms

Chances are that if you load up a review of Dungeon of the Endless — any review, doesn’t really matter which one — you will see, at some point, the words “tower defence” and “roguelike” in very close proximity to one another1. This is partially a reflection of DotE’s refusal to be pigeonholed; while it does indeed smoosh together some elements from both genres (you build towers to hold off waves of advancing baddies, but you also have a party of four characters who you outfit in looted equipment and level up as the dungeon progresses) into a single game, it also has some very interesting mechanics that have nothing to do with it being either a tower defence or a roguelike, and which can only be found in DotE. That it’s picked up those labels in spite of its unique qualities indicates that it’s been pigeonholed nevertheless, however, and I think that to describe it as a “roguelike tower defence” could end up misleading people. I certainly bounced off the surface the first time I played it because it wasn’t what I’d been led to expect – playing it like a roguelike simply didn’t work, and it didn’t seem quite tower-defencey enough (you start off with a grand total of one offensive tower, which doesn’t exactly promote strategy) to engage the strategy part  of my brain. It wasn’t until I gave it a second chance after Christmas and accepted it on its own merits — rather than cramming it into a niche where it didn’t fit — that Dungeon of the Endless really clicked for me.

Continue reading

  1. And yes, I’m aware that by writing this I’ve just added this review to the list.
Tagged , ,

Thoughts: Lara Croft and the Temple of Osiris

osiris_lasers

I have fond memories of Lara Croft and the Guardian of Light. It was that rarest of beasts: a arcadey spinoff from a AAA series that actually worked, and moreover arguably transcended its source material with its emphasis on pleasingly brain-twisting puzzles that could be solved either solo or as part of a co-op team of two. The multiplayer puzzles worked so well, in fact, that I’d happily put Guardian of Light somewhere in my top five best co-op experiences of all time. Given that the first game was so good it’s a little surprising that it’s taken nearly five years for it to receive a sequel, but now that sequel is finally here. It’s called Lara Croft and the Temple of Osiris, and..

Continue reading

Tagged , , , ,

Thoughts – Alien Isolation

alien_alien

It’s one of the more unlikely success stories of last year: Total War developers Creative Assembly, whose every previous attempt to branch out from the series that made their name has crashed and burned spectacularly1, make an Alien game that couldn’t be further away from Total War if they tried, in a genre they have no prior experience with, and with a very ambitious design brief that flouts most of the established rules of conventional first-person shooters. I think I could be forgiven for being somewhat skeptical of their ability to deliver on that brief prior to release, and yet a scant three months later Alien Isolation has ended up placing highly on nearly every single “Best Of 2014”  list I’ve seen so far2; the sheer weight of critical acclaim resulted in it moving up to the top of my play list so that I could see what all the damn fuss was about.

Continue reading

  1. Does anyone remember Spartan: Total Warrior? Viking: Battle for Asgard? Or *shudder* Stormrise? If you don’t, rest assured you really weren’t missing anything.
  2. Even if you discount PC Gamer giving it their Game Of The Year award, since PC Gamer is pathologically incapable of giving AAA PC-centric developers a bad review.
Tagged , ,

Thoughts: Shovel Knight

shovel_blocks

I just took two weeks off for the Christmas holidays. While the first week was spent with access to only a laptop with a basic integrated graphics chip — and thus ruled out playing any game less than six years old — my avowed goal for the second week was to finally make inroads into two games that had been on my to-do list for a while: Alien Isolation and Elite Dangerous. I installed them both. Played them both. The idea was that I’d at least finish Alien in that week and have a review of it ready to kick off 2015; that the spot ended up being taken by Shovel Knight says a lot about both games, I think, but principally what it says is that Shovel Knight is really a pretty great game indeed.

Continue reading

Tagged ,